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About This File

If you have any questions or need help. join here for quick assistance. Anyone who hacks Gen 4/5 should be in there!

new and way better SDSME

Pokemon Gen 4 Editor 

If you are looking for an gen 5 Editor click here

By AdAstra, Nomura

Official DSPRE Reloaded Github

(check this out for infos about all the features of this tool!)

 

 

the changelog is messy since I can't seem to edit it, sorry for that.

-When adding new screenshots the version gets automatically updated, can't seem to do anything about it.

Edited by Knoxyz
updated name


What's New in Version 1.12.5   See changelog

Released

Misc changes to the original DSPRE

  • Significantly shorter load and save times.

  • New, faster Script Editor with syntax highlighting and built-in search features.

  • Fixed lots of problems with Japanese DP roms [either not loading or only partially functioning].

  • Configurable top bar layouts.

  • User Prefs memorization.

  • New Advanced Header Search feature.

  • New NSBMD and NSBTX utilities.

  • NARC Packer/Unpacker utilities.

  • List based and Content based Batch Rename utilities.

  • Lots of new buttons and icons.

  • Color coding of numeric values.

  • Read extracted data from a directory, without loading a ROM.

  • ARM9 mismatch warning.

  • Added new ALT key shortcuts (Hold alt to see which shortcuts are available).

  • Fixed Encounter Editor unpacking HG encounters for SS ROMs.

  • Fixed Overworld sprite search algorithm for most (if not all) supported ROMs.

  • Fixed many Exceptions, which now show user-friendly messages.

  • Files used by each editor are easily locatable.

  • New ROM Toolbox.

ROM Toolbox:

Supported patches:

  • Expand ARM9 usable memory.
  • Dynamic Cameras.
  • Set Overlay1 as uncompressed.
  • Convert Pokémon names to Sentence Case.
  • Standardize item numbers.
  • Expand matrix 0.
  • Dynamic Headers.
  • Disable Texture Animations [HGSS].

Script Command Database:

A handy window that shows all the available script commands and the parameters they require.

  • Many new commands have been identified and added.

Spawn Settings Editor:

Allows you to change the map where the adventure begins and the initial money.

Wild Encounters Editor:

  • Added wrench button to fix broken encounter files [whenever possible].
  • Added missing button functions (add and remove).
  • Wild Encounter Editor can now attempt to repair corrupted encounter files.
  • Editor now detects the selected header.

Header Editor:

  • Added copy and paste buttons to every header category editor.
  • Added import and export buttons to header editor.
  • New basic search location feature.
  • Updated Header Fields for all games (added WorldMap Coordinates to HGSS header editor).
  • Added more HGSS weather effects.
  • Redone HGSS weather preview pics.
  • Fixed HGSS Camera settings.
  • Fixed header flag names.
  • Battle BG and Following Pokemon properties are now fully editable.
  • Editable Internal names.
  • Added text length label to Internal Names box (Header Editor).
  • Fixed a bug that prevented Internal Names from displaying correctly (String termination).
  • Fixed "Open Matrix" button not loading the correct textures and buildings, especially for interior maps.

Matrix Editor:

  • Added support for custom color tables.
  • Fixed "Add Matrix" and "Remove Matrix" buttons GUI numbering mismatch.
  • Fixed wrong row/col indices when resizing matrices.
  • Fixed junk input detector.
  • The coordinates of the selected map appear in the status bar.
  • Matrix names now appear in the selector.

Map Editor:

  • GUI redesign (now with a more straightforward GUI).
  • Support for DAE export [Apicula]
  • New BGS Section.
  • Expanded collisions database.
  • Buildings can now be placed and moved with the mouse.
  • Fixed buildings wrong scale transform pivot.
  • Map models can be exported with embedded textures.
  • Sound Plates can be cleared with a button click.
  • Added flood fill feature to Permissions tab.
  • Added Section size labels to 3D Model, Terrain and BGS Tabs (Map Editor).
  • Added support for broken BTX detection to Map Editor and NSBTX Editor.
  • Fixed map screen randomly becoming 3D, even with the collision tab open.
  • Added BDHCAM Support to the import/export menu.
  • Added Map BIN Import button.
  • Fixed BGS signature of maps being overwritten upon saving a map.
  • Added Export MAP BIN button.
  • Fixed type painters resetting after changing map.
  • Fixed type painters font size and value [updown] limit.
  • Added more type painter colors and collisions.
  • New 512x map screenshot button (for PDSMS' background image feature).

NSBTX Editor:

  • GUI Redesign.
  • Added missing button functions (add and remove).
  • Created a palette match algorithm.

Event Editor:

  • Added mouse support and warps navigation feature.
  • The Standardize Items patch is no longer necessary to edit/add Ground Items.
  • A blue box now appears under each Warp collision as a visual aid for placing Warp events.
  • Events can now be duplicated.
  • Events can be selectively imported from another Event file.
  • New editable fields (for Spawnables and Triggers).
  • Complete rewrite of the Sprite finder.

Script Editor:

  • Replaced "Search Flag" with "Search any command".
  • Fixed Text Search and Replace (Results can be double-clicked).
  • Replaced Script Macro buttons with a Script Navigator.
  • You can now choose the preferred number format.
  • Level scripts can be cleared with a button click.
  • The Script Editor can identify and report syntax errors.
  • Fixed backward address jumps.
  • Improved search speed.
  • Fixed script export button.

Text Editor:

  • Lines can be moved up and down
  • Fixed export button.
  • Added option to show row numbers as hex.
  • Fixed Text Search and Replace (Results can be double-clicked).
  • Improved search speed.
  • Added support for Chinese text.

New Camera Editor:

You can easily change the default camera position in game.

New Trainer Editor:

Change the Trainer Class, Party, Movesets, AIs and Items of any Trainer in the game.

New Table Editor:

  • Conditional Music Table: allows you to pick a different Header music to play when a specific flag is set. [HGSS only]
  • Pre-Battle Effects: you can now associate many different VS. Sequences and Battle tracks to any Trainer Classes or Pokémon.

New Personal Data Editor:

Edit base stats, Learnable TMs, EVs yield, and more.

New Learnset Editor:

Edit the moves that a given Pokemon can learn by leveling up.

New Evolutions Editor:

Edit evolution methods and levels for all Pokemon.

  • Like 1

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paille92

   1 of 1 member found this review helpful 1 / 1 member

Really good pokemon Editor. 

But i have a little issue with DSPRE 1.10 and 1.11, when i go to HGSS Encounters, i have a window with "an item with the same key has already been added" and when i click on "continue" it does nothing...so i can't open the encounters window...but with DSPRE 1.8 i can...I don't understand why...any idea? 

Thanks !

Response from the author:

Please join here: https://discord.gg/zAtqJDW2jC  for help :)

Link to review
local_idiot

   1 of 1 member found this review helpful 1 / 1 member

very good rom editor, evolution editor could make it even better tho!

Link to review
HomuraAkemi

   1 of 2 members found this review helpful 1 / 2 members

I change the encounters, but then when I play the game the encounters are the same as in the original game.

Response from the author:

Your Rom may be broken. For further assistance please join here: https://discord.gg/zAtqJDW2jC

You will get help in this discord server! 

Link to review
Kedra

   0 of 1 member found this review helpful 0 / 1 member

The screen suddenly shrinks when I try to upload a rom, so I can't reach the bottom buttons. Even if I cancel it, it's still stuck in it's shrunken window. I tried using both 1.8 and 1.71, but the same problem happens. Is this sort of a bug?

Link to review
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