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  • PKHeX is a save editor for core-series Pokémon games. With it, users can manipulate various save files including: .sav, .dsv, .dat, .gci, .raw, and .bin types. PKHeX can also read and write: .pk files, which are individual Pokémon files, and .pgt, .pcd, .pgf, .wc, which are Mystery Gift files.

    Version 21.11.19 of PKHeX has been released, bringing Brilliant Diamond and Shining Pearl compatibility. Go crazy.

     

     

    Change log:

    Quote

    21/11/19 - New Update
     - Introducing Brilliant Diamond & Shining Pearl Support! Thanks @SciresM, @sora10pls, @Lusamine, @architdate, @ReignOfComputer for troubleshooting!
     - - Initial Legality Checking is provided. Please refer to the forums when reporting legality issues for BDSP parsing.
     - - Bag editing, Pokédex, and Event Flags, Trainer Info editing is provided. More editable values can be found in the Block Data editor.
     - - Things to note: no transferring SWSH/HOME<->BDSP, roamer PIDIV correlation, no memories. Future commits may tighten legality checks.
     - Legality:
     - - Gen1: Lessened severity of missing moveslots to Fishy, if the Pokémon has been sufficiently leveled up (can skip by leveling up multiple times).
     - - Gen2: Crystal eggs hatched inside the 2nd floor of the Pokécenter are now correctly recognized. Thanks Freezing Dart!
     - - Gen4: Cute Charm frame proc yielding now emits the correct seed, and identifies the correct encounter slot value. Thanks @valthisse !
     - Added: More event flag data labels. Thanks @FeralFalcon! Event data can now be filtered via settings if you only want to see rebattle, etc.
     - Added: Rival name changing for all games that didn't yet have it. Thanks @FeralFalcon!
     - Changed: .NET 6 support added for WinForms builds. .NET Framework 4.6 build is still the main build option.
     - Changed: Starting up the program with command line arguments (or opening via an associated file) will more intelligently source a parter sav/pkm.
     - Changed: Exporting a backup save file has been moved to the SAV tab, and the Export main has been merged in with the parent Export SAV item.
     - Changed: Gen1/2 mainline save files now indicate if they are VC era or GB era in the program title.
     - Changed: Gen2 modifying Hidden Power type now maximizes IVs for that type.
     - Changed: Gen3 egg flag being set from the GUI now adapts the language as well to match the Gen3 quirk.
     - Fixed: Box Report exporting to CSV no longer causes errors if a large amount of data is being written. Thanks GLBBx303!
     - Fixed: Gen6 Secret Base giving all decorations now correctly gives all. Was overwriting Pokepuffs :(

     

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    Gruselnacht

    Posted

    Does anybody know what will happen if I change the value of Height in the Block Data editor?

    Screenshot (122).png

    Atlantiantokra

    Posted

    the items ★And15 and ★And458 have no icon and give an error of "invalid: held item is unreleased". They have been released, they were given out as mystery gift codes in the Sword and Shield double pack

    theSLAYER

    Posted

    4 minutes ago, Atlantiantokra said:

    the items ★And15 and ★And458 have no icon and give an error of "invalid: held item is unreleased". They have been released, they were given out as mystery gift codes in the Sword and Shield double pack

    Those items can't be held.

    Atlantiantokra

    Posted

    5 minutes ago, theSLAYER said:

    Those items can't be held.

    Yeah, I realised that after posting but the error message is still wrong.

    theSLAYER

    Posted

    2 minutes ago, Atlantiantokra said:

    Yeah, I realised that after posting but the error message is still wrong.

    Maybe if you read it as "this is not released as a held item", it might make more sense.
    Well, PKHeX appears to be working as intended. You made it an held item when it couldn't be. Problem solved, for the most part.

    @Kaphotics just in case you wanna make the error message less ambiguous/different for the Dynamax Crystals.




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