Jump to content

Sabresite

Administrator
  • Posts

    2056
  • Joined

  • Last visited

  • Days Won

    66

Posts posted by Sabresite

  1. 14 minutes ago, CharizardOutrage2 said:

    The .pcd are as already mentioned completely identical. I change the pc date to the corresponding .pcd from project Pokemon before I transmitted it via melonDS. I looked up the met date with the mystery gift editor 1.4.3, that the reason why the. pcd have the exactly same sha1sum.

     

    EDIT:

    I also didi it witch the EU Shaymin distribution. And in this case the pcd and pgt matches the one from project pokemon. sha1sums are identical. They have both 02 at offset 2 and 40 at offset f9.

    Yeah, our wondercards should be accurate. Also PCD is an old format, we use WC4 now (decrypted Pokemon inside).

    • Like 1
  2. 7 hours ago, Purin said:

    From what I know the staff was able to edit the OT with the machine’s hidden options, so the OT is not really a fixed value per machine.
    In Europe they changed Mew’s OT in every city they visited, and for Celebi they had different staff member’s names as OT which I always found to be funny.

    I have a Mew on a Blue cart somewhere with the OT of a staff (IIRC). It was obtained through a trade with that staff at an event.

  3. 1 hour ago, CharizardOutrage2 said:

    Okay i tried injecting it with PokeGen and I got the same results: wondercard does not match the game version. So is there any app I can use that the injected wondercard matches the version? Can I change the wondercard to match the game version?

    PKHex would have to be modified to use the entire WC4 format, not just PGT. This is up to @Kaphotics or someone else willing to make the pull request.

  4. 1 hour ago, english09 said:

    Kind of a random question, but curious: For a Pokemon generated in Generation 6 or 7, is there any RNG-related correlation between its PID and Encryption Constant (EC)? Or can any Pokemon have any of the infinite combinations of PID, EC, and IVs?

    Example: If I received three Pokebank Event Hidden Ability Incineroars (A, B, and C), then took the PID of Incineroar A and the EC of Incineroar B and edited Incineroar C to have those respective PID and EC (of A and B), whilst retaining its IV's; would Incineroar C still be considered "legal" (i.e. could it still have been generated naturally through the game's RNG with this combination)?

    No correlation that can be determined by those values alone. The rng is 128bits, of which 32bits are returned. Even with sequential calls to the rng, there is too much missing data. There always will be.

  5. 1 hour ago, CharizardOutrage2 said:

    Alright is there any repository except ProjectPokemon Github and this sites event gallery for wondercards? I did some Gen5 wondercards injecting wiht PKHeX with Black and White2  and they appeared to be change to the right version. Don't know why this does not apply to GenIV, maybe due to the other format they used

    I don't think PKHex uses Gen 4 wondercard, only the mystery gift portion, which does not have game origin information.

    As for other sources, not to my knowledge, at least none with data that I don't have. Let me know if you find anything.

  6. 5 hours ago, Britty said:

    Ahh, looks like you can't control the nature for Mew. (and probably all mystery gifts) That's extremely disappointing, especially since it's one mew per ball. (Because I absolutely would keep resetting my file until I got Timid mew lol)

    This is going to be really annoying for any future events that you might actually want a decent nature on for competitive reasons. Bottlecaps are great, but random natures....Man.  I hope most of the events get nature locked because this is terrible if you don't edit. 
     

    Yeah I am not sure there is a way to SR. Hopefully they come up with a better way.  I hope the next game as all of the features of a full Pokemon game.

    • Like 2
  7. 22 hours ago, theSLAYER said:

    To add on to this, due to this mechanism, that is why Gen 6 and 7 Local Wireless and Infrared events are not region locked.
    The "region locking" experienced by Nintendo Zone and Serial Code events are done by the server.
    As there's no exception to this thus far, it is easier to simply keep the terminology in place,
    and refer to serial code and nintendo zone events as region locked, as it's tedious to keep stating that
    "the lock was enforced by the server".

    Granted, PGL serial codes has been region free for the most part, they still assign the language of the card based on the receiver's 3DS's region, so nothing has changed there.
     

    Yeah, a few times the made an event for HKTW and SEA combined, so the only region that couldn't redeem it was Korea ><

    It is weird because I think EU nonEnglish cannot even redeem an SEA Pokemon? Can you confirm @theSLAYER?

     

    • Like 1
×
×
  • Create New...