All Activity
- Past hour
-
Turbo started following [Theory] Explorers - Dimensional Scream Notes
-
(Spoilers for Explorers. The citations are based on the scripts from the code which I haven't finished uploading yet, so I'll include the chapters and explanations.) List of Dimensional Screams: 03-03-03 Chapter 3, Accidental, Hero touched an apple and maybe Azurill, then heard Azurill shout in the relative future. 03-04-02 Chapter 3, Accidental, Hero touched Drowzee and witnessed Azurill shout in the relative future. 05-03-02 Chapter 5, Accidental, Hero touched the waterfall and witnessed Wigglytuff jump through the waterfall in the relative past. 05-06-02 Chapter 5, Accidental, Hero touched a gem and witnessed Wigglytuff trying to grab the gem but getting swept up in the relative past. 09-06-03 Chapter 8, Intentional, Hero touched the Groudon statue heard Grovyle explain the Groudon statue in the relative past(?). 09-06-07 Chapter 8, same as previous. 14-09-03 Chapter 11, Intentional, Hero touched a crystal from Crystal Cave and witnessed Grovyle take down Azelf in Crystal Cave. 15-04-07 Chapter 12, Intentional, Hero touched the crystal puzzle and heard Grovyle explain the crystal puzzle in the relative past(?). 18-01-01 Chapter 14, Intentional, Hero touched frozen water in the future and nothing happened. 27-10-03 Post game 1, Intentional, Hero touched a treasure chest and witnessed Wigglytuff place the treasure in the relative past. Notes: Can the Dimensional Scream show Hero? In the three Dimensional Screams that should show Hero (where Grovyle explains something), they don’t include visuals. It’s possible this is just to avoid showing a human. And yet every other Dimensional Scream that would include Hero cuts off just before or after they would enter it. Were the developers too lazy to recreate the scenes with Hero and Partner (possibly due to the hundreds of Hero/Partner combinations)? No, it uses the same code as flashbacks, which accounts for all combinations without extra work. What does the Dimensional Scream show? Every Dimensional Scream that takes place in the relative future is then witnessed entirely by Hero. Every auditory Dimensional Scream that takes place in the relative past has Grovyle. I'll talk about why I marked these with a question mark in a later post. Every visual Dimensional Scream that takes place in the relative past shows Wigglytuff. Does the Dimensional Scream require a trusted partner? We never see Hero alone, so there were no tests. Did Grovyle make it up to manipulate Hero into trusting him? In 19-06-01 Chapter 15, Celebi and a few other factors indicate they really were friends. If it was true, it could explain why Hero doesn't recognize the Dimensional Scream at first. Heros tend to only forget their life circumstances, though this can be debated in a later post. They seem to forget things like what kind of a person they were, who they knew, and what life was like on Earth, but not things like what they were, what words mean, and motor functions. If this is true, Hero shouldn’t have forgotten a core ability they had. The other Heros seem to have a bad relationship with the human world, and the Future isn’t great either, so this Hero may not be used to having a trusted partner. By extension, they may not have had many Dimensional Screams before Chapter 1. Must Hero touch an object? There is never an instance of the Dimensional Scream triggering without Hero touching an object. Though it took quite a while after touching the crystal from Crystal Cave, and it’s unclear if Hero was still touching the Groudon statue for the second Dimensional Scream. The majority of cases closely follow specific objects, but a few do not. The apple was loosely present when Drowzee abducted Azurill. The water was even less present when Wigglytuff jumped through the waterfall. Bidoof’s crystal was not present in Crystal Crossing. Does the Dimensional Scream really change in the Future? Grovyle explained that the Dimensional Scream only shows things related to Time Gears, but in the past, Hero always sees what they focus on. When Hero touched the apple and then Drowzee, they were focused on Azurill and Drowzee and saw a moment the two interacted. When Hero touched the waterfall, they were focused on trying to find the waterfall’s secret, and potentially thinking about Wigglytuff, seeing the moment the two met. When Hero touched Bidoof’s crystal, they were distracted and saw nothing, but then they focused on Azelf and Grovyle and saw the moment the two met. Hero gets better at seeing what they are looking for, with the first few times being accidental, and the last few being intentional. So why did Hero only see visions relating to Time Gears in the future? Hero wasn’t focused on anything when they touched the water, and already believed Grovyle, and thus had the answer they were needing anyway. Grovyle was obsessed with the mission, and even more obsessed with the Time Gears. I was going to list the quotes here, but there are way too many. The best example is 15-10-01 Chapter 12, where Grovyle hurt a large number of people. The visual for the move Leaf Blade is a six-point strike. While this happens for anyone using that move, Grovyle is the only main character with it, and his signature item is the Grass Blade (which both have the same name depending on the language). While not a strong point of evidence, as there were many factors and unknowns, the order in which Grovyle steals the Time Gears and then reaches Brine Cave forms a six-point star on the map (if you draw a line between each point and then simplify the middle). It’s also just a very strange order either way. It's likely that this obsession led Hero to only be able to concentrate on things related to the mission. And it's not like there was much else going on at the time to focus on.
- Yesterday
-
Wow! Thanks for the in-depth reply. I'll look into it further and see if I run into anything else. I really appreciate you taking the time!
-
You're right. I'm sorry.
-
I am working on my SWSH Dex and running into an issue where Verify all PKMs points out PID and EC sharing among a few legendaries: Invalid: Detected sharing of PID. [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-10: 0144-01 - Articuno - 72FE229E067E.pk8] [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-11: 0145-01 - Zapdos - 74AF229E067E.pk8] Invalid: Detected sharing of PID. [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-10: 0144-01 - Articuno - 72FE229E067E.pk8] [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-12: 0146-01 - Moltres - 5E62229E067E.pk8] Invalid: Detected sharing of PID. [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-10: 0144-01 - Articuno - 72FE229E067E.pk8] [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-22: 0647-01 - Keldeo - 3A8D229E067E.pk8] Invalid: Detected sharing of PID. [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-10: 0144-01 - Articuno - 72FE229E067E.pk8] [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-23: 0647 - Keldeo - 3336229E067E.pk8] Invalid: Detected sharing of Encryption Constant. [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-10: 0144-01 - Articuno - 72FE229E067E.pk8] [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-11: 0145-01 - Zapdos - 74AF229E067E.pk8] Invalid: Detected sharing of Encryption Constant. [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-10: 0144-01 - Articuno - 72FE229E067E.pk8] [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-12: 0146-01 - Moltres - 5E62229E067E.pk8] Invalid: Detected sharing of Encryption Constant. [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-10: 0144-01 - Articuno - 72FE229E067E.pk8] [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-22: 0647-01 - Keldeo - 3A8D229E067E.pk8] Invalid: Detected sharing of Encryption Constant. [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-10: 0144-01 - Articuno - 72FE229E067E.pk8] [MrCMFTRBLE - 2026-09-03_15-08-09.zip @ [01] (Box 1)-23: 0647 - Keldeo - 3336229E067E.pk8] I try rerolling the IVs, Natures, PIDs, and ECs but Legality fails and ALM "Legalize Active Pokemon" just changes everything back to the way it was and the problem persists with shared PIDs and ECs. Has anyone found a way around this? Am I missing something?
-
Duh. To be 100% sure, you'd have to either encounter it without any cheats/shortcuts (e.g. legitimately) or fully understand what is entirely legal on a case-by-case basis, which requires a metric ton of legality/generating knowledge.
-
The current handler state is not the same as OT/HT trash bytes. Be sure you've not disabled the program Slot Write setting for SetUpdatePKM.
-
Not sure if something changed and I need to do something else, but when editing a Pokemon in the newest build if I press CTRL and click on the OT field it brings up the Trash menu. I click Clear Trash, but the Pokemon is still flagged with an error: Invalid: Invalid Current handler value, trainer details for save file expected another value. Does this across multiple games/save files. Wondering what I need to do to properly clear the trash now, or is this just a bug?
-
PKVault - Centralized pkm storage management & Pokedex app
CCandy replied to chnapy's topic in Saves - Tools
Hello, I want to try PKVault but it refuse to launch on my pc (Windows 11). Can I get some help? -
I didn't explain that point clearly enough. After doing a final check in USUM, I plan to transfer my Pokémon from the “Bank” to ‘HOME’ following the official procedure. I had heard about the workaround that allows you to transfer Pokémon from “SWSH,” but I don't intend to use it.
-
Games across the generations are programmed differently, have different RNG implementations, and different patterns. Gen3 uses a single RNG; a 32-bit Linear Congruential RNG. To simplify things, the 32-bit RNG produces four 16-bit random values to generate the PID (32-bits) and IVs (30 bits). The RNG itself has 2^32 different states, so the PID (2^32) and IVs (2^30) are restricted in the possible results they can be found with. A 32-bit LCRNG cannot output more than 2^32 different combinations; the PID/IV has 2^62 different states possible. Hence, we can check if an RNG seed can yield the current PID/IV through backwards calculation. Gen5 uses two RNG instances to generate a Pokémon. A 32-bit seeded Mersenne Twister generates IVs, and a 64-bit main RNG to produce everything else. The mersenne twister can produce all possible IV combinations, so there is no correlation/restriction to detect for those. The remainder of the "random" properties such as PID-Gender-Ability (32-bits), Nature (0-24) are possible to obtain in any permutation, as the 64-bit RNG is orders of magnitude more random. It is important to note that there are still restrictions; if the game generates things in a specific pattern (like truncating certain bits of the PID) then the Pokémon must still follow the patterns of how the game generates a Pokémon to still be legal. The Entree Forest Pokémon require the ability bitflag of the PID (bit 16) to be 0 so that the game properly remembers it has that ability slot rather than a random ability. If all pkm-property-combinations are randomly possible from the game's RNG, then there is no correlation to detect. It's not worth the time/computation to guess & indicate an RNG seed, when there are billions+ of possible seeds that can originate it.
-
yiennier started following Scarlet & Violet
-
sunrisecomvn changed their profile photo
-
Not sure what you’re trying to say; unpurified shadows cannot be legitimately or legally transferred to the main series games..
-
TheTrashMan started following 5th-7th Gen - PID Type None
-
Potentially dumb question. I've been working on putting together a Black 2 save and I noticed that the Pokemon I was genning were showing PID Type none consistently? When I noticed the PID issue, I assumed initially it was due to using Entree Forest Pokemon. But then noticed it was also happening on my regular mons as well. I went and started a fresh save on Black and Omega Ruby then imported those saves over. I noted that both games respective starters were showing PID Type None as well. I've done this for earlier gens and not had a problem by using things like Pokefinder/RNG Reporter/etc to generate realistic PID's based off seed searches. I've generated several mons from 3rd and 4th gen games all of which show associated PID information normally by following this process. The closest possible related answer I could find was this thread: https://projectpokemon.org/home/forums/topic/66178-pid-type-and-origin-seed/ Specifically "2. If the Pokemon is generated with a pattern that isn't detectable (sufficiently random) then it won't show a pattern or lack thereof. Patterns that are too difficult to detect in realtime are not checked. " I assume this (or some other unrelated reason) means 5th-7th gen Pokemon won't show their actual PID Type with the exception of a couple Pokemon(saw some events had them)? FWIW the PIDs I'm generating are all coming back legal, I just liked the extra confirmation I was getting on previous gens. Wanted to ask just to make sure it wasn't me.
-
So mons like Unpurified Shadow Pokemon that can be transferred to game and all the way to Bank and HOME might be illegal or? As was mean't to say Purified Pokemon there. o:
- Last week
-
Pokémon Emerald Five Star Save File (Italian)
JackyJack307255 commented on JackyJack307255's file in User Contributed Saves
Oop! Guess I never saw this one, so sorry! I am a little late. Yeah, there's no beating around the bushes here. This run has been cheated. I originally completed this save file of Pokémon Emerald for my Diamond Pokédex and thought about wanting to do something I have been meaning to do since I was a kid, and that is steal a lot of Pokémon from the Battle Factory and trade them over so I can relish in the fact that I have so many cool Pokémon with perfect IVs, competitive moves and that crisp "Level 100" plastered next to their names and gender. And you can see that in my run of Pokémon Diamond, as a lot of those LVL 100 mons were from the factory. So, I grabbed a randomizer save file I did with a person who I am sadly not friends with animore, got myself through the 50 wins at the tower, and the rest Is history. Now, you may be saying "Then why upload it here if the save file is hacked!" I am okay if it gets deleted. Aside from my story team I have no emotional attachment to this save file anymore. As of next year I will release a brand new save file for Emerald that is going to be 100% legitimate and not a single Pokémon will be hacked/cheated. I'm sorry if that made you upset, I have stopped cheating my way to completion of Pokémon games since Gen.5, and now that I have the tools for completing Pokémon games the best way possible, you won't be seeing it from me again. Let's just say this one was me being a little whimsy, a little goofy with it. -
Thank you for clarifying it
-
Ah that's a shame, would be easier to use the Nature Modifer Cheats, since Synchronize Nature doesn't exist until Emerald
-
Pokemon Emerald 3DS CIA RTC Stopped Functioning
Kaphotics replied to DaisyWaisy's topic in Saves - Files and Requests
Use homebrew to properly dump your save data from your 3DS. That file is encrypted. -
Oh, I missed the needed move "Wish". I don't see any Gen3 Meowth distributed with Wish. List of Japanese event Pokémon distributions in Generation III - Bulbapedia, the community-driven Pokémon encyclopedia Serebii.net Eventdex - #0052 Meowth
-
Coqui started following Pokemon Emerald 3DS CIA RTC Stopped Functioning
-
Pokemon Emerald 3DS CIA RTC Stopped Functioning
Coqui replied to DaisyWaisy's topic in Saves - Files and Requests
Hi, I have the same exact issue. My CIA file of Pkm Emerald on 3ds does not work with time-based events. I downloaded PkHex to do as you say, however, the app won't read my save. Do you know what the problem might be? I've also seen some people fixing it via the Super Ultimate Injector, which I might try if the PxHex solution keeps giving me problems. Thanks a lot in advance!! In case it helps, I'm attaching my save of my German run of Pokémon Emerald. 00000001.sav -
I already look I only found the Petal Dance Meowth only
-
It's there in the encounter database as a Mystery Gift egg Meowth.
-
But I can't find a fresh Pokémon on Database such like that Meowth
-
An additional caveat for you to consider: just because PKHeX identifies something as "Legal" at this point in time does not mean it is 100% futureproof byte-for-byte equivalent to a legitimate Pokémon. I do not have a list of things that PKHeX does not currently check for. Improvements to checking & generating get added as the years go by, as we identify holes in the checks. So, previously "Legal" Pokémon become detectable as externally modified (e.g. not legitimate). Generally, the official checks per-Pokémon are relatively weak and nowhere near as comprehensive as PKHeX, but again, no guarantees that this will always be the case. It wouldn't be hard for them to task an intern to bulk process an offline database of HOME using PKHeX's API to identify obvious cheaters who are originating the data, or they could task an AI agent to do so as well. It is up to the end user to evaluate the risks of moving externally modified Pokémon through officially monitored systems like HOME. Players have been banned for obvious behaviors like account sharing, repeated trading of clones, and bulk moving of shared databases. They're usually narrowly targeted bans enacted by the developer. We've not seen the massive banwaves of pre-PKHeX-legality-checks in recent years, so maybe they've relented as PKHeX does a good job at dissuading impossible Pokémon.