Reisyukaku Posted January 7, 2015 Author Posted January 7, 2015 Since I can´t test this tool cause Gateway didnt released the 9.2 support yet I have to ask 2 questions:1.I plan to insert all Maps from Pokemon Platinum to my Pokemon Omega Ruby.Can I change the bindings of the single maps to match that ones form Pokemon Platinum? 2.Where is the Model of Mega Latios that flys with eon flute located in the rom? Well no one even knows where the map connection data is stored for starters, lol, and secondly, it'd be hell getting the custom maps to work properly since we cant generate BCH yet.
fusi Posted January 7, 2015 Posted January 7, 2015 and is it possible now insert models like this? http://www.models-resource.com/search/?q=pokemon for example trainer Red or Leaf
Reisyukaku Posted January 7, 2015 Author Posted January 7, 2015 and is it possible now insert models like this? http://www.models-resource.com/search/?q=pokemon for example trainer Red or Leaf custom models in general, no , unless you have super good luck and all the verts land where they need to be to bind to the bones properly.. the problem is we dont know enough about bones to fix the bindings.
fusi Posted January 7, 2015 Posted January 7, 2015 custom models in general, no , unless you have super good luck and all the verts land where they need to be to bind to the bones properly.. the problem is we dont know enough about bones to fix the bindings. So for the moment we only can edit existing characters, no? What program do you use for editing ".obj" files? (For make May bust mode)
Reisyukaku Posted January 7, 2015 Author Posted January 7, 2015 So for the moment we only can edit existing characters, no? What program do you use for editing ".obj" files? (For make May bust mode) Yes, you can only vert edit for now.. so it comes down to how good you are at sculpting i guess.. I use Cinema4D
fusi Posted January 8, 2015 Posted January 8, 2015 Yes, you can only vert edit for now.. so it comes down to how good you are at sculpting i guess.. I use Cinema4D Thank you Rei ^^. Now im trying to use Kalm´s cap in Brendan. I have exported Kalm´s cap OBJ to Cinema4D and adjust the height cause Kalm is taller. My new problem is when i try to import "edited cap" OBJ file with Ohana3DS it says: "your OBJ file does not have normals". In Cinema4D in the functions menu there is an Align normals option (u-a). I used it before saving but edited OBJ still does not work . Thank you for your patient and sorry for my bad english. Edit: Lol, I managed to get it work: https://www.dropbox.com/s/425gotzidmiqtap/Captura%20de%20pantalla%202015-01-08%2010.33.58.png?dl=0 https://www.dropbox.com/s/w84wwewi2gutoi8/Captura%20de%20pantalla%202015-01-08%2010.33.50.png?dl=0 I dont know if it will work when i repack the rom. And I have not idea what to do with textures
BattleLegend Posted January 9, 2015 Posted January 9, 2015 I was thinking about doing character 3D models from the Pokemon Animated Series and some other models as well.
fusi Posted January 9, 2015 Posted January 9, 2015 I was thinking about doing character 3D models from the Pokemon Animated Series and some other models as well. i would like manga characters
Asia81 Posted January 10, 2015 Posted January 10, 2015 You think we can use ORAS model on XY, like Zinnia ?
fusi Posted January 10, 2015 Posted January 10, 2015 You think we can use ORAS model on XY, like Zinnia ? I have tried, but i have a problem. She cant run. When you try run pressing "B" she go like a cross, lol
BattleLegend Posted January 11, 2015 Posted January 11, 2015 Or a Mega Arceus model/Castaform Mega model.
TheZoroark007 Posted January 11, 2015 Posted January 11, 2015 Where are the Textures of the in Battle Pokemon Models located?
whoope Posted January 15, 2015 Posted January 15, 2015 Sorry for asking but I have no clue what to do. What I want to do is change May's model into Shelly. I have no files but I know that VOiD decryption is involved, I have a 9.2(which I will downgrade soon) and 4.4. Could you give me a noobs guide to this editing stuff please?
fusi Posted January 15, 2015 Posted January 15, 2015 Sorry for asking but I have no clue what to do.What I want to do is change May's model into Shelly. I have no files but I know that VOiD decryption is involved, I have a 9.2(which I will downgrade soon) and 4.4. Could you give me a noobs guide to this editing stuff please? Im using this: http://www.pokemontrash.com/jeux-pokemon/decrypter-compiler-rom-3ds.php Even if you dont know french is easy to understand.
Reisyukaku Posted January 16, 2015 Author Posted January 16, 2015 updated the precomiled program and the changelog with important changes.
TheZoroark007 Posted January 18, 2015 Posted January 18, 2015 I tried to import a completely custom Model(Toothless from How to Train your dragon) over salamence. Thats what outcomes:
Reisyukaku Posted January 18, 2015 Author Posted January 18, 2015 That's because your custom model's verts are too different from the original so the bones arent binding to the correct verts.
TheZoroark007 Posted January 18, 2015 Posted January 18, 2015 Yes I know. I will next try it over Ditto and then I will make my model smaller and I will try it over salamence again.
fusi Posted January 18, 2015 Posted January 18, 2015 Anyone knows why sometimes edited objects looks good in editor but when i run the rom it moves like "gelatin"?
Reisyukaku Posted January 19, 2015 Author Posted January 19, 2015 Yes I know.I will next try it over Ditto and then I will make my model smaller and I will try it over salamence again. Anyone knows why sometimes edited objects looks good in editor but when i run the rom it moves like "gelatin"? The whole vert edit thing is a proof of concept and doesnt have any practical use unless you really know your stuff about 3D models.. either way we're still looking into this
jack04 Posted January 19, 2015 Posted January 19, 2015 I'm noob. I would like to figure out how to change my rom. I have both the GW that the ROM ORAS ... but I have to do? = (
BattleLegend Posted January 20, 2015 Posted January 20, 2015 I got an error running this 3D model editor tool. Any other suggested program I could run with it?
X01Nightmare Posted January 20, 2015 Posted January 20, 2015 (edited) I'm trying to follow the forums rules as much as I can but its been quite difficult for me to understand where or how to start using your "Ohana3DS" program. I may have informed myself a little bit by looking over this for the past two days but I still can't figure it out. I'll make the following question simple and on point with an example. How do I add to my Pokemon OR the following project by the name of " ORAS - Bust May Mod" showed in this link http://reisyukaku.org/prog/ I apologize for getting of topic a bit but I need to start somewhere and I thought here would be the best place to do so. Thanks in advanced. Edited January 20, 2015 by X01Nightmare
Reisyukaku Posted January 20, 2015 Author Posted January 20, 2015 I'm trying to follow the forums rules as much as I can but its been quite difficult for me to understand where or how to start using your "Ohana3DS" program. I may have informed myself a little bit by looking over this for the past two days but I still can't figure it out.I'll make the following question simple and on point with an example. How do I add to my Pokemon OR the following project by the name of " ORAS - Bust May Mod" showed in this link http://reisyukaku.org/prog/ I apologize for getting of topic a bit but I need to start somewhere and I thought here would be the best place to do so. Thanks in advanced. That's a model file for in-battle character, so it goes in a/1/3/3 Just replace the file thats in that garc with it. I got an error running this 3D model editor tool. Any other suggested program I could run with it? What error?
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