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Showing content with the highest reputation on 09/27/18 in all areas

  1. Offset for FRLG should be Block1+0xEE0, not Block2+0x000 PKHeX's current setup for gen3 saves doesn't work for split-chunk operations, so don't expect it to work for flags >1280 (read the recent commit message). I need to figure out how to rework some logic... Edit: fixed with some workaround, should be all good now
    2 points
  2. Cool! I hope you'll find every event flags and implement them in PKHeX One last discover (but you sure know it already ahah): Old Amber (Aerodactyl): unset 0086 (for the OW to re-appear) unset 0606 (to trigger the gift)
    1 point
  3. I tested the other legendaries and everything worked: Mewtwo: unset 0129 Articuno: unset 0130 Zapdos: unset 0093 Moltres: unset 0082
    1 point
  4. @theSLAYER : it could be that PKHeX is reading from the wrong offset. https://github.com/kwsch/PKHeX/commit/ee57bc49f066bb6c477df39f2db7aea5f209198c Was added over a year ago; the real 'offset' isn't Block2+0; it's likely Block1+0xE??. Need to get the alignment right. The disassembly of firered's large block doesn't have nearly as much documentation as RS/E (flags, vars).
    1 point
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