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Invader TAK

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Posts posted by Invader TAK

  1. 15 hours ago, ajxpk said:


    @suloku Yeah this legal/legit part is always confusing.
    Especially what's legitimate sometimes isn't clear and needs to be defined specifically...
    For my example I already stretched the definition by saying a perfectly replicated algorithm would be enough.
    And I know many people would disagree with that... because strictly viewed, only what comes from Nintendo/GF is legit.
    But technically viewed I think it would say it's close to be legit. Especially if it comes from a multiboot rom which is even more close.
    So I really think that with a multiboot rom, you would come as close as you can get and that's why it's so interesting, right?

    Btw. like I already said the Trash Bytes wouldn't even be the issue if we are just talking about legality.
    With the exception of Events with variating/dynamic Trash Bytes...
    This includes...

    Negaiboshi Jirachi
    PCJP03 Egg
    Mystry Mew (2nd to 5th Mew of a batch...)

    And Nintendo DS Download play Events like:
    PokePark Meowth
    Hadou Titants

    That's what I meant by "as legit as possible" earlier. A perfectly replicated algorithm + multiboot = events that are indeed as legit as they can possibly be when ignoring factors like trash bytes and the fact that the multiboot ROM isn't from an official distro cart or disc. If anything, it'd be a great way to replace the likes of the US 10 ANNIV events, Festa/ROCKS Metang (provided they used the 10 ANNIV/10 ANIV algorithm as early as 2005), SPACE C Deoxys (which I bet was from a distro cart considering it was distributed for almost three months) and the US 10 ANIV events.

    As for events with variable trash bytes, I wouldn't even bother adding them to a homebrew distro ROM.

  2. Wouldn't the algorithm generate the trash bytes if it's generating via GBA multiboot? Or are the trash bytes a product of the official distro cart/ROM (or disc/ISO in the case of Berry Glitch Fix Zigzagoon, Ageto Celebi, WISHMAKR Jirachi and CHANNEL Jirachi)?

    Ignore that, I didn't see the post above this one.

    Ugh, these damn trash bytes are starting to make me think an open source multiboot ROM is only worth it for people who don't care about them. And at that point, just gen.

    Ok, I apologize for that. I've had time to calm down. I was just frustrated at seeing "yeah, but the trash bytes" for the millionth time. I get why they're important, but they're still frustrating. Makes me glad GameFreak fully embraced Wonder Cards in Gen 4 and have kept them every since. They make life so much easier.

    Besides, the people hoarding events just because they're rare frustrate me even more. But that's a rant for another time.

  3. Thinking about it, I'd be fine with a GC/Wii homebrew program that can handle every Gen 3 event we have the algorithms for (or can figure out). I'd prefer a GBA or DS one for the portability, but I'd be fine with anything. Like I said, I'm only suggesting this so we can replace distros that are lost forever (like the US 10 ANNIV). I personally feel as long as the event Pokemon is generated the EXACT same way it was originally, it'd still be legit even if it was from a homebrew distro.

  4. 17 hours ago, ajxpk said:

    Yeah, I agree with this. Making a Rom from the scratch IMO would also be more efficient. Because you would have a prototype and can change its algorithm so that it covers other algorithms as well. But it's just as complicated to do and the problem basically remains the same. I think if there is someone who wants to do it, it will happen. The thing is just, it's not happening right now. Maybe @suloku is interested in it, but he's very busy at the moment. 

    That's a good thought on being to cover other generation algorithms with a custom ROM. It'd make distributing the likes of Ageto Celebi And WISHMAKR/CHANNEL Jirachi a lot easier (and portable). Plus you could remove the "one Pokemon per file" limit if you wanted.

  5. 40 minutes ago, ajxpk said:

    @Invader TAK It has been said and already stated before but maybe I should say it more clear.
    A hacked and customized 10th Anniversary Rom would NOT be equal to a Official Distribution Rom of any respective Event you want it to be.
    Besides this is not something anyone could do, it needs someone who has some decent IT knowledge and experience.
    I personally don't know anyone here who could do it except the likes of @Bond697, @SciresM and @Kaphotics.
    It also must be said that a generated Pokemon from a hacked Rom still wouldn't be legit and at the same time wouldn't be more legal than any other perfectly hacked Event Pokemon. Therefore it is questionable how it would be beneficial considering the time and effort that is needed to make it even possible, which is why I personally don't go deeper into this Rom other than for needed Research purposes.
    I'm not saying that it wouldn't be interesting to see this from a hacking standpoint, I just don't see it happening.

    I'm not saying hack the 10ANNIV ROM, I'm talking about extracting the generation algorithm from the 10ANNIV ROM and using it to make an entirely new ROM. But considering no one's bothered at this point, I'll try to make this is the last time I bring it up. Only reason I did was because a custom ROM that uses the actual event generation method could be an "as legit as possible" replacement for the distros that are lost forever.

  6. 1 hour ago, Soniktts said:

    I worked at Event City in Manchester, UK during Worlds 2014 and 2015. We distributed Arash's Mamoswine + Se Jun Park's Pachirusu by literally clicking "Distribute" on a program on a laptop. It was a very boring distribution. 

    Boring? That sounds like something that could be remade! I remember people got DS Download Play working through PC Wi-Fi years ago, this sounds like a similar deal.

  7. 4 hours ago, Deoxyz said:

    From the most reality based perspective, no one has a legitimate complete collection, it's likely no one will ever have one. You'd have to get all those still not possessed by people outside Nintendo, and those from all regions(Japan has a ton, and those never even leak).

    Plus we don't know if Japan even had Wireless Distribution carts like North America and Europe had. I'm leaning toward "they didn't" considering their DS Download Stations were internet connected PCs (or something like that).

  8. 2 hours ago, Hide said:

     

    Evan, I got OOT Hax on my system, and it's been working fine (I have not updated to 11.3.0-36).
    I want to make things clear, if I update, Am I going to need/wait the new payloads?

    You will. But I STRONGLY recommend going to Arm9LoaderHax while you're still able.

    • Like 1
  9. 6 hours ago, thaleskpl said:

    They probably are just copies of the ones that are already on the internet, since supposedly all of the known non-japanese Local Distribution cart's have been dumped.

    I don't think Japan had wireless distro carts (just Slot 2). I know I said it before, but I remember reading that their DS Download Stations were handled by internet connected PCs instead of DS carts (due to being a more internet connected country than the Western ones). It's a safe bet their wireless Pokemon distributions were handled the same way.

    • Like 1
  10. 6 minutes ago, theSLAYER said:

    Since we already have the Mew,
    the next thing I'm looking forward to is VC release of Crystal.

    If they're nice enough to give us the GS ball,
    we may finally get our first Shiny Celebi!

    What'd be really cool is if they work Crystal's Mobile Data Center into the 3DS's online, but that'd mean altering things for the non-Japanese release.

  11. 21 hours ago, abszs123 said:

    From what it looks like it only seems to be happening if you're hacking stuff which you can't get naturally like shiny locks or unreleased pokemon. I just edited so I have 900 rare candies I think I should be in the clear

    Considering you can buy Rare Candies with Battle Points (and get a bunch of Battle Points from Bank), I don't see that being something they'd ban for.

    • Like 1
  12. On 1/30/2017 at 11:33 AM, RupeeClock said:

    Fantastic to see the Mew files archived onto the gallery, with accommodating event videos. :)

    It helps that the VC Mews are always perfect DV clones. And considering Glitch Mews are blocked (unless you use the 8F method to change the OT and TID), I wouldn't surprised if more VC Mew events happen this year.

    • Like 1
  13. 19 hours ago, Invader TAK said:

    Well, there's only one way to find out! I'll try it later (if someone doesn't beat me to it), I need to get some sleep.

    Running into a problem. I can't find trading patches for RGBY, just GSC and some ROM hacks (like Prism). Someone who's better with software modification will have to try making a version of RGBY VC with both linking and restore points.

  14. 1 minute ago, theSLAYER said:

    Well, I would think if you use the old VC injections, you'll get the Restore Point Function.
    Now, just inject rom, and let the title ID be the same as one of the official ones, and I'll imagine it'll work.

    However, I'm not sure the old VC injections allow the trading patches they worked into the present VC model RBYG uses.

    Well, there's only one way to find out! I'll try it later (if someone doesn't beat me to it), I need to get some sleep.

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