Reisyukaku Posted November 13, 2017 Share Posted November 13, 2017 (edited) Here's another BCH tool that I helped work on with gdkchan to replace Ohana. How is this better?: The BCH (de)serializer has been completely rewritten, giving maximum flexibility and better BCH support. Features: - Import formats [BCH, SMD, GFModel] - Export formats [BCH, SMD, DAE] - Batch/Single texture export [PNG, GFTexture] - Batch model export formats [SMD, DAE] - Merge multiple models to the scene - Animation playback [bone, material, visibility, camera] Upcoming features: - GFModel export Screenshots: Spoiler Download: https://github.com/gdkchan/SPICA SPICA.zip Edited November 16, 2017 by Reisyukaku Edit 3 1 1 1 Link to comment Share on other sites More sharing options...
Cecillia Posted November 13, 2017 Share Posted November 13, 2017 Awesome! Looking forward to more of your stuff, @Reisyukaku. Thank you very much. Link to comment Share on other sites More sharing options...
Rosieplier Posted November 26, 2017 Share Posted November 26, 2017 So before I clear up space on my computer, does this support .bin models, like Ohana did/does? I've been using the GARC .bin models with Ohana, and I don't want to convert them all.. Link to comment Share on other sites More sharing options...
Andarkvolt Posted July 30, 2018 Share Posted July 30, 2018 (edited) Is there a way to swap pre-existing animations in files? Just as an example with the image below, exporting 'Motion_13' and import it into 'Motion_12' etc.? Does the Import button actually work? Edited August 4, 2018 by Andarkvolt Link to comment Share on other sites More sharing options...
Elvenoob Posted May 7, 2019 Share Posted May 7, 2019 (edited) So, looking at conversations on the Github, it seems the import button literally isn't implemented. Shame, because this tool actually solved an issue I was having with texture editing for clothing. (Which areas render as skin and clothing is determined by an image file Ohana can't detect.) But I can't actually ACT on this because Ohana can't see the file, so it can't replace the file... And meanwhile Spica can see the file but can't replace it anyway. Edited May 7, 2019 by Elvenoob Link to comment Share on other sites More sharing options...
Xerney Posted November 3, 2020 Share Posted November 3, 2020 How do you get the models ive been searching online for tutorials and i cant find anything Link to comment Share on other sites More sharing options...
Xerney Posted November 3, 2020 Share Posted November 3, 2020 can you change overworld textures? ive tryed but it dosent seem to be applying Link to comment Share on other sites More sharing options...
Spouik Posted November 9, 2020 Share Posted November 9, 2020 Hey, the download link is dead, does anyone have a new link please ? Link to comment Share on other sites More sharing options...
theSLAYER Posted November 9, 2020 Share Posted November 9, 2020 2 minutes ago, Spouik said: Hey, the download link is dead, does anyone have a new link please ? Which link? This one works. Link to comment Share on other sites More sharing options...
Spouik Posted November 9, 2020 Share Posted November 9, 2020 ok I just need new eyes thank you xD Link to comment Share on other sites More sharing options...
Smash0251 Posted November 16, 2021 Share Posted November 16, 2021 Ok i need help, how do i export a model with motion data in Spica? Link to comment Share on other sites More sharing options...
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