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Everything posted by trigger_segfault
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I'm considering implementing notifications upon loading up the games that a special TV-based event is occurring since checking the TV all the time is a pain. But I won't be creating anything to activate the event. And thanks. I'm really happy with how this has turned out.
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This is exactly what I needed! Most importantly it has codes for Ruby/Sapphire and Emerald as well as the RAM structure (most likely the same in the save file). This way I can track down the locations in Both the emerald and RS save format.
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I guess I can do this for Purified Pokemon and the Mt Battle Johto Starters. As for the special moves from Pokemon box that will be impossible due to Pokemon not showing up as being from Pokemon Box. 1) I think I fixed the problem with that. Edit: Hotfix is up. 2) I like it. But that would be difficult to find the values to. If you know of any cheat codes to activate any of these events in Emerald or Ruby/Sapphire let me know and that may help further my research. 3) Sounds easy enough. I may implement that.
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Good idea. I'll write one up near the top of the original post. Edit: Guide is up. Also apparently my signature has been leading to a random post in the thread instead of the top post. Whoops...
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Hotfix is up. Also a helpful tip. It will usually be helpful if you tell me what game types you're moving from and to. AKA Your PC/GBA, Pokemon Box, or ColosseumXD. Those are the different Pokemon formats so if a Pokemon changes format that may be a key in finding the problem.
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Hmm. One question. Was a Pokemon previously highlighted from either searching/ShinyEgg/MirageIsland Results or using a Pokemon event? Edit: On a side note. sweet I got the developer badge. Thanks mods, I really appreciate it.
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That's a nice secret base design. Also you have room for one more decoration. I can make it so you can withdraw funds from Your PC only if you run out in your main save. Do you think I should do it automatically and notify the user or ask the user to withdraw from Trigger's PC?
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Sharing with each of your games? Yes. Sharing with other people? That's a good idea. I can create a file format that can be shared, imported, and exported and stored in Trigger's PC. I may make it so you can choose to include or exclude the trainer to fight. Strange... I posted this like 20 minutes ago and it didn't post. Edit: I can even add a silent addition feature for secret bases where it adds a base without telling you where it is. Edit 2: Here's my secret base that I can't wait to share.
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Whew! Just finished making pictures of every secret base location for the Secret Base Support. Check it out.
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2) I'm aware of the Party thing, that's because there's still some extra workaround I have to put in to make sure you're valid. to place and that you don't overflow. I shall fix that soon. 3) That's sadly intended. What you're supposed to do is turn off pickup mode and click on a Pokemon. Pickup a non-selected Pokemon, or click on an empty space.
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The sort option doesn't exist for the Key Items tab because I haven't created an order for it yet. What would you think about an order that groups alike items such as. Keys, cards, Fossils, Common Use, then the rest are sorted by game? (I'd most likely group Emerald in with Ruby/Sapphire.
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1) The startup checks are broken at the moment and can't be enabled. At the moment you can force them to work in the Settings.xml files by changing the StartupMirageIslandCheck and StartupShinyEggsCheck tags to True. 2) I'm gonna make a lot of startup default settings after the Item Sorting update so that should come with it. Also the next version of the Item Sorting Test Build is up and I've made a few improvements including context specific sorting orders and better sorting for Hold Items. The full changelog is in the download section.
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I actually wasn't fully aware of how Shinies in Colosseum work. I think based on the way my program works it will show up as Purified Shiny even before purified because it bases it off of the OTID and Secret ID which are already properly set. I guess in the game it checks the OTID and Secret ID of the trainer caught from until purified.
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Thanks. All fixed. Not item-destroying bugs but still issues. Also it may help to enclose the exceptions in Spoiler Tags.
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Thanks for the input. I'm more looking towards leaving the hold-evolution items with effects in the Hold Items Pocket. I wish there was a more perfect sorting scheme for that but I think Hold-Item Effects take precedence. As for the stones and hold items without effects I can certainly consider putting them in a separate pocket however I don't like the idea of a pocket having only a small selection of items available which is what would happen. What's your reasoning for the separation? Convenience? Looks? Being higher in the list? etc? Because all those are very valid to me. Also another opinion about the sorting of hold items. Do you like alphabetical or should they be alphabetical in more confined groups? Aka Type raisers, Poke-specific raisers, and other.
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Hey Vladcik what do you think of the new Item Sorting Alpha? I know you were one of the ones to request more item pocket tabs in Your PC.
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You'll have to save them in-game to update the values for the current day. VBA seem to overwrite the save on closing the game so you may not even have to save.
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Speaking of shinies I've been trying to do soft reseting to encounter a shiny legendary but it's driving me insane. I wish there was a way to hunt shiny legendaries without getting carpal tunnel. -__- And sadly I've tried the emulator's autofire feature to speed things up but the pseudo-rng decides to not change the value if everything is pressed at the same time even when soft resetting.
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1) Okay good. 2) Same I'm a hoarder in Skyrim, Terraria, and Pokemon. I don't use any item that can't be bought with the exclusion of TM's sparingly.
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Attention guys. I'm looking for people to test the latest unreleased version that includes new Item Sorting Features and extra Item Pockets for Your PC. The download is in the downloads section. In-Battle Items: Valuable Items: Hold Items: Other Items: Sort Button:
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1) Probably not. At least not until I add external pokemon data. Aka, storing information on a Pokemon with a personality and trainer id/secret id as the key to it, that lies in Trigger's PC so it doesn't lose the info upon trading to another game. 2) I'll be honest that was one of the things I was afraid of happening with the Shiny Egg feature. Creating saves for the sole purpose of generating shiny matches is reallyOP. Like rediculously OP. After laying 300 Charmander Eggs with 8 saves added I had about a 1/3 chance of getting a shiny and that only took half a day. Anyways I certainly won't stop you or be mad at you from using the tool like that. I guess I'm just still worried about someone claiming illegitimacy on the feature. :\