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  1. Past hour
  2. I found a way by editing the memory
  3. Today
  4. I've received several questions regarding what features will / won't be added to this app, particularly in relation to what PKHeX is able to do. I've created a detailed roadmap (with some help from AI) of all the work that needs to be done to match PKHeX feature-for-feature. Check it out here: https://github.com/codemonkey85/PKMDS-Blazor/blob/main/PKHEX_PARITY_ROADMAP.md
  5. Don’t place the 00000001.sav into JKSM. That file an encrypted and wouldn’t work for JKSM. Also if it’s encrypted it won’t load in PKHeX etc. JKSM import/exports decrypted saves. consider trying this: (Read and follow every step) for the step that requires you to “place the 00000001.sav” into the folder: which language or Pokemon blue are you playing? The ID will be different.
  6. Hover over the Pokemon in your box/party to see the information that PKHeX infers. Not sure which encounter you are referring to, if one isn't displayed. If not displayed, there either isn't a detectable seed/correlation or it isn't computationally feasible to find (milliseconds vs minutes).
  7. Since I came around back to this, I probably should give an update: Background: I forgot which leak (Freak?), but Pokémon Black 2 and White 2 files were leaked. My understanding is that the files were similar to raw disassemblies that had to be built into a ROM. Among them, a "fes rom" was found; it was a way to distribute funfest missions via Local Wireless. The original rebuilt game only appeared to work with other B2W2 debug ROMs. Unclear if this was an issue due to the revision or due to the way it was built, as another copy named "SWAN r59981 2012.06.11 [fes rom]" could communicate with retail carts just fine. Observations (from what I could gather online): -- I think that's about it for now. I've not seen anyone try to share/load Funfest missions via a RAM hack or with a custom ROM (using Binaries not obtained from the leak), and I don't expect much development from looking into this. The only other things I've seen are: (1) the existance of an English patch (technically useless to us so not sharing), and (2) unrelated to fes rom, it appears some missions were possibly meant to also be distributed as wonder cards. Independant finding from theSLAYER and Eclipse (Files from Eclipse: Berry Festival! (Funfest Mission).pgfGifts from Pokemon Center Women! (Funfest Mission).pgfEndless Battles! (Funfest Mission).pgfPokemon Quiz Championship! (Funfest Mission).pgf). Reminder to not ask for any ROMs, not allowed here.
  8. Can I see the Seed of the Game a Pokemon was caught from?
  9. Sadly my campaign has ended at Cynthia since the locks up and goes quiet whether I'm on ndsbootstrap on my DSi or 3DS, melonDS, R4iMenu, or DesMuMe. I wrote also a review
  10. Yesterday
  11. Again, PokeFinder assumes you are using Sweet Scent to trigger, and does not check if you can trigger it manually via steps/turns.
  12. I found this with the latest release of PokeFinder: If this is still illegal should I open an issue?
  13. Not even a recent received Pokemon list, etc?
  14. Thanks for your feedback @zavage00 can you share related save files so I can quickly check this issue ?
  15. When syncing Pokedexes, i came across the issue that the dex language doesnt sync and no language is selected for all the synced mons, meaning if you were to go their page in the game dex the game crashes for me at least. It looks like this in PkHex
  16. It's either not stored in the save file, or not documented (therefore nothing implemented in the program). Features only get added to the program once the game behavior/storage structure is documented.
  17. Hello! Does a "trade history" with other players or "max lair battles history" with other players, or what Pokemon were caught there, anywhere stored in the Save file? If so, can they be viewed by PKHEX and be edited? Thanks!
  18. Noting here that they do! I'd erroneously followed @Leoff's reply and assumed they didn't. Also noting here that mGBA and other emulators using its core like Delta only need the anti-DMA and cheat codes- inputting the master code will actually cause cheats not to work! @BlackShark, I did run into an issue with your TV event codes. The combined code and Lilycove Sale/Slateport Guru/Mauville Service all work fine, but even after watching the TV show the Blend Master never appears. I've used your Clear TV Event code as well as removing all mass outbreaks, but it only works on a "fresh" save. Is there some maximum number of active events, where an active outbreak + the first three TV events will cause the Blend Master index never to become active?
  19. All Rare Spawns in Route 6 are not in Encounter database and are shown as illegal.
  20. I understand but man, it's sad to see it canceled, I really enjoy the game. You could have just start from scratch again so that you could create a story that you loved.
  21. Last week
  22. Hello @Kaphotics i am trying for days to get this to work also i sent you a message.. can you help? main alpha saphire save
  23. It's about 4,000 flags except Spawns and FieldObjectInteractable Maybe it doesn't take up that much space
  24. Hello. Pkhex has a batch editor set called Hypertraining flags. How do you have it only choose those that are not maxed out already? I'm trying to hyper train all I can, but you can't hyper train an already maxed out iv legally, so I'm not sure how to avoid that while getting the ones that can be
  25. Hello? I know this thread is dead. But I'm having issues with my Pokemon blue virtual console save if it's still even there. I still have the virtual consoles 00000001sav. SAV File that's 128KB on the 2 3ds folders I've copied to my PC, however when I put it in the checkpoint folder it leads to a save data is corrupted and will be initialized. This happened during homebrewing process. I regret trying to touch the Pokemon blue save. But my rest of my save data isn't corrupted like Pokemon gold and other titles I assume. I have also tried deleting the SecureValue and repairing and redownloading the virtual console title via the eShop. I've also attempted importing the save data to PkHex and or the visualboyadvance, but it says it's either corrupted or isn't in the current generation.
  26. The internal flag names dump is at least 5MB, which 99.99% of users do not need. The dump is provided in the development discord channel.
  27. Identifier would gives a basic understanding of the flags Currently only "Name" is displayed but it doesn't convey the meaning Fattard's FlagsEditorEX displays identifier for some categories (not all) though still needs to convert between HEX and DEC to compare them
  28. Is it resolved now? If not please upload it
  29. hello again, turns out I'm the dumbest motherfisher who has ever lived and did not realise that I started with the bike in my inventory
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