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Giove

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  1. Hi everyone, I released PKHeX-MIM, a small fork of PKHeX-Plugins / Auto Legality Mod focused on a save-aware workflow called Make It Mine. The goal is not to replace PKHeX or Auto Legality Mod. PKHeX-MIM adds a more explicit import flow for users who already work with their own dumped saves and want team imports to be clearer, safer, and less surprising. Main features • Adds Make It Mine under Tools > Auto-Legality Mod. • Imports Showdown teams into a user-selected box. • Refuses partial writes if any Pokemon in the team fails legality. • Does not overwrite occupied box slots. • Reports changes such as unavailable held items or impossible moves. • Can replace impossible moves with legal alternatives, preferring STAB moves first. • Looks for matching Pokemon already present in the save as references. • Can preserve existing Pokemon HOME tracker data when a real matching reference exists. • Does not fabricate Pokemon HOME trackers. • Adds AutoFix Selected Until Legal, which only affects the Pokemon currently loaded in the editor. Important note PKHeX-MIM does not make impossible Pokemon legitimate. It uses PKHeX and Auto Legality Mod legality logic, reports what it changes, and avoids unsafe shortcuts where possible. The Pokemon HOME tracker behavior is intentionally conservative: if a matching Pokemon in the save already has a tracker, MIM can use that Pokemon as a reference. If no real tracker exists, MIM will not invent one. Download GitHub repository: https://github.com/GioveWasTaken/PKHex-MIM Latest release: https://github.com/GioveWasTaken/PKHex-MIM/releases/tag/v0.1.0 The release zip includes a ready-to-run PKHeX build with the plugins folder already populated. Credits This project is built on top of PKHeX by Kaphotics / kwsch and PKHeX-Plugins / Auto Legality Mod by the upstream ALM contributors. Full credits are listed in the README. Feedback is welcome, especially from people who already use PKHeX/ALM and can test edge cases across different saves and games.
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