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  1. Today
  2. I've been struggling for ages about this problem. I edited a mickey with dspre and made him use my dream team(because why not) and still have no idea about making him exist on the overworld. I know NOTHING. I'm just asking for where to start... plz help
  3. Open your Gen7 save file, enable the setting, drop in the pk9, fix any issues, then clone it and import until you find a satisfactory value after HOME migrates it.
  4. Any ideas on how I can go about trying this? I happen to have a pk9 file of the Pokémon that has its details. Thanks again!
  5. Will do, at this point, I'm trying to gift this to an old friend, if it fails, oh well, I try again next time. Will update with results
  6. It’s odd that it wouldn’t read it. You could try flashing back, and selecting the same options as what you see above, but it would certainly be a risk, as there’s a chance it can render your card unplayable. It is at your own risk.
  7. If the Trainer Info editor has badges editable, sure, but really, you should just play the game as intended. Usually, Pokémon with your OT will always obey you.
  8. can you get badges or just to get pokemon to obey you using pkhex
  9. That's fair. I was hoping it'd be that simple since I have already dumped the ROM through the other software.
  10. Hi! For a little while now I have been trying to move a Pokemon Yellow emulator save from EmulatorGames.com (Specifically this: https://www.emulatorgames.net/roms/gameboy-color/pokemon-yellow-version/) And moving to the VC Pokemon yellow game on a new 3ds LL. So far I have tried to turn the original save (A .save file) into a .sav and .data. I first tried these two websites, Crystal Clear Injector and Save File Converter. Which did give me the formats of this save, but when putting them into checkpoint, it failed. I then realized that the files where slightly off 32768 bytes, so I tried to convert them by simply renaming them, which gave me the correct size but still fails to work (As in, the game says the save is corrupted). But when I use PKHex on the files, they work and I am able to see my progress. I have looked almost everywhere and still can't find a solution, any help would be very appreciated! :)
  11. In the end, I managed to find the shiny tepig, after more than 15000 soft reset, in the Desmume emulator, curiously the other 4 games also had the same statistics, but it only came out shiny in my original game.
  12. Oh right, so it definitely can’t be read using GBAbf? Possible to get it to read with a different version? Also Detect Flash, and take a photo of the option listed. Probably shouldn’t try writing to it if it can’t be read..
  13. Yesterday
  14. I got to ask for a dumb lil thing if it isn't already in it. The ability to change the weather through moves. Example: hail makes it snow, sunny day makes it clear. Heck, add some overworld use for it as well.
  15. I understand the step I need to do, but to be clear, I used the GBA Backup Tool to get the ROM off as it wouldn't read the ROM with gbabf. Am I supposed to flash that ROM using gbabf?
  16. If you were able to extract the save from the ROM, means likely your save is stored in the ROM. Read everything in the very first post, regarding how to transfer saves back to your ROM, and your ROM back to your cart. Make sure you read everything!
  17. Alright, I dumped the rom using the GBA Backup tool, it worked, and using the Bootleg GBA extractor I got the 2 save files out. Here is the save file dumped by the same program, and a screenshot of the memory refrences of the save file locations! Ill also attach the 2 that I managed to rip using the extractor tool. TLDR, I dumped the rom using the GBA Backup Tool, I selected the save file to inject and injected it, however, I do not know how to/if I need to export the rom file. Moreover, I don't know how to put the rom back on my GBA cart using the GBA Backup Tool. Any advice? POKEMON_FIRE_BPRE01.sav save0-2024-05-06 11-56-32-0xFC0000-halfpatched.sav save1-2024-05-06 11-56-32-0x1FC0000-halfpatched.sav
  18. I've been searching around and I can't seem to find a concrete answer to this given how specific it is. If I have a Crystal ROM (GBC) save file and I use PkHeX to drag Pokémon from it into a Ultra Sun save file from a legit cart extracted using Checkpoint, will PkHeX mimic the official transfer method (which is to say will the game treat it as if I used a Virtual Console Crystal to transfer it into Bank through Transporter and then moved it from Bank into Ultra Sun)? Put another way, is there any difference between Pokémon from Crystal ROM -> PkHeX -> Ultra Sun save file from Checkpoint -> inject into Ultra Sun cartridge Pokémon from Crystal VC -> Poké Transporter -> Pokémon Bank -> Ultra Sun This includes any data conversion (for example, assigning gender using the Attack IV, setting three IVs to max, assigning the Hidden Ability, etc.) and the origin mark. Thanks in advance.
  19. Jazakallah brother. You are such a nice person. I just actually restored my save file using pksm. Idk how it worked but pksm was able to load the save file and there was an icon in the bottom left corner of the bottom screen(just opposite to save) and when I touched it, it loaded the game from the last time I saved the game. And then the game started working normally afterwards. Hope this would help anyone else experience this very issue. Pksm turned out to be a life saver. But this doesn't deny the fact that what you did was beyond commendable. Hope I could repay you with something. Anyway, keep up the good work. TL;DR: Thanks a lot @Kaphotics. There's another way to restore your save, which is using Pksm.
  20. I did try backing up the save the non-bootleg way, if you will. The result was that it had an incompatible file type. (Shows up as PKHeX can't read binary) As for the other idea, whenever I try to dump the gbabf throws an error regarding not being able to open the file. I'll try again and if my findings change, I'll post them. I'll also grab a save from idea 1 as well for you.
  21. Manual checks only at this time, not planned to figure out how to automatically verify.
  22. I'm trying to read the party data of some secret base trainers to see information such as their pokemon's IVs, EVs, nature, PID, Contest stats, Ribbons, etc. I don't know if the game holds all of that when you mix records, but is there someone or a program out there that can find and show all this information? I can't read code in an emulator to know what I'm looking for.
  23. Recently found out that the Misty Mark can actually be obtained in SV but it's only in very specific spots as mist isn't a proper weather normally. Have managed to get a handful of marked pokemon with the mark, but tried to load one up in PkHex and saw it was marked as illegal in both the public build and the dev build. So was just wondering if there's any chance that support for the mark would be added eventually, or if it'd be left as is since it requires a set up in-game to even have a chance of getting it.
  24. Hiya, was wondering if checkpoint can back up my r4 SDHC cart saves the usual way? I have a lot of games on there but I just wanted to back up one game’s saves, but it seems to have just backed up everything? or is this a moot question? Do I just have to insert R4’s SD card into a PC for backups? Thank you everyone for reading!
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