Jump to content

HarmfulDesign

Member
  • Posts

    9
  • Joined

  • Last visited

Reputation

10 Good

About HarmfulDesign

  • Birthday 04/25/1989
  1. Google "swampert tools". I just downloaded it from there a few days ago.
  2. Hello everyone, What I'm about to ask may prove to be a complicated task, but is it possible to edit the data for Fusion Bolt/Fusion Flare so they always use their powered-up animation?
  3. Sorry, I'm still a bit confused. I already know the basic steps. (From Markitus95) 1. Extract the file "wb_sound_data.sdat" from the game and open it with a hex editor. 2. Go to offset 0x256B4 and replace "A047 1200 0440" with "0032 1700 443F". 3. Go to offset 0x18B88 and replace "7004 5E1E" with "8D04 5C1E". 4. Save the file. 5. Reinsert the file to the game and save the modified game. 6. Enjoy! Could you just substitute the hex values in steps 2 and 3 with the values needed in order to replace the rival battle theme (when battling Cheren and Bianca) with the champion battle theme (when battling Alder)? For Example: 2. Go to offset _______ and replace "____ ____ ____" with "____ ____ ____". 3. Go to offset _______ and replace "____ ____" with "____ ____". The is the only change I want to make to the in-game music.
  4. Oh, and can you tell me how to replace the normal Wild Pokemon Encounter theme with the Legendary Pokemon Encounter theme (the one that plays when battling Virizion/Cobalion/Terrakion)? All I really need to know are the HEX values. Thanks.
  5. I was also interested in replacing Alder's theme with the Kanto Champion theme, so thanks for posting this; it's a shame that you can't hear it in-game normally (at least to my knowledge, you can't) because it's an awesome remix. Also, could you please tell me how replace the rival battle theme with Alder's battle theme ?
  6. This is for suaqua. Sorry, forgot to include a quote. ^.^;
  7. 1. Make a backup copy of your ROM in case anything goes wrong. 2. Extract the a/0/2/1 narc file from whatever ROM you wish to edit (I used NitroExplorer). Make sure to add the .narc extension to the file name after extraction. 3. Extract that same narc file into a folder containing the individual data files (I used Kiwi.ds). 4. Open the Moveset editor and make the changes you want (I strongly advise making a copy of the original moveset folder included with the tool beforehand, just in case). 5. Copy the edited files and paste them into the extracted narc file, replacing the old ones. You may have to rename them. 6. Convert the folder containing the moveset data back into a narc file (With Kiwi.ds, choose "Make narc file..." under Tools). 7. Reinsert the narc file back into a/0/2/1, replacing the old one. Note: Both NitroExplorer and Kiwi.ds are included with KazoWAR's trainer editor, if you want to use them.
  8. Nice work on the Stats Editor. Any idea when the Moveset Editor will be completed?
  9. Hello, I was wondering if there is an action replay code to replace any in-battle theme with any other in-battle theme. I found a similar code, but it only works on normal trainers. I want a code that will work when fighting N, your Rival, the Elite Four, the Champion, etc. If no such code exists, could someone please create one? If that's not possible, could someone instruct on how to change the hex values that tell the game what music to play. Any help would be greatly appreciated. Thanks. =]
×
×
  • Create New...