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  1. Past hour
  2. Have you progressed any bit within the game, like received your starter pokemon?
  3. Today
  4. Hi. Do we have video/photo evidence of that bug? I can't find any documentation online, just an old Reddit comment.
  5. Yesterday
  6. PKHeX does not change anything about the real time clock data that emulators append to the end of the save data. If your emulator does something funky when loading the save file like looking at the date modified, that's on them. Again, nothing is touched by PKHeX, it's an emulator issue.
  7. PKHeX does not support ROM hacks. This ROM hack in particular has changed how the data is saved in the savedata.bin, so it's essentially an entirely separate game as the regular data structures cannot read the data the same way. They have a fork of PKHeX that adjusts the code to read their variant, but it is not supported or discussed here.
  8. Hi. I'm trying to play Pokemon Crystal on an emulator on my computer and every time I edit my save file then save it, the next time I load the game the RTC is not accurate. It goes back like a few minutes. This has never happened before so I'm guessing it's a recent issue, but I don't want to play with a messed up RTC. Am I doing something wrong?
  9. Hi all, I noticed that the saved .bin file from BD after the Luminescent Platinum mod cannot be loaded into the PKHeX editor? while the normal BDSP .bin file can still be loaded properly? Can you confirm guys? I'm using the latest PKHeX released this month. Or can I still load my mod saved file but need to convert it to other formats? If not, I'm just curious how this is because after modding my BD with an early game saved file edited by PKHeX, I can continue with the modded game using my PKHeX-edited pokemon without any problems. But then the saved file after modding cannot be recognized by PKHeX. PS: I can load saved files from other modded Pokemon games from 3DS, DS, and GBA generations without problems. Luminescent Platinum is the only Switch-generation ROM hack I know of. Kindly let me know. Thank you!
  10. Nope; if it's a misassigment by HOME or by the user, PKHeX will flag it. You can fix it by putting them back in HOME and retrieving them. I'm not changing that priority. As previously mentioned, official glitches are still flagged by PKHeX. Invalid move PP, bottle caps, etc, still flagged.
  11. Sorry but I won't modify my Pokemon or changing anything in my save file to change it from stock captures to an edit. I just tested capturing a Froslass, placing in Home and retrieving it, it doesn't give it a Handling Trainer anymore so it could have been an early Home issue. I think it should be flagged fishy instead of invalid, there is no evidence to show that the modification is on my part.
  12. They need to be handled by the OT (not the HT), since they're from your save file. PKHeX flags incorrect states; this could very well have been a bug with early versions of HOME and fixed. Same as the Gold Bottle Cap issue that GameFreak later fixed, it is better to flag the incorrect state and get the user to fix their error, as you need to consider that 99% of people who encounter this error in the present day are because they generated data incorrectly instead.
  13. Happens across everything I caught in Sword, all I did was transfer them into Home once in 2020 and transfer them back into Sword. There's no OT sharing, Handling Trainer is my Home account with a different TID. This is an incorrect flag. f
  14. Incorrect format. Needs to be a 128KB save file, not 64 KB.
  15. Hi, when I try to load my Pokemon Sword save file it says "input file is too large" or since I'm not the only one with this problem, I use an emulator called Suyu (not Yuzu), if anyone knows how to solve this problem please help me. It could also be the fact that I used a randomizer but I doubt it, however the file is this one: main
  16. I can't open my save file from MyBoy.
  17. Can't know what is happening without knowing the trainer ID of the currently loaded save file, and the ID of the Pokemon. If the Pokemon details matches the save file, then it should be handled by the OT, otherwise, should be the HT. Hence the message. Sharing trainer IDs across different versions results in incorrect handler flags because the game does not check the trainer Version, and it's a sign that the Pokemon or save file is not legitimate.
  18. Getting this message in my Sword save for all Pokemon in my own OT I've deposited once into Home and brought back into Sword. I think it's caused because the OT Name and OTG in my Home account is the same as my Sword save, except obviously different TIDs because the Home TID isn't taken into account when transferring. Shows up in Development build and I didn't see a report about it, maybe I missed it.
  19. Date modified on your save file is an hour before your original post, yet you have save states with more recent timestamps (today). Be sure you are exporting your edited save file from PKHeX (date modified changes), and that the emulator is told to look at the edited save file (depends on the emulator).
  20. Last week
  21. Absolutely amazing ! Thank you so much for compiling all this research I honestly believe it can be a real mew !
  22. Hi! First off this is awesome that you set this up!! I am currently trying to find ways to hunt Manaphy in an easier manner and this helps a bunch!! I do apologize though as I'm still very new to the specifics of hunting Manaphy and the issues with it's TID and shiny values. I know generally you do have to trade it to a new game to break the shiny lock,and I am a little confused on the explanation for how to hunt these Manaphy eggs in the save you supplied. Do I need to trade these ones over to a new game to hatch them,or is it just making a new TID on the saves themselves, hatching the Manaphy eggs and if none are shiny redo the process?
  23. Alright, interesting, when I opened the file in PkHaX just now the changes I made still seem to be in place which I swear is new, but still not showing up in the game. I assume by "verify" you mean screenshots? And here is the folder where I have the game: In case you can't quite tell, it is the Breloom I am focusing on right now. This is the best I can offer. Even these shots can't definitively prove that it is not a save state shown so you're just gonna have to trust me.
  24. Unzip the file and use PKHeX to import the PK3.
  25. Is possible to use this .ZIP in mgba emulator? If yes, how?
  26. i have been trying to remove certain HoF Entries because they´re duplicates. i couldn´t find a way to delete them ingame or using PKHex and apparently the Program: Hall of Fame Extractor only Edits Gen 4 HoF. does anyone know how to edit/Delete it?
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