Any idea why my already edited (hex edited) narc crashes BWWE? I think it might be just mine, since the program seems to work fine on a clean narc.
My edited narc works fine in game, so I don't really know what's up.
http://www.mediafire.com/?m55vxbbpac885i9
************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '2047' is not valid for 'SelectedIndex'.
Parameter name: SelectedIndex
at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
at BWWE.Form1.ReadData()
at BWWE.Form1.comboBox_MapID_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
at BWWE.Form1.comboBox_B2W2_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ComboBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Also, Kazo, you think you could include the static sprites for Pokemon in BWSE?