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trigger_segfault

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Everything posted by trigger_segfault

  1. Thanks for the feedback. I'm really glad someone is this excited to use my app. 1) At the moment Trigger's PC boxes will probably stay at the 30 pokemon size to make it more compatible with how the UI is programmed. Later down the road I may look into it. 2) Customizability will definitely be coming. From trainer sprites to box wallpapers. You can already add more boxes to Trigger's PC in the Manage Boxes window in the Saves dropdown. 3) I'll definitely be working on mass movement sooner now that I realize people are using this for dumping all their save pokemon. 4) Sorting options sounds like an awesome idea. I was also thinking of doing a search option. 5) Interface changes will be a bit harder but later down the road I'll take a look at it. What elements are you having the most trouble with the size of? 6) As for the securities I didn't realize people wanted them. I kind of liked not having them because it created more team options to play with during a game. But if you'd like I could introduce an optional security setting. 7) I think I may know the issue with that. Also: Also I'm concerned that your Box1 wallpaper isn't showing. :\
  2. Sorry but support for anything higher than gen 3 will never happen.
  3. That's all the help I need. I'd really appreciate it.
  4. For Pokemon Box support I'd actually need some assistance. The only reason I'm able to read Colosseum and soon files is because of the source code from PkmGCSaveEditor. So I have no information on the Pokemon Box save file format. However, if you're able to give me your Pokemon box saves and give me pkm files for certain pokemon in the box. (I'll also need the X, Y of the pokemon's position and the number of the box they're in). With this info I may be able to work with the format, however I'm worried there may be some kind of encryption I can't break.
  5. Both of these issues should be fixed in the newly released version. Enjoy. And HaxAras you'll be happy to know Japanese is now supported in the GBA and Main Storage games. Also I really admire your collection.
  6. Could you give me the save files associated with Trigger's PC (AppDir/Gen 3/[Manager.xml, Settings.xml, Pokemon.boxes]). And the save files you were using to transfer? And moving multiple pokemon at once seems like a good idea. It may be difficult to implement though.
  7. I play Gen 3 alot and I decided hoarding Pokemon and items was a pain when storage space was so limited, that and trading takes forever. So I created a PokeBank-like program for hoarding, trading, and managing Pokemon, Items, Pokeblocks, Mail, and Decorations. Trigger's PC is a tool designed for legit purposes. There really aren't enough tools for legit-play out there sadly. However, note it does extend some of the boundaries of the game to increase replayability and customization. Image Album | News: Release v1.0.1.1 is Here! (7/18/16 8:05PM) Big thanks to everyone who helped improve Trigger's PC during beta in order to make it into what it is now! Please read the following documentation before using Trigger's PC: Safety Guide Troubleshooting and Bug Reporting Guide Links: Trigger's PC Wiki GitHub Repository Smogon Forums Page Suggest Achievements for Trigger's PC! Project Goals for Later in Development: In-Tool Mart for all currencies. Use items and feed Pokeblocks to Pokemon. Ability to write mail. Show other miscellaneous stats in the Trainer Info tab. Achievements. Statistics Page. Long Term Project Goals: Add support for Gens 1 and 2 (Especially since trading between those games is even more of a pain). This will include trading Pokemon up to gen 3 permanently. Changelogs: Download: Trigger's PC Release v1.0.1.1 (Recommended) Some Saves to Try Trigger's PC Out With Some Secret Bases to Import Previous Downloads: Enjoy!
  8. As a application programmer I can say this is an absolutely beautifully designed program! Seriously it looks incredible and the UI is well laid out. Would you consider releasing the source code for your program? I'd love to take a look at it and maybe combine it with PkmGCSaveEditor (For the GameCube Games) to make a convenient trading program between the two.
  9. I'm actually getting the same thing. It looks like the program isn't reading .pkm files right at the moment. If you save a .pkm file with this program or any other program and reopen it again it loads it all wrong. Some data is correct but most of it is scrambled.
  10. Hey man, absolutely amazing work! with the fact that this and a Pokemon Colosseum/XD editor exist. I can fully enjoy my GBA4iOS empire. I'm also a programmer and I'm interested in trying to make trading between GameCube/GBA quicker and easier by combing the features of this program and PkmGCSaveEditor. Is this program open source or would you be willing to share the source? Thanks.
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