Jump to content

Deoxyz

Contributor
  • Posts

    396
  • Joined

  • Last visited

  • Days Won

    25

Everything posted by Deoxyz

  1. Come to think of it, I literally have all the information I need to build the .pkm myself 100% legitimately. I've done it before and passed through PokeCheck as 100% legit. I can do that if that doesn't bother you. If you want a specific nature/IV spread, let me know.
  2. Oh, I didn't expect you to see my comment immediately, so I removed those codes. If they didn't work for me, I'm 99% sure they won't work for you, so I didn't want to waste your time. Best luck is finding someone who can generate a WonderCard code, or, if I can get the .pkm files, I know I can make a working code for that.
  3. Well, first off, that code was wrong. I had to switch something I didn't see the first time to generate a different code. However, when testing it out myself, it still didn't work. I'm afraid there's not much more I can do.
  4. I apologize about the unexpected problems occurring with the code. Maybe I did something wrong, as I don't have experience with generating codes for WonderCards, however, I've generated plenty codes for item modification, pokemon, etc, using PokeGen, and it's always been a success. It's quite simple to generate, so I'm not sure why it wouldn't work. If I can't figure it out, hopefully someone more experienced with WonderCards could help. But I'm gonna work with it myself and try to see what's up, then let you know.
  5. I'm not very knowledgeable when it comes to how this stuff all works, but I'm pretty sure it can't be compressed. I just generated the codes with PokeGen, which I had uploaded and set the WonderCard files for Slot 1 and 2. Uh... odd. If you didn't do Select + B on the title screen and check out the Mystery Gift option first, you may wanna do that, then start the game. If it still doesn't work, maybe check your code one more time, because once being in the same position you're in, I know when manually typing those long codes, you can easily mistype or skip something. Especially with all those blank lines, you could've easily forgot a line or more. And if it still won't work, I'm gonna try it myself and see if I can figure out if I f'd up somewhere.
  6. Deoxyz

    PKHeX Legacy Discussion

    They could've easily been locally traded, or transferred using PokeBank, to a non-Japanese cart/console. To clarify what he meant, you won't be able to trade for AZ's Floette, Hoopa, or Volcanion over Wi-Fi, in any way possible until they are officially revealed and Nintendo/GameFreak removes them from the hack filter. The only way is if you trade locally, in the same room with a person who has hacked said pokemon onto their game, but good luck finding someone in your area. Or just cough up the load cash and buy the Japanese equipment needed to hack it yourself, as you already know. Or just wait for the official release. Expect Hoopa in 2015.
  7. I can't find the .pkm file themselves to make a code from, but I can generate a code that would place the Wonder Card for Groudon in Slot 1, and the Wonder Card for Kyogre in Slot 2. That way you can soft reset if you care for a specific Nature/IVs, etc. But I first need to know what game you plan on using the code on? Or if you have both Black 2 and White 2, and you want them for the respective games. Either way, it'll work. Edit: Missed seeing "Black 2" in the title, so assuming your game is English, I've generated the code. Since you don't have a computer, I guess you'll have to manually type in the code, so I apologize that it's quite long. "Select + B" to activate code:
  8. I'm curious if we can have rebattle codes for Mewtwo and the three Kanto birds in FR/LG? I find it odd that searching all over the Internet, and I've still found nothing. Any help would be appreciated.
  9. Deoxyz

    PKHeX Legacy Discussion

    Are you talking about people who request them on the GTS? You can request any of the 721 pokemon on the GTS, but certain event pokemon like Mew, Deoxys, Arceus, Volcanion, etc, are unable to be traded. Even when there are legitimate Hoopa and Volcanion, they won't be able to be GTS traded.
  10. Deoxyz

    PKHeX Legacy Discussion

    No, they're still detected even as eggs.
  11. Deoxyz

    PKHeX Legacy Discussion

    With the capability to create out-of-battle megas, wouldn't it also be possible to have an "Active Mode" Xerneas form option?
  12. This is a curiosity thing, and as far as I can see, it hasn't been talked about anywhere. I don't know if someone can help generate a code that allows you to catch the "uncatchable" Kyurem Fusion? The one right before the final Ghetsis battle? I used Kaphotics' code that allows rebattle with the Fusion, along with a "catch trainer's pokemon" code, yet it still wouldn't allow. Basically, I want to see how the game reacts, and what I'll be able to do with it. Also, am I beating a dead horse by posting in this thread? Or is this stuff still up for discussion?
  13. My apologies. After thoroughly reading through the thread this time, instead of skimming, I found a code that does what I needed. Thanks Kaphotics
  14. I need a little help with an AR code for White 2. It has to do with the Reveal Glass at the Abundant Shrine. The first time I visited the Abundant Shrine, the short NPC event happened with the old man. I had yet to have my Therian Landorus. Once I had it, I went back and wasn't able to receive the Reveal Glass in any way possible. I figured I wasn't supposed to go there until I had the Landorus to receive the Reveal Glass. I'm requesting an AR code which resets the flag that tells the game I've visited the Abundant Shrine. That should hopefully allow me to activate the NPC event again, and with Therian Landorus in my party, the old man should give me the Reveal Glass. Thanks in advance to whoever can supply me with a code. Edit: I should also mention, I tried using the 'event re-enabler' code posted previously in this thread. The kids at the entrance of the Abundant Shrine were there, however they weren't moving and I couldn't interact with them, basically making a wall. Even if I were to use walk through walls, the old man would probably be the same way.
  15. From what I understand, it only works with a Japanese copy of the game, and with a Japanese 3DS. Along with that I think the 3DS has to be completely modified/unlocked.
×
×
  • Create New...