About This File
If you have any questions or need help. join here for quick assistance. Anyone who hacks Gen 4/5 should be in there!
new and way better SDSME
Pokemon Gen 4 Editor
If you are looking for an gen 5 Editor click here
By AdAstra, Nomura
Official DSPRE Reloaded Github
(check this out for infos about all the features of this tool!)
the changelog is messy since I can't seem to edit it, sorry for that.
-When adding new screenshots the version gets automatically updated, can't seem to do anything about it.
Edited by Knoxyz
updated name
What's New in Version 18 See changelog
Released
- New selective Event Entity importer
- New movable and resizable texture preview (Graphics Editor)
- New "Advanced" menu layout option
- Improved performance of Graphics Editor
- Improved display of Event Entities
- Improved detection of header textures
- Improved responsiveness of Event editor and Wild Encounters Editor
- Improved handling of UseScript directives
- Updated many Script command names
- Fixed maintable GUI update exception (Platinum)
- Fixed table editor not unpacking Mon icons (HGSS)
- Fixed Trainer editor mon palettes incorrect read exception
- Fixed handling of HGSS headers when double-clicking maps in matrices.
- Fixed unresponsive text editors after unpack operation
- Fixed a crash when switching to the table editor after filtering the Headers
- Fixed Script Editor reporting an incorrect line number for errors
- Fixed Camera Editor ROM corruption
- Fixed HGSS Good Rod max levels (Wild Encounters)
- Fixed HGSS Rock Smash rate not being saved (Wild Encounters)
- Fixed overworld table read for all languages [HGSS]
- Fixed Dynamic Header patch (The Remove Last Header button did not delete the last internal name from mapname.bin, resulting in wrong numbering)
- Fixed maximum value of Areadata and Matrix selectors in the Event Editor (now determined based on the actual number of available areadata and matrix files)
- With version 18:
- Download