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fliteska

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About fliteska

  • Birthday 01/09/1990
  1. The hgss tutorials will work on platinum for NPCs giving stuff. I just checked existing scripts to get stuff I wanted. Just remember to back up your Rom before trying something new
  2. In PPRE go to Lake of Rage, in scripts or maybe functions, there will be a portion of the script that says Wildbattle 128 30 256 or something along those lines, just change the 30 to the new level. As for sudowoodo it is pretty much the same except I have no idea where he is
  3. I don't think you can do location evolutions in Leaf Green, but you can certainly change the way the map is... You can create new maps or change existing ones and change the connections between maps. There is several tutorials on the topic, just have to look round for them.
  4. For the gym switching, I think you can just change the warps on each map, probably the door into gym warp and obviously the exit from gym to the town. It shouldn't be too difficult but I think that's how it would work.
  5. You will need to be a lot more detail for someone to answer that. What game you using?
  6. Added updates to the first post, added legends and changed battles with gyms and E4 etc. Trying to make a patch but PPRE says "Patch 'SecretSilver' has been created." and I can't seem to find it, anyone able to help with how to make a patch? I've done it before but can't remember how! ^^ Nevermind that! Added patch to first post i have uploaded the up-to-date files to go with the current changes
  7. This isn't dead ) I've added some more encounters ) Originally, I wanted to add Spiritomb into Lavender Town's graveyard, but seeing as that place no longer exists... I decided to move it to House of Memories which is still in Lavender Town, I think it will be a level 50 encounter but haven't decided on that yet. Also, I have added the first generation fossil items as a reward for the Ruins of Alph puzzles (excluding the Ho-Oh one), Not sure if I will add the fossil reviving to earlier in game but I might. I have also upped the levels of encounters for the legends already in the game. Suicune: Lv.50 Lugia: Lv.55 Ho-Oh: Lv.75 Articuno: Lv.60 Zapdos: Lv.60 Moltres: Lv.60 )
  8. I thought of a different idea to unlock certain pokemon a bunch of legends will be released once you beat the 16th gym, this will release: Regirock, Regice, Registeel, Absol, Heatran, Uxie, Mesprit, Azelf, Latias, Latios, Celebi, Jirachi, Manaphy, Deoxys, Darkrai and Cresselia Once you encounter certain legends, you will unlock others... Regigigas: encounter Regirock, Regice and Registeel Dialga, Palkia and Giratina: encounter Uxie, Mesprit and Azelf Shaymin: encounter Celebi, Jirachi and Manaphy Mew: encounter Mewtwo Arceus: encounter Dialga, Palkia and Giratina The only legend that requires you to catch pokemon is Regigigas which needs all 3 Regi in your party.
  9. If you're using PPRE, you can use the triggers tab, you set co-ordinates then assign a script that.
  10. Cheers man ^^ I think the only thing I need help with is finding flags to use, I used StormSilver to steal the flags that used for its events (legends and items) but still can't do everything I want. Might end up ditching the gym leader pokemon gifts I had planned as I can't add anything to the gym scripts (to avoid extra flags needed) without them messing up the whole thing Only way I can figure the gifts would work is if it's possible to receive a pokemon and have it put straight in PC, but not even sure that's possible.
  11. - Lv.50 UXIE at LAKE OF RAGE - Lv.50 MESPRIT at ECRTEAK CITY - Lv.50 AZELF at ROUTE 27 - Lv.70 DEOXYS at DIGLETT CAVE - Lv.50 JIRACHI at MT. MOON - Lv.50 REGIROCK at ROCK TUNNEL R1-01 - Lv.50 REGICE at ICE PATH R1-01 - Lv.50 REGISTEEL at VICTORY ROAD R1-03 - Lv.70 REGIGIGAS at MT. MORTAR R1-04 Legendary Encounters I've added so far ) Hard to work out how to make them 1 time events when I only know of 35 safe flags Got the 3 golems and lake guardians all set to clearflags once 1 flag is set Not sure it is the best way of doing it but it seems to be working.
  12. I'll have a little play with this later, always wanted a mart editor for ds. Has anyone done anything like this for SoulSilver?
  13. Not entirely sure if this is the place for this, but if it isn't please feel free to move it ) So, I'm Fliteska or Flit, extremely new to rom editing (other than evolution editing) but recently, I started making some changes on SoulSilver. With this being my first hack, I have decided to keep it nice and simple with just basic events like Sinnoh Legends and other pokemon not native to Kanto/Johto. Also upping the difficulty with different pokemon on trainer rosters. I am looking for ideas of how to integrate various legends into the game and possible locations for the events to occur. So far, I've changed: All 3 Johto starters by the time you reach Cherrygrove (Given by Guide Gent), you'll get your bike at this point too. With you having 3 pokemon early on, your rival will also have 3 pokemon and the team changes based on your first pokemon, but by the end of the game he will use one of the eeveelutions as a main pokemon. Legends will be told by NPCs throughout the region, NPCs will unlock the events to encounter them. Mew: Unknown location (Ex-Team Rocket Scientist - 16 Badges - Mewtwo in party) Regirock: Mt. Moon (Hoenn Historian - 12 Badges) Regice: Ice Path (Hoenn Historian - 12 Badges) Registeel: Mt. Mortar (Hoenn Historian - 12 Badges) Jirachi: Mt. Moon (Hiker - 16 Badges) Regigigas: Unknown location (Hoenn Historian - 16 Badges - Regis in party) Cresselia & Darkrai: Unknown locations (Kid had bad/good dream - 16 Badges) Absol: Makes appearances following gym battles in Kanto, battle it once you defeat Blue (16 Badges) Celebi, Latios, Latias, Groudan, Kyogre, Rayquaza, Deoxys, Jirachi, Dialga, Palkia & Giratina: No idea what to do with these! Levels of encounters will be changed, all 493 pokemon accesssible, no trading needed for evolution. locations of events are subject to change. All, I'm looking for here is ideas where to put the other legends and if anyone has any ideas of linking them into the story (like I did with Lunar Duo and dreams). Update: I have added a patch! It is nowhere near finished, but it has most of the legends in the land ) I still need to change the wild encounters and there is some events I still want to add. CHANGES Version History Evolution Changes Moveset Changes Battle ChangesSecretSilver.patch
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