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Posted

I made one:

Obtain National Pokédex (Select):

94000130 FFFB0000

B2111880 00000000

200015FF 00000001

D2000000 00000000

Posted

Ocr123,

This is for just TM's. No HM's at all.

(Select+Up to Activate)

94000130 FFBB0000

62111880 00000000

B2111880 00000000

D5000000 005A0148

C0000000 0000005B

D6000000 000009B0

D4000000 00000001

D2000000 00000000

Posted

Yes, basically when using my Rebattle Kanto & Johto Gym Leaders Modifier code, it will remove a Gym Badge depending on which Gym Leader you are battling against. By using this code it will reset everything that has to do with the Gym Leader.

Also, post which version you are using because I have two different versions please.

Posted

I haven't actually attempted it yet, but i plan on using this one:

02040EAC F7FF68E0
94000130 FDFF0000
02040EAC E0002000
D0000000 00000000
94000130 FDFF0000
B2111880 00000000
20000093 00000000
D2000000 00000000
94000130 FEFF0000
B2111880 00000000
20000093 000000FF
D2000000 00000000

Posted
Anyone got Ability mod? Kept asking for this code like 3x :(

Riolu was working on an ability modifier but hasn't said anything about it. I think he might have trashed the idea it has been like a month since he posted about it. Even still TYVM for all the code riolu.

Posted

Thanks M@T, and I found this code but It won't work for some reason.

IV Mod marking.

Iv 31

1206F11A 000021XX

1206F130 000020XX

1206F144 000020XX

1206F158 000020XX

1206F16C 000020XX

1206F180 000020XX

Replace [XX] with [00-1F].

Posted

This is not the IV Mod Marking code, but the Wild Pokémon IV Mod one.

Here is the right code:

IV Mod Marking:

1206EE52 000002D6

1206F11E 000046C0

1206F126 000046C0

1206F12C 000046C0

1206F13A 000046C0

1206F140 000046C0

1206F14E 000046C0

1206F154 000046C0

1206F162 000046C0

1206F168 000046C0

1206F176 000046C0

1206F11A 000021XX

1206F130 000020XX

1206F144 000020XX

1206F158 000020XX

1206F16C 000020XX

1206F180 000020XX

Posted
Hey, is there a code for changing your trainer name to Ethan and your Rival to Silver? SS(U). Thank You

Change trainer name to Ethan (L+R):

94000130 FCFF0000

B2111880 00000000

E0000074 00000010

0158012F 0145014C

FFFF0152 00000000

D2000000 00000000

For the rival, as Pokesav doesn't have the option yet, I'll have to figure out the base address first.

Can somebody do an infinite coins (like game corner coins) code?

Here you go:

Have 50 000 coins in the Coin Case (L+R):

94000130 FCFF0000

B2111880 00000000

10000094 0000C350

D2000000 00000000

Posted

Does anyone know of an action replay code that can modify the avatar of the pokemon walking behaind you? I'd love to mod it so that Cynthia or Riley are trotting behind me during my journey. lol

Posted (edited)
FIXED! Wild Pokemon + Level Modifier:

* Modified by FreeSpirit *

Note: Press R to get 493 Masterballs and 100 Ultra Balls. Discard to Pokemon Number for Masterballs and Level for Ultra Balls. Then hold L to encounter them.

94000130 FEFF0000

62111880 00000000

B2111880 00000000

00000D14 01ED0001

00000D18 00640002

D2000000 00000000

94000130 FDFF0000

62111880 00000000

B2111880 00000000

DA000000 00000D16

C0000000 00000027

D7000000 00025A68

D2000000 00000000

94000130 FDFF0000

62111880 00000000

B2111880 00000000

DA000000 00000D1A

C0000000 0000000B

D7000000 00025A5C

D2000000 00000000

I tried some other codes from these forums for catching any Pokemon and they froze my game (I think it's because I'm using a DS Lite)

Finally, I made my way to this updated code for both DS Lite and DSi. The weird thing with this code completely ignores the Masterballs for me. If I have 100 Ultraballs I will fight a level 100 Voltorb (#100) even though I have 38 Masterballs for a Ninetails. 99 Ultraballs is a level 99 Kingler, 98 is a level 98 Kraby, etc regardless of how many Masterballs I have in the 1st slot. When I don't hold down L for an encounter, I'll see the Pokemon that's normally supposed to be in the grass but it will be the level of how many Ultraballs I have in slot 2.

any idea what would cause this?

EDIT: I managed to figure it out by randomly changing letters in the hex code to ones I saw that differed from other Wild Pokemon Modifier codes. In the end all I had to change was (7th line from bottom) 94000130 FDFF0000 to FCFF0000 with a C instead of a D.. for some reason that fixed it :P

thanks for all the world you do making these codes and getting them out to everyone on the forum I really appreciate it :) any new on a Vitamin+ EV Modifier?

Edited by scubasteve
Posted

Follow the directions below to utilized the Wild Pokémon Modifier code Modified by FreeSpirit:

1. Press R to replace your First Two Slots in your Pokéball Bag with 493 Master Balls and 100 Ultra Balls.

2. Throw away any amount of Master Balls to match the Pokémon Pokédex Number.

Example:

Throw away 342 Master Balls to obtain Mew (493 - 151 = 342).

3. Throw away any amount of Ultra Balls equal to the Level of the Pokémon you want.

Example:

Throw away 50 Ultra Balls to obtain a Level 50 Pokémon (100 - 50 = 50).

4. Then Press L to confirm it.

5. Now walk/run through the Grass while Holding L.

For the Ev Vitamins Modifier code, go to my Thread Link below:

Link: http://projectpokemon.org/forums/showthread.php?9359-Riolu-Aura-Sphere-Now-s-Pokemon-SoulSilver-HeartGold-Action-Replay-Codes/page2

Posted

Hi im looking for a code to get the 1st gen starters from prof oak again. I found one on another site but it doesnt work and just freezes my game, and I cant seem to find one here

thanks for the help

Posted

Hi, I was just wondering if there is a code that allows you to put a certain hidden power on a poke without moding its Iv stats

Posted

Inf. 1st Gen. starters from Prof. Oak (L+R):

94000130 FCFF0000

B2111880 00000000

20001056 00000002

D2000000 00000000

Starters' Poké Balls are not visible, but if you press A in front of the table where they should be placed, you'll be able to get a starter again.

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