Jump to content

ShaKage

Member
  • Posts

    36
  • Joined

  • Last visited

Everything posted by ShaKage

  1. I think it was the personal editor that caused re-building issues. Works fine now
  2. Personal editor is broken in the latest commit. Trying to randomize anything crashes it straight up. @Kaphotics edit: trying to repack after editing crashes the pk3ds for Pokemon X.
  3. Ah ok. Another question.. well rather something I noticed. When you randoize move types/category, and then randomize the level up moves - EVEN with 50% STAB, the pokemon hardly gets any stab move. I am not a programmer so I am not sure how that randomization works, but maybe you could work on that a little better? For example, IF Gengar is randomized to Grass type and the move Fly is a grass type move, so maybe make it possible for gengar to know that move by that 50% STAB chance. I have randomized TONS of times, and pokemon hardly learn any STAB moves.
  4. Oh, I have seen people use it properly. Could you at least make the starters editable and work. I am not bothered by gift pokemons and each gen pokemon. Whats the exact cause for the crash now?
  5. I can confirm. Changing starters crash the game. Using the latest download on the first page crashes the game at catching tutorial. Could you fix that please ? edit: I am sorry. My internet is playing up. Page didnt load. Coudnt see my post already being posted.
  6. I can confirm. Changing starters crash the game. Using the latest download on the first page crashes the game at catching tutorial
  7. Can confirm. Changing starters makes the game crash right at the start.
  8. @Dio_Vento Rutile Ruby nuzlocke will start tomorrow instead of Star Sapphire Cuz I dont wanna continue that after a month. Also, Star Sapphire without commentary will carry on on my second channel
  9. I have reported that before. Randomizing trainer class makes the game freeze at certain points. I guess Kaphotics cant figure out the issue.
  10. As you can see, there is no mega evolution or primal evolution sign. All he did was, change the ability of the pokemon to Illusion and have Jirachi at the last spot of his team. That way when Primal groudon Evolved, it still showed Jirachi's sprite.
  11. The size of those files are not broken either. Size before and after the randomizing is the same.
  12. Hi. I want to request 4 features 1: First of all, the Pokemon Listing by Pokedex Number. (maybe let people choose if they want by pokedex number or alphabetical order). 2: All ITEMS, like it used to be in pokesav. All items by category, such as key, medicine etc. 3: When a pokemon is initially loaded without any move, maybe load 2-3 of moves that into its moveset that it can learn normally (relates to 4) 4: Make A LEGIT mode, so if a pokemon knows a move that it shoudnt learn, automatically replace it with a random move that it normally learns. Make a "LEGAL ONLY" mode option? Which will allow people to make legal only pokemons and that way the illegal moves get automatically replaced. These are features that will help me out a lot but obviously not completely necessary. Just makes things easier.
  13. In terms of size of the file, it seems all fine. Also the CTR checks all pass. Still the problem is reproduced with both OR and AS.
  14. After further testing, yet again I can confirm that randomizing trainer class crashes the game at certain points. Namely: Team Aqua/Magma double battle at Meteor Falls, Team Aqua/Magma double battle at Southern Island, Team Aqua/Magma SINGLE battle at Weather Instituite, Team Aqua/Magma Single Battle at Mt Pyre. At that point after Mt Pyre, I just wasnt bothered testing any further. I know you said double battles are untouched when randomizing trainer class, but why does it crash the game at those battles? @Kaphotics
  15. I do have the latest version. Tried your latest compiled version and compiled one myself aswell. Mind you, its not just double battles that crash. There is a single battle in Weather Instituite against Team Aqua/Magma, and another single battle at Mt Pyre that also crashes the game. I used savedatafiler to dump the save and restore it on another rom where everything but trainer class was randomized and the game didnt crash at those points. Its definetely something to do with randomizing trainer class.
  16. I thought the issue with trainer class was fixed? Randomizing trainer class still crashes the game in ORAS. The first double battle against team aqua/magma crashes. Second double battle against team aqua/magma crashes alongside steven. Another team aqua/magma battle crashes in the weather instituite. battle against team aqua/magma crashes in mt pyre. seems to be a trend..
  17. Already fixed in the latest commit
  18. I have no idea lol. I dont look into the source code. I only compile and test the latest commit. But since you can see a difference in size, that is probably the cause.
  19. After further testing, I can confirm that Randomizing Attacks(moves types/category), Egg moves, Learning moves(level up moves) etc, crashes the game in Pokemon X/Y. Although the CTR check shows that the rom itself is fine after re-building, the game still crashes. Maybe a problem with X/Y games itself when changing those things? Or the randomizer screws something up? Randomizing EVERYTHING works great in ORAS. No problem with ORAS.
  20. As the title says. When clicking the "fill pokedex" it crashes pkhex. Didnt use to do it on older versions. but now I dont have older versions.
  21. Ya Team Magma/Aqua battle crashes at some point. (Weather institution, mt pyre) and a lot of other battles too. Specially double battles. Oh and the battle with Steven at Southern Island also crashes when you do double battles. For some reason my error reports are completely being ignored so whatever.
×
×
  • Create New...