Page 8 of 8 FirstFirst ... 45678
Results 106 to 109 of 109

Thread: PPSE: Project Pokemon's Save Editor 0.04

  1. #106
    Member theSLAYER's Avatar
    Join Date
    Jun 2009
    Location
    Singapore, where events are sparse...
    Age
    24
    Posts
    584

    Re: PPSE: Project Pokemon's Save Editor 0.03

    i may be the only one with this problem.
    After I used the program to see all "210" so that I can go and initiate the nat dex,
    I have some problems using the dex.

    When I scroll to chatot it hangs,
    and something else to,
    But I don't remember.

    It was done on USA platinum.

  2. #107

    Re: PPSE: Project Pokemon's Save Editor 0.03

    Quote Originally Posted by Reygok View Post
    I don't know if this was said alreay, but it would be very useful to be able to klick once on 'caught' and then the 'seen' box would be checked with it, because i have to click always 2 times for every pokémon, this takes quite a long time. Thanks in advance^^
    No, I won't do that.
    Quote Originally Posted by theSLAYER View Post
    i may be the only one with this problem.
    After I used the program to see all "210" so that I can go and initiate the nat dex,
    I have some problems using the dex.

    When I scroll to chatot it hangs,
    and something else to,
    But I don't remember.

    It was done on USA platinum.
    It freezes on Chatot? Odd. I understand the freezing on something like Jynx, which has the gender problem I think I fixed, but I don't know what could be wrong with Chatot.

    Could you upload the edited save?

    0.04 is almost ready! I'll post the changelog here ahead of time to build the suspense. ^_^

    • One click complete Pokedex
    • Added new button to complete the gender forms area.
    • Pokemon organizing dialog inspired by Codemonkey's PKMN Box Mark II. It's awesome, really.
    • Spinda form editor in Pokedex improved.
    • You can now drag a save into the main PPSE window to load it if you don't want to use the load dialog.
    • Added support for loading saves using the command line. This means that if you associate .sav files with ppse.exe, double-clicking the save file will automatically open it in PPSE.


    Agonize over the awesomeness!
    Spoiler

    As you can see from the picture, PPSE won't mess up Japanese text and stuff like Pokesav does.

    Also, I need UI ideas for editing Pokemon! I'm thinking a tabbed dialog (like Codemonkey's Pokemon Viewer) or some other form of progressive disclosure is necessary, since dumping everything on one window like Pokesav does it is rather overwhelming. I need ideas for the best way to structure something like that though. Pictures, tree diagrams, or just random musings, anything's fine.
    I'm a Natu.
    Spoiler

  3. #108
    That Damn Pikachu Helpful Q&A Member Godzilla231's Avatar
    Join Date
    Apr 2009
    Location
    Arizona,U.S.A,Earth,Milky Way
    Posts
    41

    Re: PPSE: Project Pokemon's Save Editor 0.03

    Yeah, here's my save with some bugs after I edited Bulbasaurs dex to have Jap dex as well.
    Attached Files Attached Files

  4. #109

Page 8 of 8 FirstFirst ... 45678

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •