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jojomayo started following Doxi's Pokemon Insurgence Save Editor (DPISE) and Pokemon Insurgence Save Editor
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Hello everyone, Here is my save editor for Pokemon Insurgence: https://github.com/hebopaul/pok-insurgence-save-editor/releases/tag/v0.3 It automatically finds and opens your latest save file, and can basically edit anything. badges, money add any items/pokeballs to inventory. create any pokemon at any level, with stats of your choice (you also choose the moves with natural progression or even ones the pokemon can't normally learn) manage pokemon boxes - deposit/withrdaw without having to go to the center fully heal party all items, pokemon, and moves come with images from the actual game, lore/descriptions so you know what each does make pokemon shin, choose their variation, see explanations on their special abilities, and basically edit anything you can think of. Feel free to give feedback. Cheers!
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Doxi's Pokemon Insurgence Save Editor (DPISE)
jojomayo replied to HGPOfficial's topic in Saves - Tools
wow nice - Today
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Version 1.0.0
42 downloads
Bought a bunch of ds pokemon games and a gba game from japan on ebay to play through them all and didn't want to just delete the saves on them so I backed them up and put them in cloud storage but also looked for some archiving thing online found this site and thought people might like to explore some random old saves. The 3 screenshots from desmume are because I already deleted the saves on the carts. I have just bought the other GBA pokemon games from japan on ebay and when they arrive I will upload the saves on them too. -
Jocsea changed their profile photo
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Requesting help to transfer old pokémons to HOME
Nobomoth replied to Nobomoth's topic in Pokémon Requests
Thank you so much, you're amazing! I asked around in several places and was starting to lose hope that I would be able to retrieve these favourite monsters of mine. I am truly grateful! -
Requesting help to transfer old pokémons to HOME
YoumuCiel0 replied to Nobomoth's topic in Pokémon Requests
the metagross tyranitar and blissey had their contest stats maxed to match the other RMs 0144 ★ - Colombe - 47356937DA48.pk9 0149 ★ - Dracolosse - 9E97E549B264.pk9 0150 ★ - E.T. - 2BEA39338B71.pk9 0242 ★ - Blissey - 9A9E6937DA48.pk9 0248 ★ - Morpheus - 8DDE7B3108C6.pk9 0373 ★ - Drattak - 306C6CC92E17.pk9 0376 ★ - Psyborg - B47FFBA3A7F2.pk9 0384 ★ - Jörmun - 999B3F6A3D8A.pk9 0488 ★ - Selene - B8945F4818CE.pk9 0681 ★ - Excalibur - F19A2D428523.pa9 -
gaiaweylyn changed their profile photo
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Heya big fan of this ROM hack of Mystery Dungeon, and I was just curious, do the cheats not work for this one. I just wanted some extra funds and have no clue how to use Skytemple in order to add money to the game. If any knows how to add money to the game via skytemple then that help will be nice thank you.
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Am I able to store multiple forged BCATs on my SD card for a single game? So for example, I want one BCAT on Scarlet with the Greavard mass outbreak, and when I finish that one I want to have another forged BCAT ready to go immediately for Scarlet with a Dratini mass outbreak. Am I able to do this? If I can, then does it matter what the names are for the forged BCATs? Can I name them however I want and they'll still work? Edit: And I guess I should ask, is it even possible to use the Switch Gift Data Manager to import mass outbreaks, or am I required to use PKHeX or TeraFinder?
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Tatooine changed their profile photo
- Yesterday
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Thanks a Million!!! Sincerely appreciate it!! :^)
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The program does not render the dex skin to a visual image. Try loading the save file to your cartridge after exporting.
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TeamSoloPlayer changed their profile photo
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TeamSoloPlayer started following Black/White PokeDex Skins - PK Hex
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Greetings, Does anyone know how to apply the PokeDex Skin in Black/White and Black2/White2 in PK Hex? I am editing my White save file and have been unable to change the PokeDex Skin. When I select Import, I can see the .PDS file, but when I select one, nothing changes in PK Hex, but I do hear the Windows alert tone. When I select C-Gears, they appear right away, so I wasn't sure if I was doing something wrong with the Dex Skins.
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haileytptt started following fthdong
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haileytptt started following pineapple21
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haileytptt started following Venipedexterity
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haileytptt started following cukjsamo
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haileytptt started following TheTyrannicalOne
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Allure changed their profile photo
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Hello again, I would like to thank you once more for putting more work into this, this is an incredible Romhack and you should be proud of yourself and the people who worked on it. I have a question though ; it's been months now I've been playing, so I'm pretty much in end-end-end game (mons are level 80, finished Zero isles, Destiny Tower, etc) so I'm wondering if my save will still be usable if I get the new patch? Or is it just not worth it and I should jump into a new playthrough?
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Poké Transporter GB v1.2.0 released!
ThomasKingsford replied to The Gears of Progress's topic in Saves - Tools
This is really impressive, especially getting it to work on original hardware. The conversion options are a nice touch too, gives people way more control than the official methods ever did. -
Hi everyone, I released PKHeX-MIM, a small fork of PKHeX-Plugins / Auto Legality Mod focused on a save-aware workflow called Make It Mine. The goal is not to replace PKHeX or Auto Legality Mod. PKHeX-MIM adds a more explicit import flow for users who already work with their own dumped saves and want team imports to be clearer, safer, and less surprising. Main features • Adds Make It Mine under Tools > Auto-Legality Mod. • Imports Showdown teams into a user-selected box. • Refuses partial writes if any Pokemon in the team fails legality. • Does not overwrite occupied box slots. • Reports changes such as unavailable held items or impossible moves. • Can replace impossible moves with legal alternatives, preferring STAB moves first. • Looks for matching Pokemon already present in the save as references. • Can preserve existing Pokemon HOME tracker data when a real matching reference exists. • Does not fabricate Pokemon HOME trackers. • Adds AutoFix Selected Until Legal, which only affects the Pokemon currently loaded in the editor. Important note PKHeX-MIM does not make impossible Pokemon legitimate. It uses PKHeX and Auto Legality Mod legality logic, reports what it changes, and avoids unsafe shortcuts where possible. The Pokemon HOME tracker behavior is intentionally conservative: if a matching Pokemon in the save already has a tracker, MIM can use that Pokemon as a reference. If no real tracker exists, MIM will not invent one. Download GitHub repository: https://github.com/GioveWasTaken/PKHex-MIM Latest release: https://github.com/GioveWasTaken/PKHex-MIM/releases/tag/v0.1.0 The release zip includes a ready-to-run PKHeX build with the plugins folder already populated. Credits This project is built on top of PKHeX by Kaphotics / kwsch and PKHeX-Plugins / Auto Legality Mod by the upstream ALM contributors. Full credits are listed in the README. Feedback is welcome, especially from people who already use PKHeX/ALM and can test edge cases across different saves and games.
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JDNothing1 started following Create new areas to catch pokemon and new NPC Pokemon X/Y and ORAS
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I was wondering if I could get some help implementing this into the game? I'm very unfamiliar with how hex editing works and have tried my hardest to get something to work. Also I'm not sure about the last line in that table, as it's listed as 74 bytes long but the code is shorter than that. Any help would be appreciated, or if you have an already edited code.bin file for both versions that you can send, that would be appreciated as well.
- Last week
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Version 1.0.0
2 downloads
Hi! I’ve been playing third-generation Pokémon games and collecting rare Pokémon for a long time. To ensure I didn't mess up the capture process, I learned how to manipulate the game's RNG. However, obtaining a Pichu that knows Surf requires depositing 1,499 Pokémon from the same *Ruby* or *Sapphire* save file into the *Pokémon Box: Ruby & Sapphire* game for the GameCube. I admit I almost gave up at that stage; it took me weeks to transfer all the Pokémon and finally get my perfect 6IV, Modest-natured Pichu. I equipped it with a Light Ball ; this grants a boost to Pikachu's Special Attack, making it higher than that of a Modest Alakazam. Essentially turning it into a glass cannon. Finally, I hope you get plenty of use out of it and have a lot of fun; obtaining this Pokémon was deeply rewarding for me, as I had a Surf Pikachu in *Pokémon Yellow* and played a lot of *Pokémon Stadium* with my friends when I was a kid. 172 - PICHU - 0377DA486937.pk3 -
Hi! I’ve been playing third-generation Pokémon games and collecting rare Pokémon for a long time. To ensure I didn't mess up the capture process, I learned how to manipulate the game's RNG. However, obtaining a Pichu that knows Surf requires depositing 1,499 Pokémon from the same *Ruby* or *Sapphire* save file into the *Pokémon Box: Ruby & Sapphire* game for the GameCube. I admit I almost gave up at that stage; it took me weeks to transfer all the Pokémon and finally get my perfect 6IV, Modest-natured Pichu. I equipped it with a Light Ball ; this grants a boost to Pikachu's Special Attack, making it higher than that of a Modest Alakazam. Essentially turning it into a glass cannon. Finally, I hope you get plenty of use out of it and have a lot of fun; obtaining this Pokémon was deeply rewarding for me, as I had a Surf Pikachu in *Pokémon Yellow* and played a lot of *Pokémon Stadium* with my friends when I was a kid. 172 - PICHU - 0377DA486937.pk3
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Hello, I have a few old .pk7 files that I would like to transfer to HOME, but unfortunately, I don't have access to a 3DS or PokeBank. If someone would be able to get them through Bank, then HOME, and then upload them back into .pk9, I would be very grateful (and also willing to trade if I can provide something useful of course) ! Thank you in advance 0681 ★ - Excalibur - 96B22D428523.pk7 0242 ★ - Blissey - C6EA6937DA48.pk7 0149 ★ - Dragonite - 5561E549B264.pk7 0373 ★ - Salamence - 64AE6CC92E17.pk7 0150 ★ - E.T. - 7D9739338B71.pk7 0144 ★ - Colombe - 6EBC6937DA48.pk7 0384 ★ - Jörmun - B0A53F6A3D8A.pk7 0488 ★ - Selene - EAD35F4818CE.pk7 0376 ★ - Psyborg - D49CFBA3A7F2.pk7 0248 ★ - Morpheus - CEEE7B3108C6.pk7