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BlueBraviary

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Everything posted by BlueBraviary

  1. Um, why is it saying the zip has a malware in it? THe PC zip. I doubt I can use the NDS zip, it's not a 3DS file.
  2. Oh, ok. So, if I put the activator on, the tickets will be waiting, after using the injector? I'm also mad...all that stuff with the other save file, and now, besides Decrypt9 being no help becuase it's not wanting to inject again, the stupid save corrupted. I'd beat the E4 but lost all the pokes I had Next time I back it up.
  3. Is there a way to get the event tickets working? I have a save in which I put said tickets in the bag but the lady at Lilycove isn't noticing.
  4. Why would Decrypt9 not inject a save when I'm doing everything right and it says the injection was a success? I tried opening the game, saving, then going into Decrypt9. And I tried dumping the save to edit and re-inject instead of a new copy of the save, but when I do that, the emulator refuses to load the extracted file, even when the rom is loaded and it's on the 64b setting. It worked when I injected the same originally, so why is refusing to inject the fixed save???
  5. edit: I had to load the ROM, THEN the save. I had to try renaming it a couple times, but it worked. Yay.
  6. No good, the emulator just says unsupported file type. And I have the 128 box checked. What's wrong? Edit: I edited it, can you put it back to 64b? MIght be easier. But why isn't VBA supporting it? gbavc.sav
  7. Here's the save, sorry for the double post. gbavc.sav
  8. Ill upload after work. The emulator will not open it so that won't work
  9. How do I get my file edited when neither this or any of the other editors will open it? It's 64kb instead of 128 so A-Save won't work. And no one seems to know how to make AGBAsave9 work on my Luma 3ds. Can anyone here help? Pkhex won't open it either and pokegen won't work on gen 3. Help please! And Visualboy won't detect the file to open it.
  10. Is the Mew now available as a WC6 or 7 file now that we have bank? If not, I hope someone uploads it after exporting from gen 1.
  11. Now I gotta wonder if that magikarp event will end up on some NA consoles too...people always end up telling North America people how to get codes for themselves.
  12. I figured it out. I wish it would work on JKSM but at least this one works. Thanks.
  13. edit: nevermind, figured out restoring.
  14. I downloaded the file I needed for my SD card to make gen 1 editing work,and it's there at the root. But I still get a yellow screen when I try to save RBY with JSKM. What's the problem?
  15. Ah. But Kaphotics can eventually get pkhex to interpret the code?
  16. In the 11.2 or whatever it is Homebrew, the workaround for extracting saves is selecting Bank with your cartridge in. If you select the game title it won't work.
  17. I wish we weren't always the last to get events like this. (US that is). But, I'll experiment with injecting the wondercard file once it's available.
  18. So, once I get my cartridges and get the save extracted, there are a few things PKHex can do already? Mystery gift is good. I can get Mangearna after Japan's or Europe's is dumped. Are there any Pokemon currently able to be genned? Will JKSM let me extract the save even though bank doesn't have the Sun/Moon update yet?
  19. Are the villain Pokémon serial codes?
  20. I think we have them now. How do I access the servers and wondercards? Do I need a custom firmware or can homebrew launcher do it, ect?
  21. I'm using G-Zip and Z-opener. Should I try WInrar?
  22. I'm not seeing it. I'm not sure I got the whole package. I'm getting an error that it's corrupted and the whole thing couldn't be opened. Another program said the same thing. Could you maybe send me the file in PM?
  23. edit: Nevermind, I see Arceus there. Garchomp isn't there though? I saw the wondercard text on the previous page, but the WC6 file isn't in any of the event files.
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