Dio_Vento

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Dio_Vento last won the day on March 2

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About Dio_Vento

  • Rank
    ROM Hacker
  • Birthday 11/01/92
  1. Pokemon XG: NeXt Gen

    Late, but I finished this game on my YouTube channel. Thoroughly enjoyed it! Probably my favorite ROM hack I've played.
  2. Pokemon XG: NeXt Gen

    Really impressive stuff, man. Put me in the list of people who are interested in your tool kit, when it launches I really want to work on my own PMXD hack.
  3. Pokemon XG: NeXt Gen

    Thanks for the indirect compliment! I've really enjoyed your hack so far. How developed are the tools you used to make it? Super impressive how you did the REing and the actual hack production.
  4. Pokemon XG: NeXt Gen

    I'm doing a Let's Play of this, really enjoying it so far. Episodes once per day at noon! The starter Beldum is guaranteed shiny, right?
  5. Try copying the files again, and re-download the pack. You are correct to use the included code.bin, the reason my Sun/Moon hacks don't need code.bin is because Pokemarts are in a cro file instead of as part of the code.bin.
  6. Nuzlocke catching rules are a great way to play the Expanded Build! Glad you're enjoying the game. No. Those files are part of the ROM that isn't live-patchable, not even an update from Nintendo can change the banner and icon. Update Sun / Moon to v1.2, Update Luma3DS to 7.0 or later, and update the ROM hack to v1.7. Use the Leveled or Expanded builds if you want wild Pokémon to match enemy trainers. Default shiny rate, this will not change. Announcing Pokémon Supernova Sun & Penumbra Moon! I'll reveal exactly as much information as Game Freak did as to how these will be different from Nova Sun & Umbra Moon. As with this release, I won't be making a thread for these until they're complete. I intend to release Supernova Sun & Penumbra Moon v1.0 as feature-complete as the latest release of Nova Sun & Umbra Moon!
  7. Fixed RR 2.2 679 to include the correct encounter file (a/0/1/3).
  8. Quick update to Version 1.6.Mostly small bug fixes and incredibly minor balance tweaks this time. Fixed Electabuzz's Electirizer Evolution method. Expanded Builds: Ferroseed moved to Lush Jungle. Expanded Builds: Cherubi moved to Melemele Meadow. Expanded Builds: Fletchling in Wela Volcano Park are now encountered as Fletchinder. The Lv40 Aerodactyl received in the Seafolk Village now comes with Aerodactylite attached. Adjusted Ferroseed's Level Up moveset to better accommodate its later encounter level. Adjusted Ferrothorn's Level Up moveset to better accomodate Ferroseed's later encounter level. Minor changes to some Level Up movesets Minor text changes
  9. Nova Sun & Umbra Moon version 1.5 came out today. They now support Sun & Moon version 1.2, which also came out today. Change log: Implemented new and improved Pickup tables. SaltySD Packs: Renamed to Drag & Drop Packs, SaltySD code.bin no longer included (SaltySD is incompatible with Sun/Moon v1.2 and Luma3DS 7.0+'s LayeredFS handles everything this mod needs) Drag & Drop Packs: rebuilt Shop.cro to function with Sun/Moon v1.2. Sun/Moon v1.2 is required to run Nova Sun & Umbra Moon v1.5. Because of how SaltySD works, if you had a previous version of the SaltySD pack installed on your SD card, you need to delete those files before copying over Version 1.5! If you have previously used Nova Sun, Umbra Moon, or any other SaltySD hacks, delete SD:\luma\titles\0004000000164800 and SD:\luma\titles\0004000000175E00 from your 3DS SD card before copying v1.5. Added an in-game Trainer to commemmorate Sebastián Contreras' complete Let's Play! Minor Trainer changes Minor text changes
  10. Updated the OP with new downloads for drag and drop installation on CFW 3DS systems. Also released 2.2 of the hack, which fixes the Slowpoke ability bug.
  11. Neither link is taken down, so it's probably an issue with your browser or computer.
  12. What type of "homebrew" are you using (what are you using to launch the homebrew launcher) What device are you on What firmware are you on Do you have custom firmware (Luma3DS + A9LH), if so what version Which Build of Umbra Moon are you using When you say "open the Homebrew" do you mean launch the HBL or launch the HANS launchers for Nova Sun and Umbra Moon
  13. Just follow the instructions in the SaltySD pack. You don't have to "install" SaltySD, it's baked into the game's code.bin file which you read from the SD card by enabling Luma's file redirection feature. It's literally Enable one feature on your 3DS Drag and drop the pack to your SD Play
  14. If you've played default Sun, your 3DS has a cached icon that it uses instead of reading the icon.bin from the CIA of Nova Sun. As for the Lillie cutscene, that logo is unmodified because nobody knows where it is (or at least nobody knew when I was ready to release the game). Your game is fine, you've got the mod installed correctly. Oh, and if you're talking about using the SaltySD method and referring to the banner as an icon, neither the game's banner or icon can be edited through the SaltySD method. It'll look exactly like normal Sun on your 3DS home screen, Anything in the wild except Tapus, Solgaleo/Lunala, and the UBs can be shiny.
  15. 3DS Firmware Version 11.4 just came out. Do not update to 11.4 unless you already have Luma3DS CFW installed, even then consider waiting to update until devs fix features. As such, a kernel exploit has been released for 11.3 that allows for custom firmware installation. https://3ds.guide/ has updated to include this new exploit. If your 3DS is still on 11.3 (which it probably still is unless you updated today, April 10th), go install Luma3DS CFW now!