Leaderboard
-
in Posts
- All areas
- Blog Entries
- Blog Comments
- Images
- Image Comments
- Image Reviews
- Albums
- Album Comments
- Album Reviews
- Files
- File Comments
- File Reviews
- Events
- Event Comments
- Event Reviews
- Topics
- Posts
- Pokédex Entries
- Articles
- Article Comments
- Technical Documents
- Technical Document Comments
- Pages
- Tutorials
- Tutorial Comments
- Status Updates
- Status Replies
-
Month
-
All time
November 30 2016 - December 28 2025
-
Year
December 28 2024 - December 28 2025
-
Month
November 28 2025 - December 28 2025
-
Week
December 21 2025 - December 28 2025
-
Today
December 28 2025
- Custom Date
-
All time
Popular Content
Showing content with the highest reputation since 11/28/25 in Posts
-
@BilKoChal thanks for your feedback, your point about pokedex will be fixed in next release. I keep in mind the rest. @AnHeroGold thanks, your battle-revolution save should be displayed, it's just wrong named (as "Pokemon") and has a grey neutral icon. This point will be fixed in next release. Please check if your save is present in save list, otherwise share it so I can see the issue. About your issue related to Gen 4 I'm not sure to understand, can you share any screenshot to see what's wrong ? @Vladcik thanks for your report, I'll try to fix these issues.2 points
-
I mean, of course. It’s not like PKHeX updates immediately -.- requires human hands to identify and forge the program; the process isn’t magic. please wait patiently.2 points
-
Hi, first post here! Funny how my GB Operator just arrived today, as it seems it is now precisely 25 years ago when the Tennispalatsi Mew event was held here in Finland. Anyhow, to cut a long story short, here is my Mew from my old Red cartridge. The battery has, impressively enough, survived for 25 years. I will head to have it changed on saturday now that I managed to back up my save. I found this site when researching these event Pokémon, so I suppose it's appropriate to share it here today. This save is exactly how I left the game somewhere around 2001 or so, Bill's PC should still contain the Pokémon I attended the Finnish Championship qualifiers in 2000 or something with, such as Dugtrio, Double Rester Articuno and Hyper Beam Spam Dragonite etc :DD Back then finnish players used to hang out on the #PKMN IRC-channel in ircnet or something, so the "competitive" players already knew eachother online. Lots of memories of reading the Azure Heights forums and preparing for the event. Pokemon - Red Version (USA, Europe) (SGB Enhanced).sav2 points
-
Reviver Seeds have always been tied to Item Master by the way, it makes no difference whatsoever as the dungeon also disables IQ Skills in base Sky.1 point
-
I'm very surprised that you cannot clear Center with max stats past floor 1-5 in Vanilla when almost anything can do it in vanilla with half the stats... though you are in luck because the dungeon is bugged currently anyway so you couldn't evolve afterwards too. You should input this code which allows you to evolve the starter using another item, this time a Dream Shard: 023d73c0 03a000b4 023d73c4 159f0008 023d73d4 000001ad1 point
-
1 point
-
1 point
-
Absolutely love the new bank & expanded storage update, it's just what I always needed! Amazing work! The one suggestion I would make is that it would be cool if you could choose the size the boxes are displayed at, perhaps a toggle in the settings? So instead of having a scrollbar and a very long box, you could choose to have the bigger boxes just be displayed as bigger square boxes. Say if you have a box that's 120 slots large, it could be displayed as if you took four regular sized 30 slot boxes, and put them together to form a larger square 10x12 box, instead of the current 20x6 long box with a scroll bar we currently have. A box this large might be hard to display on smaller screens, but those people could simply use the regular scrollbar boxes. However for people with larger screens, the ability to display the the entire boxes as large squares would be a godsend!1 point
-
PKHeX already provides a list of stashed Shinies in the "Other" tab. If you want more detailed information, like coordinates, use this plugin (no support provided for it on this forum): https://github.com/santacrab2/ShinyStashMap1 point
-
Don't attack Skarmory with a stat lowering move, it's a known bug on Mirror Armor1 point
-
@Vladcik new release 1.3.2, fixing display of resized boxes (>30 slots), and adding pkm move to another bank1 point
-
1 point
-
For myself I spliced the save into 3 parts: save A, save B, and then the reset of the save. To get a grasp of the situation I spliced both saves into their 14 data blocks. Then I checked the save index of each of the 14 block to see if they were all the same. Save A had 10 matching blocks that had the same save index and Save B had 12 matching blocks that had the same save index. Meaning that save A had 4 blocks that was a duplicate of an existing block in the save and save B had 2 blocks that was a duplicate in the save. For either of the saves to be valid the save will need all 14 blocks and not missing any section ID numbers from 0-13. Do note the blocks are not aways 0-13 and rotate each time you save. So after the first time you save the block order will be 13, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 but all must be present in a rotating numerical order. In your case you were lucky as blocks 0-4 were intact which include trainer info, team/items, game state, misc data, and rival info. If any of those blocks were missing that block would have to be provided from a doner save and you would have to use PKHeX to modify the data to match what you had before. In addition you PC box A was intact with the rest of them being empty. So then I stitch save A back together in numerical order 0-13 to make sure I didn't miss anything and the missing blocks were just PC boxes which I duplicated one of you empty boxes to fill out the save. After that I made sure all the section IDs were in the correct order and updated the section IDs of the added box blocks so all 14 sections were present. Then I placed the save into the save A spot and duplicated it into the save B spot that way both saves were valid and then stitch on the rest of the save that I spliced off. Afterwards I opened it in PKHeX to make sure it loaded and used it to export the save to update the checksums. Then loaded the save on an emulator to make sure it was good to go. For the record this is the first time I did a fix where I had to fix the save blocks so I was learning while I was doing this. All of these steps can be condensed and made more simple. Edit - Use this to help understand how the save is structured. https://bulbapedia.bulbagarden.net/wiki/Save_data_structure_(Generation_III)1 point
-
Yeah, save file transfers from switch 1 to switch 2 works with no issues, even after redeeming wondercard gifts.1 point
-
Looked like the there was an interruption while saving so there where duplicate blocks in the save. There may be a bit of data loss but unless you had things in your last boxes then there shouldn't be too much loss. Pokemon - Edicion Esmeralda (Spain).sav1 point
-
Hi, new release: 1.3.0, focused on box management. Now PKVault includes banks ! Each bank contains boxes (which include pkms). You can choose which bank is default, so PKVault starts displaying this selected bank. Also, you can save current storage view (selected box and saves), so that on bank select saved view is displayed. Box list was redesigned too with more details. And each box can be edited, changing name, type, slot count, order, and linked bank. So boxes can be moved from a bank to another. That's it ! Also some other changes: Add ZA DLC compatibility using PKHeX 25.12.12 Storage pkm details improved Display exp bar, friendship, egg hatch count Display stats/ev/iv using a radar chart Fix Stadium games compatibility Feel free to give your feedbacks1 point
-
Outdated version of Wine. If you googled the error message (DpiAwareness) you'd find discussion from over a year ago.1 point
-
Thank you once again! Have a great day. Also theres a ton of new items in this DLC, maybe it will take some time to update the PKHex because of this. But not complaining i love using PKhex in every Pokemon version i had, i can wait....1 point
-
1 point
-
Spent the last couple months and 300 hours later I think I have seen just about everything this hack has to offer. I felt obligated to make an account just to say how much I have enjoyed playing through this having never really beaten the post game of the original. The changes you have made are truely transformative and it goes without saying this is the definitive way to play PMD. Thanks for your efforts, eagerly waiting for whatever you have planned for this in the future.1 point
-
Has anyone figured out how to modify titles in Legends ZA using PKHeX? Is it even possible? For example, the titles we have to play ranked matches to obtain — I just want to make a truly 100% complete save.1 point
-
Tab countTitle? Is there a way to simply check the flag without having to change counts?1 point
-
Probably isn't safe to change ranked match counts when GameFreak's servers could know you didn't actually do them. Can't you connect online and do them yourself? These stats are editable in the Event Flag editor.1 point
-
Awesome find! Crazy that the battery was still live after all this time! Thanks for sharing!1 point
-
Looks like it just came out a few hours ago. Please wait patiently1 point
-
Hello everyone, I'm theSLAYER, your events moderator and forum manager here! First of all, I'll like to thank everyone for their past contributions and co-operation thus far! Foreword My hopes aside, I expect SWSH's events to be similar to LGPE, namely being non-injectable. As there are distributions for items and clothings/outfits, our contribution system would slightly differ from previous generations. Please please please read the entire section below, especially before you redeem your gift. How to contribute We need both of these: 1. Data that contains the event Provide a before redemption save and after redemption save (you could upload it here or PM it to me) [You're gonna need a modified/hacked Switch in order to extract the saves] or Alternatively, you may PM me and donate to us the serial code, if it's a items or clothings/outfits event. [Do note that with this, I will not be able to return you the code] 2. Details relating to the event If possible provide as much of below as possible: Pictures of the event location, the distribution device etc (if it's a local distribution) Photo/screengrab of receiving screen Serial code card (you can blank out the last 12 digits of the code; we only need the prefix, and a nice look at the card)1 point
-
Hi everyone, I’m using PKHeX for the first time with Pokémon Legends ZA, and I’ve run into a problem. I’m currently stuck at the part where you need a Mega Evolution stone for Absol. I tried to add the stone through PKHeX, but my Inventory only shows four tabs: Medicine TMs Other items Key Items Originally, only two sections were visible, then TMs appeared later, and now I still can’t get the other item categories to show up. Because of this, I can’t add the Mega Stone, and since Absol can’t hold items i can't move on from this mission Has anyone run into this issue? Is there a way to unlock the missing inventory categories or force-add the Mega Stone so I can progress? Any help would be greatly appreciated!1 point
-
Hiya!! First of all, I love this hack a lot. I've already clocked like 70 hours in it and am planning to play even more! I made an account just to post in this thread. Most of the bugs I've encountered have been reported already, but here's what I noticed anyway. Apologies for repetition. Second, more important thing: I made a spreadsheet for keeping track of your recruits with all currently available Pokémon in Explorers of Fortune! The spreadsheet is here. To use it (or just test it out), make a copy of it! You can do that in the File menu. Disclaimer: It's a bit jank. I'm only human, so there may be mistakes. The formatting isn't completely clean, with some Pokémon added in the second column. If you feel the need, you're free to edit the spreadsheet yourself as much as you'd like once you make your copy. Make it your own! It features some custom formatting: If you have only part of an evolution line, the checked off Pokémon will be purple. If you have every Pokémon in an evolution line, the whole line will turn pink! (It does not count shiny variants or forms and Pokémon listed in the second column and beyond.) If you want different colors, go into the Conditional Formatting menu (left click on the column, select View more cell actions, and then select Conditional formatting to view and edit what you'd like). As noted earlier in this thread, you can't recruit everything. There's a recruit limit of 552 in Explorers of Sky, also noted in the spreadsheet. (I'd be interested in a patch that allows more recruits, but I couldn't find anything. My guess as someone who's never made a mod before is that there are, like many other things in this game, structural restrictions that make it difficult or impossible to make said patch.) I hope this helps someone! Sorry for the long post.1 point
-
This thread isn't for requestion help in troubleshooting user edits; this is not an issue with PKHeX. When you trade Gen1->Gen2, it must evolve. All 3 are trade evolutions. Virtual console does not have access to Stadium, which can move pkm between cartridges without trading.1 point
-
FOUUUUUUND IIIIIIT! Work > index 50 name 60416F9A89DB0499 Just change the value to what you aim for (for Taunie you should change to 14 then get the ticket to battle her and get Floette)1 point
-
Not a PKHeX issue. Connect online and update your game to the latest patch and save in-game.1 point
-
Hi everyone, Backstory: Ive always wanted to play Pokemon US/UM in my native language, there was a Vietnamese fan translation group called DevilCatTeam who worked on these games. Sadly, they stopped working and went inactive about 3 years ago. Since then, no new Vietnamese patch has come out, so ive decided to try and finish or redo the translation myself but i havent had much luck with it. I would really appreciate your help or guidance. TL;DR: id love to try and do it myself, even if it takes time. What I have done so far: Right now, I’ve only taken the very first step: I used HackingToolkit3DS to extract the ROM of Pokémon Ultra Sun, and now I have folders like: ExtractedRomFS, ExtractedExeFS, ExtractedBanner, etc. Im kinda lost right now, I havent edited anything yet, I dont know which files contain the game’s dialogue, how to open or modify them, or how to handle fonts for Vietnamese characters. Any tips, links, or tools you can recommend would help me? Thank you in advance for any advice or tool suggestions!1 point
-
Hi everybody, as title says I was trying to read and optionally manipulate the data of Lilycove Paintings, hoping to make a plugin or making a pull request to PkHex. I manged to read correctly the Pokémon data and I can also enable the flags of the various paintings and edit their subjects. Here is a custom painting of my Swampert that I injected: The problem is, since I started experimenting, that whenever I try to undo my changes and remove a Painting, even zeroing the painting data and desabling the corresponding flag, the painting remains as a Cool stat master with the Unknown sprite: It would possibly be a bug in my code or there are other flags I don't know about. Anyhow I leave here the link to the commit and to my github fork: https://github.com/kwsch/PKHeX/commit/4669b68d58c7def311425d56fa2d90faf5af598d https://github.com/pasqualenardiello/PKHeX Feel free to make and submit every change you whish, I just wish to know why this strange thing happens.1 point
-
Use the Switch Gift Data Manager and inject the card, super easy and that's how I got mine0 points
-
Checking it in fashion isn’t enough. there’s something else the save looks for, no idea what thou0 points
-
Go to Fashion Editor > AllInOne and type in this ID. Consider making it IsEquipped on top of being IsOwned. You probably need to visit or have visited the clothing store Boutique Couture at Vernal Avenue for the clothing to show up. (The game does this thing where we can't just import clothing items without having visiting shops that has it or a family of it)0 points
-
0 points