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Posted
No, the program isn't working for you because there is no Platinum support yet. ;p I haven't mapped out all of the offsets yet, and every time I go to do it, something stops me from getting any work done.

That's my excuse and I'm stickin' with it.

I promise I will get this done someday. Hopefully I can set aside a weekend and just go through the whole thing.

About how much longer until that day comes?

I think the program it great, I just am not using it until I can use Platinum and everything registers in the Pokédex and such. But keep up the great work!

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Posted

I love it already and the final hasn't even came out yet. :) This will be helpful for me to swap different pokemons from other saves and to orgainze them. I just have one thing though, whenever I put in a PKM file, the file goes away from my PC to my Save, is it suppose to do that? If it does, then is there a way to keep the PKM file on your PC and move it to your save both?

Posted

It currently deletes the PKM file for a couple of reasons, one of which being that the files are also being generated in the PC's Temp location, and I want them to be removed from there ASAP so as to not bog the computer's storage down. Down the road I will work on an alternative solution, but for now that seems the best way to go.

Of course, you could always make a copy of the file before you load it.

About how much longer until that day comes?

To be honest, it has been kind of hard to find the kind of time I recently had for this project. Money problems and all that. But if I can just find myself about six hours of pure straight quiet, I should be able to restructure the data I have for DP into a Pt save structure, and then it's just a question of re-coding part of the library to accommodate the two separate structures.

i.e. I'm hoping for Independence Day weekend to be my golden Platinum hour. But no promises.

Posted

Big news (at least for me): Pokémon Platinum save files are now supported! Now you can open up two instances of the program and transfer Pokémon between a Diamond / Pearl save file and a Platinum save file! Nice.

Check out the first post for the download!

Special thanks go to SCV and Jiggy-Ninja for helping me figure out how to auto-detect which save type is being loaded.

Posted

Oh my god, this is great! If i only had this 2 weeks ago^^ I already transferred all my pokémon from diamnod to platinum with pokésav, that was har work. Like this it would have been much easier! Thank you anyway.

Posted
Oh my god, this is great! If i only had this 2 weeks ago^^ I already transferred all my pokémon from diamnod to platinum with pokésav, that was har work. Like this it would have been much easier! Thank you anyway.

Does this even transfer pokemon to and from different save files?

Posted
Big news (at least for me): Pokémon Platinum save files are now supported! Now you can open up two instances of the program and transfer Pokémon between a Diamond / Pearl save file and a Platinum save file! Nice.

Check out the first post for the download!

Special thanks go to SCV and Jiggy-Ninja for helping me figure out how to auto-detect which save type is being loaded.

:)!!!!!!!!!!!!!!!

Posted

Any chance of this being ported to Linux, if it hasn't already? Because I'm trying to open this in Wine, and its not opening. This would be good if it was written in Qt C++. Cross-compatibility and all that. What language are you writing it in, by the by?

Posted (edited)
Any chance of this being ported to Linux, if it hasn't already?

Not anytime soon, as I only really know VB.Net at the moment. I am taking courses in programming and hope to be a professional software developer one day, but in the meantime, my advice is to just stick to PPSE.

You should have this added to PPSE to make life easier. But again thank you SO much!

I am not coding PPSE. But rest assured, Jiggy-Ninja has announced his intentions to shamelessly steal my programs' features.

Edited by codemonkey85
Posted
Any chance of this being ported to Linux, if it hasn't already?

Not anytime soon, as I only really know VB.Net at the moment. I am taking courses in programming and hope to be a professional software developer one day, but in the meantime, my advice is to just stick to PPSE.

I am not coding PPSE. But rest assured, Jiggy-Ninja has announced his intentions to shamelessly steal my programs' features.

Well that is good for the Pokémon community.

Oh, and also, could you please add a delete feature? Like right clicking on a Pokémon, then a message saying "Would you like to delete this Pokémon?". Oh, and does it automatically add the Pokémon to your Pokédex yet?

Posted
Yes, removing Pokémon is a feature I will add. No, the program does not edit the Pokédex yet.

The next feature I am working on is Pokémon editing, but registering Pokémon in the Pokédex is likely the next priority.

Ohhh good! You are amazing!

Posted
You should have this added to PPSE to make life easier. But again thank you SO much!

Unfortunately, VB (which is what this program is made with) and Qt C++ (Which is what PPSE is made with) are not directly compatible.

However, SCV and I shall try to the best of our ability to replicate this program's method of organization, for it is far too awesome to not steal.

Posted
Unfortunately, VB (which is what this program is made with) and Qt C++ (Which is what PPSE is made with) are not directly compatible.

However, SCV and I shall try to the best of our ability to replicate this program's method of organization, for it is far too awesome to not steal.

Ah, well best of luck. The only programming I can do is a little bit of Java, and that can be tricky at times for a novice, so I salute you guys for doing all this. I would not know where to being to learn VB or Qt C++.

Posted
Thanks! Inheriting from PicutreBox seemed the way to go, but the next challenge will be multiselecting Pokémon.

Incidentally, did you get my PM?

For the graphics, you could replicate the yellow dot displayed when transferring from the GBA.

Posted

Ah, well, I'm not too concerned with that particular graphic. If I ever do code a "virtual Pal Park" (unlikely since I have practically no info about the GBA saves), I will probably just use a border or backcolor to highlight the selected Pokémon.

  • 2 weeks later...
Posted

I assume that info also includes how to tell which save file blocks are more current? And perhaps how to generate the checksum for said blocks? Feel free to donate what you have so I can write up a virtual Pal Park program!

Geez, am I going to end up adding GBA support to my library too...?

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