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Showing results for tags 'editor'.
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In PPRE people Edit Pokemon Moves. Put is there a AR way to Edit Moves? Like give Shadow Force 250 Power.
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Hi all. Today we reveal the first version release version of PPSE. PPSE is, cross platform, open source software written in Qt C++, and is still very much in development. The release philosophy for PPSE will be to release things as soon as they are done and have everyone beta test. The project has a public SVN at http://svn.projectpokemon.org/ppse/ There is also a trac project page. Its not very customized, but the source browser can be useful for those who do not want to check it out using SVN: http://ppse.projectpokemon.org/trac/browser Note: Always make backups and report bugs. Linux Version: QtLibs PPSE Windows Version: QtLibs PPSE Mac Version: Coming Soon Features: -Both Platinum and DP support -Pokedex Editing (special cases except spinda are missing) Changelog: 0.00: Checksum Fixing for D/P and Pl. Save type determined automatically. 0.01: Pokedex Editing without most special cases (spinda included). 0.02: Pokedex Editing revamped by Jiggy-Ninja, unown order editing added (not fully functional). 0.03: Pokédex complete. Added all of the special forms dialogs into the UI. Added functionality to the sprite boxes as well, showing the proper default forms for each entry. Spinda's spots are drawn in the Individual tab according to the PID, but not drawn in the Formes tab. (SVN updated)
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Thread Closed Until Further Notice. I do not know how to fix the checksum. Please see this thread. --------------------------------- Do you ever in Diamond or Pearl, do something and think to yourself, "I can always change it later. I'll just use PokeSav"? Have you ever done the same in PkMn Mystery Dungeon 2, but then remembered that there ISN'T a SAV editor for it? I have. So, I have decided to make one. This, is easier said then done. First, I have to find a value to change, when there are 262,144 bytes to look at, and at the same time, all the bytes relating to each other are on completely different locations. ---------------------------------- Currently needed: -Someone to check to see if the SAV for Time and Darkness are the same. -Time. I could really, really use some time. If only someone could help find wich locations go with wich values, then send them to me (hint, hint). -Suggestions, to give me some things in particular to look for. Please? ---------------------------------- My Current Progress: -Edit Team Name (Pretty Useless, Isn't it. This can be done in-game) ---------------------------------- Status: Delayed Why?:Because Nintendo didn't make this easy. If I was anyone else, I would have given up long ago. But, this is testing me. I will not let it win!!! ---------------------------------- The latest version can be found at: http://www.uniquegeeks.net/apps/PMDEOTSavEditor/ V 0.0.0.0: VERY early stage of development. So early, that I haven't even had time to perfect the GUI. For those curious, it is being coded in VB.Net. Is anyone out there? ANY QUESTIONS/COMMENTS/SUGGESTIONS/RESPONSES TO MY HELP REQUEST/ANYTHING?!?!?!?!?!?!?!? --------------------------------- Requested Features: -Inventory -Mission Edit -Team Edit List of people who would be black-mailed because they voted yes, if I didn't say I wouldn't: -Chase-san -Friendsxix - claims to have accidentally voted :kikkoman: -skymin ----------------------------------- Assistance needed. Please contact me if you are interested. To begin, find what locations store what values. If I do not get any assistance, then it will take forever and a half to finally edit something at all. I change all instances of "Piplup" to "123456", and still, my partner's name is "Piplup"!!!!!!!!!!!! -------------------------------------- Sorry if anybody out there is becoming impatient. I am currently experimenting with ways of finding the values. I suspect that the bits do not line up on the byte perfectly, so I am planning a program to turn bytes into bits and back. Once I finish that, I will publish it here.