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foshu

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Everything posted by foshu

  1. In case anyone is having connection errors with the save editor, trying pinging 3dsse.cybergadget.net If you're timing out you might want to try using a proxy/vpn if your connection can't make all the hops.
  2. To add to what Drayano said, BWSE also works perfectly with BW2.
  3. It would only take a few simple edits. I haven't done it because I'm too busy, and I assumed someone else would want to do it, haha.
  4. Would these pokemon have stat/movepool changes to be balanced? Personally, I'm against doing such changes, but I would understand if you'd think it would be necessary.
  5. Actually, it wasn't damaged per se. I don't know why I didn't spot it earlier, but I when I went to compress the files into a narc, I was storing the filenames. Apparently the game didn't care, but now I make sure to not let it happen again. In short, my new narc does work with your tool. Also, I figured this out a while ago, just wanted to give you the heads up.
  6. a082, I think. http://piratepad.net/pokemon-black-2-white-2
  7. Someone correct me if I'm wrong, but I think you'll need to expand the size of the file you're trying to change. In this case, it needs to be the tiles (NCGR?). Open up that file in a hex editor and add in a lot of 00's at the end. That's how I did it anyway, but there may be a more 'elegant' solution.
  8. Any idea why my already edited (hex edited) narc crashes BWWE? I think it might be just mine, since the program seems to work fine on a clean narc. My edited narc works fine in game, so I don't really know what's up. http://www.mediafire.com/?m55vxbbpac885i9 ************** Exception Text ************** System.ArgumentOutOfRangeException: InvalidArgument=Value of '2047' is not valid for 'SelectedIndex'. Parameter name: SelectedIndex at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at BWWE.Form1.ReadData() at BWWE.Form1.comboBox_MapID_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at BWWE.Form1.comboBox_B2W2_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m) at System.Windows.Forms.ComboBox.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Also, Kazo, you think you could include the static sprites for Pokemon in BWSE?
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