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Dio_Vento

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Everything posted by Dio_Vento

  1. The icon is cached in your 3DS, not sure how to remove it from cache so you get the new icon. Thankfully, the icon doesn't impact your enjoyment of the game!
  2. Thank you for the compliment. Currently, Drayano's hacks are the most well-known difficulty mods. I haven't developed anything else, but if you check the bottom of this thread's OP you'll be pleasantly surprised by my next project. They're blue in Star Sapphire, dark red in Rutile Ruby. If you're not seeing the blue outfits in Star Sapphire, you installed the hack incorrectly.
  3. Uninstall the game from Data Management and reinstall. If that doesn't help you might be boned, I know deleting your save from a save manager makes the game unbootable (says so in the OP)
  4. Decrypt and extract your ROM (whether it's a .cia or .3ds), copy the contents of the exe folder in the distribution pack over the contents of the exe folder you extracted, do the same for the contents of romfs and the extracted romfs folder. Rebuild and run. Google is your friend for rebuilding 3DS or CIA files. Uninstall any OR/AS updates on your system before playing. There's Youtube videos of people who hacked altered models into their games that look like Shadow Lugia etc. They're just skins, but some people actually think they're a new mechanic... :bidoof:
  5. You installed the rom wrong. You either A: Are running the game with HANS and didn't follow the instructions (redownload the distribution pack and copy the /hanspack/hans/rruby.code or /hanspack/hans/ssapphire.code file to the SD:/hans folder) B: Are running the game as a CIA or .3ds rom and have the game updates installed (uninstall the game updates) C: Are running the game as a CIA or .3ds rom and compiled it wrong, didn't include the code.bin (recompile your .3ds or .cia) Please keep this discussion to another thread as it is completely unrelated to Rutile Ruby/Star Sapphire. Thank you very much for the compliment. I'll look into your patchers and if they work simply I'll add them to the OP as the way to create .3ds or .cia installs of the game. I sent you a PM about banner editing, if I officially support .cia creation again I'd love to have an updated banner.
  6. Does your patcher include code.bin? If it is incapable of including those, please don't distribute Rutile Ruby or Star Sapphire. Many important changes are in the code.bin.
  7. 679 Build Encounter List. Rather than make every Evolution state available, I've simply spread species around that you can evolve and breed. For example, instead of making Fletchling, Fletchinder, and Talonflame all catchable somewhere, I simply made Fletchling available on Route 104 North.
  8. Nothing will "happen", although the pokemon caught in 679 Build won't be "legal" and probably won't be usable online. You need to back up your save using jksv or svdt, then build a new .cia for Star Sapphire and restore. Alternatively, use the HANS method to run 2.0 over your 1.3 CIA, this doesn't require any save backup.
  9. Big update today. Everyone asking for a 721 build of the game, the new 679 build is as close as you're gonna get: something just doesn't sit right with me as far as throwing starters and legendaries into random patches of grass.
  10. Unfortunately, it is not currently possible to do that in PK3DS. In your case, I would suggest modifying your save in PKHeX and setting yourself as the Pokémon's original trainer.
  11. I had been working on ApeX and AbYss versions, but burned out on the project because I just don't like Kalos. I might pick it up in my spare time, I am approximately 16% complete on editing trainers. Don't expect anything soon.
  12. There's a video tutorial on repackaging for HANS in my OP, the procedure is mostly the same although you don't want to trim out the first 1000 lines of ROMFS. Read my Gateway instructions in the OP, I don't know of any video tutorials for rebuilding a .3ds or .cia file.
  13. I was hoping to do something for Tutor and Egg Moves, but sadly I couldn't find a good way to implement them without manually editing every single one into something's movepool. The workaround I suppose is to either trade your Swampert into your main game to visit the Tutor or use PKHeX on your save to edit the move into its moveset.
  14. You cannot use ROM hacks with a Sky 3DS even if you follow the detailed instructions in the original post on how to compile a .3ds file. However, you can use your Sky 3DS as a copy of Cubic Ninja and get Ninjhax running on 10.6.
  15. SPECIAL ANNOUNCEMENT! I will begin work on Umbra Moon and Nova Sun (Names subject to change) immediately after beating Sun/Moon this holiday season. The hacks will feature difficulty adjustments and reworked battles similar to Rutile Ruby/Star Sapphire, with a focus again being on keeping everything legal for online use while providing easier access to competitive items, EV training, Egg hatching, and a challenging single-player campaign.
  16. Hey everyone having problems with Braindump giving you a .cxi file: the video description of my HANS tutorial now includes a link to Braindump v0.0.1 which should function as the one in the video.
  17. Try using an older version of Braindump. You're supposed to get a folder containing a *.romfs file, not a CXI.
  18. Nope, because it's not running the 1.4 patch. You can still trade and battle locally and if you're using the HANS method you can just boot the game normally (as Alpha Sapphire) to trade or battle online. This will also load version 1.4 of Alpha Sapphire if you have it installed. I have no plans to release a version with the 1.4 patch installed, since those methods don't work over HANS anyway. If you're building a CIA or .3DS file, there might be a way to do it yourself but I don't plan to release anything like that. HANS skips loading of downloaded patches, so you don't have to uninstall the patch if you're using that method. Only Gateway/CFW (.3DS/.CIA) installations need the patch manually uninstalled. Try redownloading the ROM extraction pack (and don't run it from the zipped folder if you're doing so)
  19. VERSION 1.3 RELEASED Features some bug fixes and the addition of the first of three trainers to the Hall of Fame. You can get the Eon Ticket through Streetpass. :^) Wild Abra and Kadabra have a high chance of holding it. Try using a Compound Eyes Thief Pokémon. The best way to farm items from wild Pokémon is to have a fainted Compound Eyes Pokémon in Slot 1 of your party, and a Frisk Pokémon with Thief in slot 2, allowing you to get the increased item hold rate from Compound Eyes but still Frisk and steal the item on the first turn. It should work with the CIA, but I haven't tested it. If you can install CIAs though, you could just patch the CIA as Star Sapphire/Rutile Ruby before installing it.
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