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Pokémon HeartGold and SoulSilver (U)/(J) Action Replay Codes


Fallen

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  • 3 months later...
On 7/5/2018 at 5:35 AM, shay123 said:

Is there a us or eu version?

Here I made the code work for every version of the game:

 

Pokemon HeartGold/SoulSilver Version (USA/Europe):
62111880 00000000
B2111880 00000000
1003FF58 00000xxx
1003FE9C 00000xxx
D2000000 00000000

Pocket Monsters - HeartGold/SoulSilver (Japan):
62110DC0 00000000
B2110DC0 00000000
1003FF58 00000xxx
1003FE9C 00000xxx
D2000000 00000000

Pocket Monsters - HeartGold/SoulSilver (Korea):
62112280 00000000
B2112280 00000000
1003FF58 00000xxx
1003FE9C 00000xxx
D2000000 00000000

Pokemon - Edicion Plata SoulSilver (Spain):
621118C0 00000000
B21118C0 00000000
1003FF58 00000xxx
1003FE9C 00000xxx
D2000000 00000000

Pokemon - Edicion Oro HeartGold (Spain):
621118A0 00000000
B21118A0 00000000
1003FF58 00000xxx
1003FE9C 00000xxx
D2000000 00000000

Pokemon - Goldene Edition HeartGold/Silberne Edition SoulSilver (Germany):
62111860 00000000
B2111860 00000000
1003FF58 00000xxx
1003FE9C 00000xxx
D2000000 00000000

Pokemon - Version Or HeartGold/Version Argent SoulSilver (France):
621118A0 00000000
B21118A0 00000000
1003FF58 00000xxx
1003FE9C 00000xxx
D2000000 00000000

Pokemon - Versione Oro HeartGold/Versione Argento SoulSilver (Italy):
62111820 00000000
B2111820 00000000
1003FF58 00000xxx
1003FE9C 00000xxx
D2000000 00000000

 

1003FF58 00000xxx - Battle theme for wild Pokemon.
1003FE9C 00000xxx - Battle theme for trainer battles.

 

Replace xxx with: (WIP)

Spoiler

3E8 = Route 29 #1
3E9 = Nothing
3EA = Nothing
3EB = Route 29 #2
3EC = Splash Intro
3ED = Route 29 #3
3EE = Route 29 #4
3EF = Route 29 #5
3F0 = Title Screen
3F1 = Intro #1
3F2 = Intro #2
3F3 = Evolution/Hatching #1
3F4 = Evolution/Hatching #2
3F5 = Riding Bicycle
3F6 = Surfing
3F7 = Hall of Fame
3F8 = Ending Theme
3F9 = The End
3FA = New Bark Town
3FB = Cherrygrove City
3FC = Violet City
3FD = Azalea Town
3FE = Goldenrod City
3FF = Ecruteak City
400 = Olivine City
401 = Cianwood City
402 = Mahogany Town
45C = Wild Pokemon (Johto)
45D = Trainer (Johto)
45E = Gym Leader (Johto)
45F = Rival
460 = Team Rocket
461 = Suicune
462 = Entei
463 = Raikou
464 = Champion Lance
465 = Wild Pokemon (Kanto)
466 = Trainer (Kanto)
467 = Gym Leader (Kanto)
468 = End Battle Theme
469 = End Wild Battle Theme #1
46A = End Wild Battle Theme #2
46B = End Trainer Battle Theme
46C = Ho-oh Battle Theme
46D = Lugia Battle Theme

 

 

Edited by DeadSkullzJr
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  • 1 year later...

Hi there! I've got a little problem with the marking cheats. There must be used one at a time for them to work but that's not the problem. It's that when I make my Pokemon shiny, automatically get an invisible and undetachable ball capsule, so I can't deposit them or even release them. The ball capsule is invisible when I use the poke in battle and also at the ball capsules screen. I had to begin my adventure again because of that. Is there any solution?

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  • 3 weeks later...

Any1 have a working infinite starter from Steven action replay code? I’m using an emulator with action replay and all the codes for the infinite starter from Steven isn’t working. I understand that I’m in 2020 and I’m wondering if the code has been patched. I have tried everything to try to get the code to work but he doesn’t reappear in Silph co when I press start+select

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1 hour ago, Chosenwon said:

Any1 have a working infinite starter from Steven action replay code? I’m using an emulator with action replay and all the codes for the infinite starter from Steven isn’t working. I understand that I’m in 2020 and I’m wondering if the code has been patched. I have tried everything to try to get the code to work but he doesn’t reappear in Silph co when I press start+select

Which emulator are you using? Because Drastic comes with the code list by default and that code works perfectly. I only changed the layout of the virtual controller putting both buttons really close so I can press them with one finger.

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1 hour ago, Aioria09 said:

Which emulator are you using? Because Drastic comes with the code list by default and that code works perfectly. I only changed the layout of the virtual controller putting both buttons really close so I can press them with one finger.

I’m using desmune. But I got it to work. I had to change the launch code to l+r. For some reason the start+select didn’t work on the emulator. 

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  • 4 weeks later...
  • 1 month later...
  • 1 year later...

Heya,
My brothers and I want to play through heartgold and soulsilver but with our own handpicked starters. One brother wants to start with a shiny dratini, while I want to start with a porygon and my other brother is still deciding what he wants (possibly another shiny as well). Is there a code that might make this idea possible? Whether it be a code that modifies Elm's starters directly or just a code that replaces the first pokemon in the party? 

I'm trying to stay away from wild pokemon codes..

Does anyone have any ideas?
 

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  • 4 months later...
  • 4 weeks later...
  • 1 month later...

Can I request codes involving Safari Zone for the Japanese versions of HGSS?

Especially the "All Safari Blocks" & "Max Level Safari Blocks".

I think I remembered using those codes for JPN HGSS last 2012, but I dunno how I got them since it was years ago. When checking the latest usrcheat.dat, it still doesn't have the Safari Codes for Japanese HGSS. It seems all languages have codes for Safari Zones, except Japanese :(

Been searching in Google, but no luck.

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