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trigger_segfault

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Everything posted by trigger_segfault

  1. Seeing that even more than one person is having an issue with this I'll definitely work on a fix right away. Instead you'll be able to select from all 5 GBA games when selecting the game type.
  2. Would you mind sharing that save with me so I can inspect it. This is probably caused by the game code being zero. Have you ever used an editor on your save beforehand? If so it's possible it may have set the security key to zero which is in place of the game code that is normally on Ruby and Sapphire. (The game code for Ruby and Sapphire is zero). If this problem becomes more wide spread I can create a force game type option to help avoid it.
  3. You're certainly not annoying me. Thank you very much for the help in making Trigger's PC better. And for the items multi selection is on the todo list.
  4. Hey HaxAras. Just a heads up the newest Pokemon Box Test version is up. No need to rush into testing it since you've already done so much for me. Also make sure you read the latest changelog. There were some issues with Loading Pokemon Box previously and some of the Pokemon might have minor or major flaws in them because of it. The new Non-testers version fixes this as well.
  5. I'm not sure if there's anything I can do about that save. I have to rely on the game code to determine the game type and that save pays no regard to what the game code should be in the save file.
  6. Thanks but I've got it covered. I'm gonna use this to generate a wallappers and then try and search for the color codes in the save file. However even if I know where the values are stored. I'm more likley to implement Spinda's spots before I implement a single wallpaper.
  7. The purpose is to have a collection of every item in the game on Trigger's PC. (This also includes HMs and Battle CDs.) Since I sort of consider copying key items to not be a legit method, and I sort of don't see a point for it other than fossils, and even then there's not much point to trading fossils since you can always hatch one on the desired game. I decided not to implement sending them to other games. (Do FRLG Fossils even work on Emerald or wice versa). If there is a demand for trading key items I'll certainly consider adding it. On a separate note I've considered adding a feature to give both bikes to players on RSE since it's such a pain switch them. Maybe you can buy them in Trigger's PC for $1,000,000, hehe.
  8. I've got all the sprites I need. There's plenty of resources out there to get the sprites and I actually manually dug into emerald to find some sprites that I couldn't find anywhere else. AKA: Every small decoration icon. Also a heads up. If you're using a shiny rate ROM Hack it may not effect the shinyness of Pokemon outside of that game unless it makes sure the Personality value is more likely to be shiny. If it does not do that then your Pokemon may not be Shiny inside my tool or other legit games.
  9. Even thought it's tedious and time consuming for you it means a lot that you're helping out where you can. I wouldn't have gotten half of what I have now done without your help. But still definitely take a break. Trigger's PC has only been out for a week and it's still got a long life ahead. It can wait sometimes. I'll look into that bug tomorrow but I'm super pumped that you got it working. And I'm pretty relieved. Definitely glad to see another fellow Gen 3 enthusiast. Even though Gen 3 wasn't my first. It's by far my favorite and my collection means everything to me even if it's not super impressive. ROM Hacks are supported assuming the file structure is the same. Minor variation ROMs should work fine.. It depends entirely on the ROM, any ROM that doesn't work with it would have to be specifically implemented and I'm honestly not big on doing that sadly.
  10. I'm really sorry that I'm not sure what to do. All I can say is make sure your antivirus is playing nice and give installing .NET Framework 4.5 on your own a try. I'll see if I can dig up some other possibilities later.
  11. I'm looking at the data for the Pokemon Box save and I'm realizing it's a little more complicated than I thought and it just happens to be coincidence that it's loading well. Unfortunately I'm mentally drained today from all the work so I'll start looking into getting it working tomorrow and the day after that.
  12. What will happen: Replacing a shadow with any Pokemon will remove all traces of the shadow. Saving with the shadow Present will destroy all data about the shadow because my program turns the shadow into what it sees as an invalid Pokemon. And for making sure shadows don't pop up I'll try to do more heavy scrubbing to make sure a Pokemon is a shadow. Can you send me some saves with the shadows so I can test removing them? Also, that's the case for that other image at the top of this page right? Those were loaded there? Edit: I should also make sure when my program finds an invalid Pokemon it keeps a copy of the data so it can be corrected and just presents it as a Bad Egg.
  13. I know why it's sending Pokemon to the wrong box and can fix that. The blank wallpapers is because I didn't write code to support the extra Pokemon Box Wallpapers yet. I'll probably just replaced them with the simple theme until I can make replicas. As for the Invalid Pokemon what did you do before it happened?
  14. It may be possible that you need to install the .NET Framework 4.5 if you don't have it. Just a guess but I'll see if I can figure anything else out.
  15. HaxAras I have a vital mission for you. Pokemon Box saving works now! It reads from the memory card fine and doesn't report any problems however... I need to test to make sure the Pokemon are still safe in sound. If it's not too much trouble would you be willing to use the test version in the downloads section and follow the given instructions to see if everything works?
  16. Wow well that throws all my research out the window. Thank you though. Now my program can have complete Pokemon Box support!
  17. Strange. I can't think of any changes that would have changed if it worked or not. Sorry about that. :\
  18. Strange... Is ItemDatabase.db in the same folder as your executable? I've tried downloading the zip and it runs fine. If it is there just try redownloading it. Edit: What version of Windows are you running? Just curious.
  19. Yes I have been sadly. If anyone else can actually get it to work on their end that would at least mean it's possible.
  20. Sounds like an excellent idea. And that's nonsense, I love any and all requests.
  21. Turns out I forgot to shove Trigger's PC into the zip file. Apparently a standard empty zip file is copyrighted. Anyway it should work now.
  22. Thanks for the help. Also v1.1.2.0 is up, lemme know if there are still issues with it.
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