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DragonNight

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About DragonNight

  • Birthday 01/01/1995
  1. Run MKDS Course Modifier File > New > NSBMD Select the .obj file, at same time will be prompted a window to save in .nsbmd format.
  2. Can someone explain why flags doesn't works here? Map: 34 - Route 30 Script 11 Fanfare 1500 Lockall Faceplayer Checkflag 310 -- check flag value and store it in Last Result CheckLR 1 func_4 -- case be 'false or 1' (I believe) func_4 will be called Message 4 -- I’m not a Trainer. But if you look one in the eyes, prepare to battle. WaitButton CloseMsgOnKeyPress Releaseall End I've changed this script for test, below the func_4 Message 0 -- Go, RATTATA! Tackle! WaitButton CloseMsgOnKeyPress Setflag 310 -- set the flag Releaseall End What I've done here was if flag 310 is not checked or set value 1 the function 4 will be called and the message 0 will be showed. When the script is runned again, the checkflag must put 0 (or a diferente value I believe) in LR and the function must not be executed, instead the message 4 will appear. But when I talk to girl, she only says "Go, RATTATA! Tackle!" like if the flag isn't be setted in function 4: Someone here can show me a light how flags works in the right way?
  3. Hi, I'm using this tool to hack Heart Gold and I had made some changes in Cherrygrove City (map17_12c): But when I save the rom this bug happens: The textures keep moving. Could anyone here say how can I solve this problem?
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