Thank you Rei ^^. Now im trying to use Kalm´s cap in Brendan. I have exported Kalm´s cap OBJ to Cinema4D and adjust the height cause Kalm is taller. My new problem is when i try to import "edited cap" OBJ file with Ohana3DS it says: "your OBJ file does not have normals". In Cinema4D in the functions menu there is an Align normals option (u-a). I used it before saving but edited OBJ still does not work . Thank you for your patient and sorry for my bad english.
Edit:
Lol, I managed to get it work:
https://www.dropbox.com/s/425gotzidmiqtap/Captura%20de%20pantalla%202015-01-08%2010.33.58.png?dl=0
https://www.dropbox.com/s/w84wwewi2gutoi8/Captura%20de%20pantalla%202015-01-08%2010.33.50.png?dl=0
I dont know if it will work when i repack the rom. And I have not idea what to do with textures