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wraith89

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Everything posted by wraith89

  1. Mystery Dungeon 2 has a rescue team consisting of a Swellow and a Wurmple. If you talk to Wurmple, you'd rather feel sorry for him being stuck in that team (and talk to Swellow and the answer is obvious) :]
  2. <p><p><p><p><p><a href="<a href="<a href="<a href="<a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a>" rel="external nofollow"><a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a></a>" rel="external nofollow"><a href="<a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a>" rel="external nofollow"><a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a></a></a>" rel="external nofollow"><a href="<a href="<a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a>" rel="external nofollow"><a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a></a>" rel="external nofollow"><a href="<a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a>" rel="external nofollow"><a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a></a></a></a>" rel="external nofollow"><a href="<a href="<a href="<a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a>" rel="external nofollow"><a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a></a>" rel="external nofollow"><a href="<a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a>" rel="external nofollow"><a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a></a></a>" rel="external nofollow"><a href="<a href="<a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a>" rel="external nofollow"><a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a></a>" rel="external nofollow"><a href="<a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a>" rel="external nofollow"><a href="http://i46.tinypic.com/t00v7o.png" rel="external nofollow">http://i46.tinypic.com/t00v7o.png</a></a></a></a></a></p></p></p></p></p>

    <p><p><p><p><p>Enjoy the new "you"...</p></p></p></p></p>

    <p><p><p><p><p>He is a lot more sophisticated than his predecessor... :]</p></p></p></p></p>

  3. Standard sets/EVs sicken me... Anyways nice Mismagius. If you have a Substitute up Honchkrow's Sucker Punch will only break the Sub. If you predict a Sucker Punch you can Sub up and TBolt Honchkrow to death. Anyways it's all about prediction. Also, while Murkrow is faster than Misdreavus, Mismagius is faster than Honchkrow and Murkrow, so as long as Honchkrow doesn't Night Slash or something you should be safe to Sub. I find Honchkrow a little underwhelming though, but that thing is all about prediction. Nasty Plot is a lot more dangerous than Calm Mind from what I've been experimenting though... but if you like those defenses, then stick with CM. However your Mismagius is EVd offensively and you will find NP a bit more than overkill on many things I'd generally agree with Illithian here... NP would work better on that Missy I think... but that's just me I even run a defensive Mismagius with NP because Blissey still doesn't break its Subs (yes I play Mismagius in OU... it is effective there so I'll bet it is scary in UU)... Also, it isn't unheard of to make a team entirely of UUs that is designed for OU play. I've done that before and if you play your cards right it can surprise your foes. That Moltres of yours looks like the defensive set (it hits 244 speed with those EVs which only outpaces Jolly Ttar by one point... an offensive Moltres like that wants more speed)..... only you've shifted some of the defense EVs to Special Attack. The defensive Moltres is designed for OU play I believe... since it works incredibly well there (remember my Moltres?) That Moltres of yours is all over the place... is it SubToxicRoost staller or an offensive one? Without much speed (you are not outpacing "standard" defensive Zapdos/Celebi either unless you hit around 120 Speed EVs or more) Air Slash isn't flinching anything and Roost will not buy you some handy resists if you don't have enough speed.
  4. Hmmm. Perhaps how the Pokemon can follow you around (or rather Mewtwo mind control the player while you're playing as Mewtwo) seems to be my favorite new feature so far. And new breeding moves, like Water Spout Blastoise and Aqua Jet Feraligatr are also fun, adding new strategies when battling. [mindlessofftopicrant]What I don't like is Cerulean Cave's Mewtwo... whom Gamefreak idlely left its movelist from DPP the same while everyone else like Lugia/Ho-oh were fixed accordingly. I don't know if I want to fight a Mewtwo with Psycho Cut/Amnesia/Power Swap/Guard Swap... I mean, a level 1 Murkrow can wall that Every other Mewtwos I've fought had something like Swift/Recover/Psychic/Barrier as their moves. To me, that was more challenging (especially in RBY)...[/mindlessofftopicrant] Overall, HGSS's new features from the original GSC (despite being a good game, I felt as if it were missing a lot of things) are pretty awesome.
  5. <p><p><p><p><p>Thanks :]</p></p></p></p></p>

  6. A Pokedex entry says Ekans's favorite foods are Pidgey and Spearow... and that Pidgeot hunts unsuspecting prey like Magikarp (Red/Blue Dex entries in US). Not sure about the people though...
  7. In that episode with S.S. Anne in the anime, I recall seeing actual real-world fish, and in the episode after (where the boat sunk), Ash looked out the window and saw real-world fish swimming around (not Magikarps and the likes), which is pretty interesting. Perhaps real creatures co-exist with Pokemon in their universe?
  8. <p><p><p><p><p>=.=</p></p></p></p></p>

    <p><p><p><p><p>Heracross is on its way to UU. I blame people for not using it enough >.></p></p></p></p></p>

    <p><p><p><p><p>That poor thing is underrated...</p></p></p></p></p>

  9. Welcome....... and wow. That trainer card of yours......... except for Rotom, everyone in there is exactly how my team is! In place of Rotom is a Froslass. Anyhow pleased to meet you.
  10. Heracross is faster than Scizor... and unlike Lucario (and Scizor) has a resist to Ground and Fighting. And unlike both, Hera has dual useful 120 physical STAB, powered by Guts it becomes pretty insane. Seriously people have to stop thinking Scizor and Lucario outclass Heracross completely because they do not >.> By the way, Heracross is more defensive than Lucario. Scizor may be more defensive but Hera has some resists that Scizor doesn't (although Scizor has that resist to Dragon). Now the thing is... what is the main purpose of this team? Because if you want something like Ninetales to sweep or whatnot, you will need Pokemon to support it properly.
  11. Needle Arm is weaker than Seed Bomb of course, but Needle Arm has a chance of flinching, which can be useful with a Scarf set. But Seed Bomb is far more reliable so I would take that. Agreeing with what Relyte said, Hidden Power Grass on Gligar = NO. Gligar has a Special Attack base of 35, which may have a negligible effect on LC though due to everyone being level 5... but that slot can be replaced with something like maybe Quick Attack (in case those speedy as heck Abras are asking to get Revenge killed) or Night Slash or something which works off Gligar's bigger attack score. STAB Earthquake does 150 damage against stuff not named Lotad or Mantyke anyways... and with SD it shouldn't be hard dealing with the other waters. HP Grass runs off a weaker base of 35 while only doing 140 base damage on waters weak to it... while its only feasible 4x target would probably be Barboach or Wooper... hitting it for 280. But they will most likely survive and OHKO Gligar with something like Surf or Ice Beam. HP Grass is pretty overspecialized and unfortunately impractical on Gligar. But if it works for you... see what it can do. I'd go with X-Scissor/Night Slash/Aerial Ace/Aqua Tail/Quick Attack or something in that slot though... or even Rock Slide. Hmm... how about Roost? Be warned that while Magnemite can revenge kill Waters, it will have a hard time switching into them, so tread with extreme caution (not to mention Magnemite is extremely slow). Cacnea is your only relative safe switch in, but even that thing is not taking too many Surfs. Otherwise, this is a nice creative team.
  12. <p><p><p><p><p><a href="<a href="<a href="<a href="<a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a>" rel="external nofollow"><a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a></a>" rel="external nofollow"><a href="<a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a>" rel="external nofollow"><a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a></a></a>" rel="external nofollow"><a href="<a href="<a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a>" rel="external nofollow"><a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a></a>" rel="external nofollow"><a href="<a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a>" rel="external nofollow"><a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a></a></a></a>" rel="external nofollow"><a href="<a href="<a href="<a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a>" rel="external nofollow"><a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a></a>" rel="external nofollow"><a href="<a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a>" rel="external nofollow"><a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a></a></a>" rel="external nofollow"><a href="<a href="<a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a>" rel="external nofollow"><a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a></a>" rel="external nofollow"><a href="<a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a>" rel="external nofollow"><a href="http://www.smogon.com/smog/issue6/getting_caught" rel="external nofollow">http://www.smogon.com/smog/issue6/getting_caught</a></a></a></a></a></p></p></p></p></p>

    <p><p><p><p><p>LOL.</p></p></p></p></p>

  13. Sorry. This belongs in the Pokemon requests forums. I will move it now.
  14. <p><p><p><p><p>I edit VMs sometimes... to store codes and whatnot in. It's fun.</p></p></p></p></p>

  15. They installed an anti-piracy thing for the ROM. Well, you can't have them all, either go buy the game or... use the code that bypasses it >.> In courtesy of Chase-san: 020DD9E4 E1A00000 Yes, No$GBA can use AR codes. Not sure if the patch affects anything. You ought to search more next time. Try searching in the RAM Editing section for Action Replay needs. Source(s): 1. http://www.projectpokemon.org/forums/showthread.php?5406-Pokmon-HeartGold-and-SoulSilver-AR-Codes
  16. As MewtwoEX said... how about saving your picture as PNG instead of BMP? PNG outclasses BMP in almost every way... you may as well use that format instead. What... now you're asking me about JPEG? No, do not save it in that format unless it is a photograph I believe the supported formats are PNG, GIF and JPEG for profile pictures. EDIT: Odd... VBulletin 4.0 does not seem to indicate that.
  17. I couldn't even complete the Pokedex in Red/Blue/Yellow To get all 493 is... a tall order but feasible. I only have around 200 right now in Platinum, but best of wishes for your Pokedex mission. So anyways, welcome.
  18. ... in your village. Right. Couldn't people already tell that by now?
  19. Crystal is a relatively common name... so I wouldn't be surprised. Anyhow welcome to Project Pokemon.
  20. <p><p><p><p><p>You should study more for exams... and wow, you're 10K. Pretty sweet.</p></p></p></p></p>

  21. Quoted for truth, and I REALLY agree with what you said on where I bolded. Honestly... I'm tired of seeing Jolteons running Hidden Power Grass putting a HUGE dent on my Swampert who is supposed to counter them I mean okay... one or two Jolteons with HP 70 Grass... fine. Some people may have RNG abused or something... but seeing it every time makes me just flip. Or that shiny Latias everyone and their mother uses... >.> Slow Pokemon with very low offensive capabilities are definitely harder to get them up to level 100 than the fast sweepers. In game, you're probably just going to spam a single move to sweep everything out of the way with your sweepers... but slow Pokemon like Probopass requires stalling... and in-game PP is an issue. Not to mention after taking a couple of hit you'd probably want to use that Full Restore on it. Yeah, I felt that way when raising Torterra. In other words, in-game seems to favor straight out offense rather than defensive play, which is why Ho-oh was more practical to use in-game than Lugia back in GSC.
  22. Most people who use Ubers in Wifi don't even EV their Ubers properly... nor can they breed them for perfect IVs/Natures/etc. Use that to your advantage I also bolded some statements above where you will need to pay attention to... keep that in mind and you will play legitimately.
  23. <p><p><p><p><p>What's wrong with Semester Exams?</p></p></p></p></p>

  24. <p><p><p><p><p>It seems you have found how to enable it. Congratulations.</p></p></p></p></p>

  25. I'm not sure what you are implying, but I'll go ahead by explaining how a Pokemon's stats are determined. A Pokemon's stat is determined by a variety of things... namely BASE STATS, IVs, EVs and nature. Let's take a look. So let's say you wanted to train a Lucario (just picking that Pokemon for your namesake). These are Lucario's base stats: 70 HP 110 Attack 70 Defense 115 Special Attack 70 Special Defense 90 Speed I'm only posting the stats out of my mind, so I can be wrong here... but just for the sake of explanation, we'll get through this. For now, we will assume neutral nature for this Pokemon. With those base stats, Lucario can reach a maximum of the following with 31 IVs in each stats and 252 EVs in each: 70 HP = 344 HP 110 Attack = 319 Attack 70 Defense = 239 Defense 115 Special Attack = 329 Special Attack 70 Special Defense = 239 Special Defense 90 Speed = 279 Speed Remember this is assuming neutral nature, 31 IVs in each stats, and 252-255 EVs in each stats (however, having 255 in EVERY stats is impossible without cheating, but we'll get to that later). But how did I figure that out? Okay, just remember that a base 100 Stat in something with NEUTRAL nature, 31 IVs and 252-255 EVs in it is 299. Each base stat is equal to 2 absolute stat points, so something with 101 base stat in a field would have with the condition listed above 301 stat, while something with base 99 base stat would have in that field 297 stat. These are for Attack/Defense/Special Attack/Special Defense/Speed stats. HP stat works differently. Just remember base stat HP of 100 will have a maximum of 404 HP (with 31 IVs and 252-255 EVs)... and count 2 base stat down from that. Every 5 base stat = 10 absolute stat points... is all I'm going to say. Confusing? Yeah I'll bet it is. What are EVs and IVs and nature? EVs are controllable by the trainer while IVs and nature are... not controllable at all by the trainer aside from hacking. Let's get to it... For the IVs, a Pokemon can have a value of 0-31 IVs in each stat. 1 IV is equal to 1 absolute stat point, so having 28 IV in attack will give you 28 extra attack points. IV stands for individual value, and that is why your Lucario looks better than your friend's because yours has 28 IV in Attack while your friend's has only 6... but then again, your friend has 19 IV in speed while yours only has 2 in speed. Anyways, you get the point. IVs are basically randomized on each Pokemon you have and are basically uncontrollable. However, if you breed two Pokemon, the baby will have a few random IVs selected from each parent, which is SOMEWHAT controllable, but the ones chosen are definitely not. EVs? Okay... here's the deal with EVs. For every Pokemon you fight, depending on what you fight, you gain EFFORT VALUES. Every stat can have a maximum of 255 EV points each... while you can have an absolute total of 510 EV points max, meaning it is only possible to "max out" 2 stats, a feature I quite like due to more customization and less stall wars like GSC. Unlike IVs where a single IV becomes one stat point, you need FOUR EVs to make 1 absolute stat point. Because of this, the maximum EV you ever want in a stat is 252, because 252 is divisible by 4 while 255 is not. Since 510 is the absolute max and it is 508 that is divisible by 4, the remaining 2 EVs are always wasted because they do not count at all. Need to know which Pokemon gives which EVs? Stuff like Zubat gives you 1 speed EV while a Geodude gives you 1 Defense EV... a Golbat gives you 2 Speed EV... it is quite complicated so look into another source for that, like here. No difference b/w Gen III and Gen IV EV yields... except for one I know... Chansey and Blissey gave 1 and 2 HP EVs respectively in Gen III, but now thanks to the addition of Happiny, Chansey gives 2 HP EVs and Blissey gives 3 HP EVs. Nature... well, you can see a Pokemon like your Lucario has Lonely Nature or something. If your Lucario is Lonely, it gains 10% more attack power, but 10% less defense. All natures except for Bashful, Docile, Hardy, Quirky, and Serious raises one stat by 10% and another stat is decreased by 10%. So which stat does which? There are many resources online that can tell you which is which. For example, click me. So rare candies do nothing but level up your Pokemon... except the only reason why it is said to make your Pokemon weaker than others is that you're leveling a Pokemon STRAIGHT without EV training it. However, if you EV trained it to its fullest, then you can rare candy all you want without caring about its stats "lowering" or anything since they really are not. Hmmm... I may have to reword all this later because it's more of a stream of consciousness than anything else, so if it is confusing you, sorry
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