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About This File

Pokémon core series save editor, programmed in C#.

Supports the following files:

  • Save files ("main", *.sav, *.dsv, *.dat, *.gci)
  • GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames.
  • Individual Pokémon entity files (.pk*)
  • Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk*
  • Importing teams from Decrypted 3DS Battle Videos
  • Transferring from one generation to another, converting formats along the way.

Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported.

Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing.

Nintendo 3DS savedata containers use an AES MAC that cannot be emulated without the 3DS's keys, thus a resigning service is required (svdt, save_manager, JKSM, or SaveDataFiler).

We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use.

FAQ

Support Forum <-- Post here if you have questions or found bugs


What's New in Version 19.11.15   See changelog

Released

PKHeX - By Kaphotics
http://projectpokemon.org/pkhex/

19/11/15 - New Update:
 - Introducing Sword/Shield support! Thanks @SciresM and @sora10pls for troubleshooting prior to release!
 - - Initial Legality Checking is provided. Please refer to the forums when reporting legality issues for Generation 8 parsing.
 - - Bag editing, Pokédex, and Trainer Info editing is provided.
 - Changed: PKHeX.Core.dll is now merged in with the main executable.
 - Changed: PKHeX.WinForms spriting has now been split into a separate project. On build, it is merged into the main executable.
 - Changed: .NET Core 3 support added for WinForms builds. .NET Framework 4.6 build is still the main build option.
 - Changed: Project internals now use C# language version 8, the latest. Nullable compiler checks enabled for PKHeX.Core.
 - Removed: Mono build no longer required due to font loading rework. No platform specific code remains!
 - Changed: Slot grids are now generated instead of manually created. Party and Battle Box now appear differently.
 - Changed: Encounter Slot generators now use game-specific logic to yield slots.
 - Fixed: Gen6 Fashion for females now exposes the remaining fields.
 - Fixed: Legality parsing for misc things fixed. Thanks @Rayqo, @steph9009, @iiippppk!
 - Fixed: Mystery Gift received flags are now set correctly. Thanks tsubasa830!
 - Fixed: Loading box data binaries now applies it to the current box. Thanks @PKMWM1!
 - Fixed: Gen4 Poketch now behaves correctly in the editor, no longer deleting itself.

  • Like 97
  • Thanks 15
  • V-Wheeeeeel!!! 23
  • Amazed 7
  • Proud 3
  • Teary-Eyed 2
  • Speechless 2
  • Ashamed 1
  • Hahaha 4
  • Relieved 1
  • Ditto 6
  • Time Gear 1



User Feedback


jariesuicune

   0 of 4 members found this review helpful 0 / 4 members

Continues to be awesome!
(I'm still waiting for Cyber Save Editor 3DS to support Sun/Moon to be able to use this. And to beat the game first.)

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nickdos

   0 of 18 members found this review helpful 0 / 18 members

Breederfags lost again :D

  • Like 1

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Cecillia

  

Great program, with good active development. Has a lot of functionality and works well.

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Guest

  

J'adore merci beaucoup :) plus les nouveaux événements apres la derniere mise a jour marquent non legit ... alors du coup je suis jamais vraiment sur ses sont légitimes; /

 

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