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Khari

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Everything posted by Khari

  1. Another update: -Draining Kiss in-game -Double Battles are prevalent -Region has been changed -The legendaries have their own unique music -Currently designing Gym leaders and Elite 4 -the move Nuzzle makes an appearance! Honoguma learns it by level up -There is a new character named Hans. He owns a successful business Make sure you check out all of the music at: https://soundcloud.com/dimbus-maximus/sets/pokemon-bw2-rom-hack
  2. Quick update: Been working on gyms and important trainers. More info coming soon.
  3. Music for first route and more uploaded to Sound Cloud.
  4. Eh, When I say a waay too much work, I mean you would have to: -Go into and add the pointers that are needed to identify a pokémon. I have no idea what is specifically required. -Repoint arm9 so that it doesn't crash immeadiately, which would probably take days. -arm7 might need the editing job, too. -Multiple scripts and text need to be edited to include the new pokémon -Script functions would need to be redefined probably -You would have to sprite, animate, and give this pokémon a new cry, stats, movesets, etc... o_e See what I mean? This might not be everything that needs to happen and It may not even work. It best to just edit over what's already there at the time being. BUT Black and White 2 DO have those Props for PokéStar Studios "Pokéwood" that aren't related to the main game and have all the things required of a pokemon EXCEPT a dex entry. Catching these props cause the game to crash, as there is no pokédex data to display. If we could sidestep this somehow, We could introduce at least 20 pokemon into the game without erasing any existing ones. I'm actually working on this at the moment and will take advantage of this in this project.
  5. It's possible but it takes waaaaay too much work to do.
  6. Oh yeah, that's right. I'll put that in as soon as I can.
  7. -Blizzard, Fire Blast,& Thunder are all 110 bp -elemental beams are 90 -haven't done knock off's buff yet -Something has been done to brave bird ( ͡° ͜ʖ ͡°) -nuzzle has been added -no fairy type moves as of yet -New moves alltogther, including one that does type-less damage anything I'm missing?
  8. Any Information on this would be greatly appreciated. No matter how small~
  9. hnn...I'll see what I can do.... Anyone else have any potential Mega Ideas?
  10. Quick update: you will have two friends that will aid you in your journey.
  11. In order to save, when the box comes up, press "no" and then try to close, replying "yes" this time. You can also try pressing the floppy icon that appears disabled. It really isn't and allows you to save fast and reliably.
  12. I have come to a roadblock in the development of my project. You see, I want to add move legendary pokemon encounters into the game, but if the species isn't already registered as a special encounter, e.g. White/Black Kyurem, Landorus, Musketeers, it will play the standard wild battle music by default. I have a couple questions: How do I indicate/program a special encounter marker? Do I have to edit over an encounter marker? Can I accomplish this easier through scripting? On a side note, If I were to edit the species of an already existing stationary encounter, how would I go about doing so? and yet another question: Can I add roaming encounters similar to Tornadus/Thundurus in Black and White? I know this is a lot to ask, but if this is possible, my project can be extremely better than it is now.
  13. All pokémon listed have been entered into the game along with Honoguma and it's evolutionary family.
  14. This is actually a really good idea considering that it's a Smogon oriented game. I'll look into it.
  15. Great Job. Always wished for this project to be completed. If you would like a hand at anything, I'm willing to help.
  16. All 721+ Pokémon will be available in game, with over 100 new Pokémon to discover! New moves given to some pokémon, including some rare moves such as Chansey with Wish. Pokémon have battling potential like never seen before! Mega Evolution and Z-Moves In-depth Story for All Ages 3 Regions to Explore! 3D Overworld!(+) Gen 5 Style! (+) Plus Feature Pokémon caught in this game can be exported as a .pkm file and imported into actual cartridge games via in-game means (requires Action Replay, Flashcarts, Ram2Sav, and/or Pokegen PkHex) Pokémon can also be exported as text to be used in Pokémon Showdown The Pokétab Field Moves and Abilities To be covered at trailer release PokéBodies To be covered at trailer release Introducing The Starter Pokémon There's a new gang in town, and they have one fierce bite! Trailer and More Pokémon Coming Soon Meta Mercury will provide an example of working at the outer boundaries of what RMXP and Essentials can do. It will also seek to improve the current system to be a more viable developing platform. Discord Server is now PublicClick to Join:https://discord.gg/CGYWm9R Want to contribute to the project? Fill out this application Want to see something included? Let us know what you want to see ______________________ Developed using: Maruno's Pokémon Essentials Including parts of scripts/resources from: Klein Studio's Essentials BW Luka SJ's Elite Battle System Heretic's Miscellaneous RMXP Scripts Neo Mode 7 The Entire Original Soundtrack (Work in Progress): Screenshots:
  17. <p><p><p><p><p><p>Yup! still working on it! <img src="<fileStore.core_Emoticons>/emoticons/smile.png" alt=":)" srcset="<fileStore.core_Emoticons>/emoticons/smile@2x.png 2x" width="20" height="20" /></p></p></p></p></p></p>

  18. Yes, it's been a really long time. I just want to tell you guys that it's not canceled. I honestly took a break from rom hacking for a while cuz school, but i am going to finish this really soon! Thank you for the support!
  19. I haven't been able to sit down and really get into coding, but i have been writing down ideas and working on music. School. you'd understand right?
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