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JISN[064]

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Posts posted by JISN[064]

  1. 2 hours ago, ReignOfComputer said:

    Updated on one of my 3DS, no problem. Did you have any patches for the game set up?

    Oh, that must be the problem, I do have the IPS thing that lets you inject from PKHeX using QR Scan. Gonna test right now xD

    Edit:

    Yep, that was the problem ... I hope siresMC updates his wondeful patch :P

  2. It's impossible unless you find a way to make a GenVI game use a 6-digit ID Nº

    3 hours ago, Eleczoro said:

    Reason I ask is because I want to be seen as the original trainer for a transferred move mon so that it doesn't have the exp boost

    Why don't you just make the pokemon in the actual game (Gen7) ?

    3 hours ago, Eleczoro said:

    Since the OT info is for a different game (different version), it should never be 0 if it is transferred to a future format. The OT values are forever frozen, and never to be modified. PKHeX also uses this restriction for memories; a past gen PKM can never make a memory with the OT as memories did not exist while it was with its OT.

     

    Look it like this:

    In order to be the true Original Trainer in a Gen6 game, so that you can nickname it, your pokemon has to match the following data:

    • TID Value
    • SID Value
    • OT name

    Now, from Gen7 games there is a NEW requeriment to be the true Original Trainer

    • TID Value
    • SID Value
    • OT Name
    • Passport ID value

    Since the Passport ID doesn't exist in previous games, you can't be the true Original Trainer.

  3. @Eleczoro

    the "7th gen ID" (I like to call it Passport ID) is a six-digit number. A five-digit Trainer ID and a five-digit Secret ID are still generated but are not displayed on the Trainer Card directly. Rather, they are used to calculate the final ID number.

    There is no Passport ID in previous games When you transfer a pkmn from Gen X to Gen7, transfered pkmn retain their original 5-digit TID (called ID Nº. in the summary)

     

  4. Camus, puedes mandar el SAV del juego desde donde los transferiste ( es Platino, no? )

    Y lo de que se ven "ilegales" pero te los marca legales cuando le haces click al triangulo otra vez es un bug visual y la verdad no estas modificando nada asi que no te preocupes por eso xD

  5. 33 minutes ago, Sabresite said:

    Those XX should be fixed per WC in the distribution. The rest of the numbers are unique and tracked. This was discovered from Movie Arceus where certain codes matched specified sets and WCs, and only half of those sets had shiny Arceus on it lol.

    Sorry I didn't understand. but that has something to do with PID/EC ? D;

  6. On 30/3/2017 at 1:48 PM, theSLAYER said:

    It seems like you misunderstand how the tag works.

    Sapporo Vulpix can have KOR tag when received on Korean languaged save file.

    Yeah but technically this is NOT the Sapporo Vulpix. It's a Korean-only one that looks like the Sapporo Vulpix xD

     

    I do understand how tag works <3

  7. I hope you ppl can help me to confirm something about breeding in Sun/Moon;

    Same Species:

    HA-male + female(no HA) = chance to get HA?

     

    Different Species:

    HA-male + female(no HA) = female species with HA (?

    HA-male + HA-female = female species with HA (?

    male(no HA) + HA-female = female species with HA (?

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