Andibad Posted April 26, 2011 Share Posted April 26, 2011 Sorry for my question. I was found that. If you will create wild pokemon editor. You must create location pokemon on pokedex too. Link to comment Share on other sites More sharing options...
twistedfatal Posted April 26, 2011 Author Share Posted April 26, 2011 Sorry for my question. I was found that.If you will create wild pokemon editor. You must create location pokemon on pokedex too. the wild pokemon has nothing to do with the pokedex order. you would still need the national dex anyway, and the only way you can get early is scripting which is not what i do Link to comment Share on other sites More sharing options...
Andibad Posted April 26, 2011 Share Posted April 26, 2011 If is used lua scripting, maybe i can do that Link to comment Share on other sites More sharing options...
Delta Blast Burn Posted April 29, 2011 Share Posted April 29, 2011 I am trying to edit Deoxys-s's Stats, Ability, and Type in White(Clean), but everytime I click save, a box pops up saying "Click an Attack to Begin" So i click OK and another box replaces that saying "Insufficient Value in One Box". Even if I just change the HP Stat, and click save that same thing happens. Link to comment Share on other sites More sharing options...
twistedfatal Posted April 29, 2011 Author Share Posted April 29, 2011 I am trying to edit Deoxys-s's Stats, Ability, and Type in White(Clean), but everytime I click save, a box pops up saying "Click an Attack to Begin" So i click OK and another box replaces that saying "Insufficient Value in One Box".Even if I just change the HP Stat, and click save that same thing happens. ah shit i just checked i forgot to change list1 to list3 oops my bad this will be fixed in newer version which will be out soon soz about this Link to comment Share on other sites More sharing options...
twistedfatal Posted May 2, 2011 Author Share Posted May 2, 2011 Tmhm Finaly finished Beware tho it may be buggy as its a very big program so far iv only tested genger with dig and it worked Link to comment Share on other sites More sharing options...
Andibad Posted May 2, 2011 Share Posted May 2, 2011 Thank you for hm/tm, so finally i can manipulate my hack pokemon , but tm/hm and moveset is sharing content, if move on tm/hm was checked like flamethrower on togekiss, in pokemon move level up if added flamethrower move, it will skip...... You know location (narc) or hex offset for: - base xp, happines, egg , max xp, egg group is still same same location? - TM/HM? anyway thankyou..... my suggestion, you can kept editing via ROM, but in readme you can give a detail for location (hex offset or narc)? is helping people if used ROM (not clean ROM) but still used Clean ROM for editing. Hm you can resize that? is to long.... Link to comment Share on other sites More sharing options...
twistedfatal Posted May 2, 2011 Author Share Posted May 2, 2011 Thank you for hm/tm, so finally i can manipulate my hack pokemon , but tm/hm and moveset is sharing content, if move on tm/hm was checked like flamethrower on togekiss, in pokemon move level up if added flamethrower move, it will skip...... it shouldnt do as their both in completely diffrent locations Link to comment Share on other sites More sharing options...
Andibad Posted May 2, 2011 Share Posted May 2, 2011 on ? a/0/0/6 - [733 files] - SPA file? a/0/0/9 - [255 files] - is look structure HEX byte? a/0/1/7 - [8 files] a/0/1/5 - [5 files] a/0/5/8 - [17 files] sorry ..., i just listing some data in my list, is not really completely I was got all. but thank you for updating first on pokemon project i hope you tools done, well but i no tested alternate form for rotom, and deoxies? you know hex value for that, because +8 is not working is need a item ? Link to comment Share on other sites More sharing options...
twistedfatal Posted May 2, 2011 Author Share Posted May 2, 2011 Thank you for hm/tm, so finally i can manipulate my hack pokemon , but tm/hm and moveset is sharing content, if move on tm/hm was checked like flamethrower on togekiss, in pokemon move level up if added flamethrower move, it will skip......You know location (narc) or hex offset for: - base xp, happines, egg , max xp, egg group is still same same location? - TM/HM? anyway thankyou..... my suggestion, you can kept editing via ROM, but in readme you can give a detail for location (hex offset or narc)? is helping people if used ROM (not clean ROM) but still used Clean ROM for editing. Hm you can resize that? is to long... i dont know the narc locations for them because i dont use narcs and i wont be writing hex offsets because all u need to do is replace narcs also what resolution do you use. i made this tools with 1280.1024 resolution on ?a/0/0/6 - [733 files] - SPA file? a/0/0/9 - [255 files] - is look structure HEX byte? a/0/1/7 - [8 files] a/0/1/5 - [5 files] a/0/5/8 - [17 files] sorry ..., i just listing some data in my list, is not really completely I was got all. but thank you for updating first on pokemon project i hope you tools done, well but i no tested alternate form for rotom, and deoxies? you know hex value for that, because +8 is not working is need a item ? try re downloading the tools from zippyshare its very fast and i did upload twice coz the 1st time a i made a mistake but their fixed now Link to comment Share on other sites More sharing options...
Andibad Posted May 3, 2011 Share Posted May 3, 2011 (edited) OK, i will research myself for narc location, i using 3 clean ROM, 1 is modified using you tools, and 2 is using compare. so i can know hex offset is changes , so i easy found narc location on crystaltile2 but is need big RAM i just have 2 GB RAM, my layer : 1366 x 768 resolution (smaller?) Thank you, you tools is usefull for me and now working , last version is not working for me HM.... is same narc location ... i was comparing them and get a/0/1/6 ... for narc files........... i change stat bulbasaur, after comparing i get hex offset: (16 byte view) 0694E950 06956980 and i opened crystall tile i was found on a/0/1/6 ... yeah is same place Is just viewing only? is can't edit for HM/TM modifier .... You tools is still buggy twistfatal, for stat editor, why for alternate form is give a error? "Insufficient Value in One Box" ? Edited May 3, 2011 by Andibad Link to comment Share on other sites More sharing options...
twistedfatal Posted May 3, 2011 Author Share Posted May 3, 2011 (edited) OK, i will research myself for narc location, i using 3 clean ROM, 1 is modified using you tools, and 2 is using compare. so i can know hex offset is changes , so i easy found narc location on crystaltile2 but is need big RAM i just have 2 GB RAM, my layer : 1366 x 768 resolution (smaller?) Thank you, you tools is usefull for me and now working , last version is not working for me HM.... is same narc location ... i was comparing them and get a/0/1/6 ... for narc files........... i change stat bulbasaur, after comparing i get hex offset: (16 byte view) 0694E950 06956980 and i opened crystall tile i was found on a/0/1/6 ... yeah is same place Is just viewing only? is can't edit for HM/TM modifier .... You tools is still buggy twistfatal, for stat editor, why for alternate form is give a error? "Insufficient Value in One Box" ? The Stat editor does work re download. and for the tmhm your getting that error because the rom is loaded by the hex editor the tmhm can only work when nothing else is using the rom Edited May 4, 2011 by twistedfatal updated reply xD Link to comment Share on other sites More sharing options...
Oxnite Posted May 3, 2011 Share Posted May 3, 2011 Twistedfatal, as you've worked with vb2010, did you had to use a script that reversed hex? Link to comment Share on other sites More sharing options...
Abacus Posted May 3, 2011 Share Posted May 3, 2011 Is all of the information relevant to the new-and-improved Stats Editor stored in a/0/1/6, or are there other narcs involved as well? Link to comment Share on other sites More sharing options...
twistedfatal Posted May 4, 2011 Author Share Posted May 4, 2011 (edited) Twistedfatal, as you've worked with vb2010, did you had to use a script that reversed hex? nah no script put this in a command or list and it will automatically reverse the hex for you Dim FileNum As Short Dim num1 As Byte Seek(FileNum, &H694E97D "tells the program to go to the offset location" FileGet(FileNum, num1) "gets the hex bytes and reverses em" list1.SelectedIndex = num1 "puts the reversed hex into a listbox but u can change to text1.text ovb.. " if it dont work then you are using a diffrent method of opening roms to me hope this helps Is all of the information relevant to the new-and-improved Stats Editor stored in a/0/1/6, or are there other narcs involved as well? Yes everything this tool edits is in the exact same place Edited May 4, 2011 by twistedfatal oops Link to comment Share on other sites More sharing options...
Abacus Posted May 4, 2011 Share Posted May 4, 2011 Yes everything this tool edits is in the exact same place, No other narcs needed but the tmhm are in a diffrent location Thank you. Might I ask the location of the TM/HM editor so that I can modify a clean ROM and then insert the relevant narcs into a pre-modded one? Link to comment Share on other sites More sharing options...
twistedfatal Posted May 4, 2011 Author Share Posted May 4, 2011 my bad ye the tmhm is in the same location. i was thinking of the moveset lmao Link to comment Share on other sites More sharing options...
Andibad Posted May 4, 2011 Share Posted May 4, 2011 (edited) Hm if i uncheck some move is working, yeah i must change one by one for working (must close the program)..... yeah in my research for finding narc for tmhm, i found on hexoffset changes, 0694E970 ... SO TM/HM narc location on a/0/1/5 ... is for moveset pokemon, for editing stat move is still same place... (maybe) , but thank you twistfatal, you tm/hm is still have bug, but i have some trick is working, yeah my first experiment is failed, but now is working hm font? is important to edit? oh yes pokemon stat like HP/ATK/DEF/... is on head location, for Added base xp,egg steps,base happiness,egg groups,max experience, fonts is after genosect data.......... Edited May 4, 2011 by Andibad Link to comment Share on other sites More sharing options...
Delta Blast Burn Posted May 5, 2011 Share Posted May 5, 2011 I just redownloaded, and tried to edit White(Clean), editing deoxys speed again and when Iclick save alternate forms I get Run-time error '75': Path/File access error My guess is that it's because I have the file set as readonly. EDIT: Yes it's because it was readonly, perhaps the program should create a new file if this is the case. EDIT 2: I have reason to believe that the program is retreving base exp. incorrectly... EDIT 3: I also have reson to believe the monster egg group is being read as water 3, as well as humanshape missing completely Link to comment Share on other sites More sharing options...
twistedfatal Posted May 6, 2011 Author Share Posted May 6, 2011 I just redownloaded, and tried to edit White(Clean), editing deoxys speed again and when Iclick save alternate forms I get Run-time error '75': Path/File access error My guess is that it's because I have the file set as readonly. EDIT: Yes it's because it was readonly, perhaps the program should create a new file if this is the case. EDIT 2: I have reason to believe that the program is retreving base exp. incorrectly... EDIT 3: I also have reson to believe the monster egg group is being read as water 3, as well as humanshape missing completely 1. i dont know how to do this and the program writes to the rom so it should be read and write enabled 2. nope the base exp is correct check bulbapedia if you want 3.fixed Link to comment Share on other sites More sharing options...
Delta Blast Burn Posted May 6, 2011 Share Posted May 6, 2011 Whoops my bad i meant Max exp, because it shows pikachu as having 1,640,000, when it should be either 1,000,000 or 1,059,860, I dont remember which off the top of my head. Link to comment Share on other sites More sharing options...
Blarghing Posted May 15, 2011 Share Posted May 15, 2011 Sorry if I missed this somewhere in this thread, but what are the conditions for the base stat changes. I edited Sandshrew's base stats but his stats are still the same. Does it only apply to Pokemon I catch after I edit the stats? Thanks for the program, and for any responses, and sorry once again if this was already addressed. Link to comment Share on other sites More sharing options...
suaqua Posted May 15, 2011 Share Posted May 15, 2011 Sorry if I missed this somewhere in this thread, but what are the conditions for the base stat changes. I edited Sandshrew's base stats but his stats are still the same. Does it only apply to Pokemon I catch after I edit the stats? Thanks for the program, and for any responses, and sorry once again if this was already addressed. level him up and see if it changes Link to comment Share on other sites More sharing options...
Blarghing Posted May 16, 2011 Share Posted May 16, 2011 Thanks, worked out fine. Link to comment Share on other sites More sharing options...
Numbuh 214 Posted May 18, 2011 Share Posted May 18, 2011 Just noticed a glitch with the Stat Editor; you cannot give a Pokemon Teravolt as a Dream World ability, unless I'm missing something here. Link to comment Share on other sites More sharing options...
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