Jump to content

scarfaceguns

Member
  • Posts

    42
  • Joined

  • Last visited

Everything posted by scarfaceguns

  1. Here's my contribution to the Korean shiny Xerneas wondercard for ORAS. Enjoy Edit: sorry didn't read the rules before submitting. Received via Wi-Fi by serial (reusable code) Source Game: Omega Ruby (Korean) Console: Imported Korean Console
  2. You will need to get a DS flashcard or another DS backup adapter if you wish to backup and restore those 2 games, the cheapest method would be to buy a standard r4 flashcard though but otherwise you can get an r4i save dongle which seems to work perfectly on the latest update, i've always ordered from gamekool and had no problems before and the delivery seems to be fast too.
  3. Just wondering but theres no way to edit legitimate purchased .cia with this correct? was thinking of converting my eshop purchased Pokemon AS into a .cia format and then into .3ds for editing and revert it back to its original file format afterwards.
  4. For those running 9.2 fw or under you could set up an emunand and use rxtools to play all your retail games and stuff online on the latest firmware while using sysnand to do your injection/exploits.
  5. If you have a N3DS on 9.2 fw or below it's possible to reinject modified saves back onto the game
  6. Clearly he was talking about updating from the game, hence saying he can't play at all and not going from the system online update.
  7. there's currently no way to send the modified save back onto the original game, only gateway users can take advantage of modified saves unless you own a cyber gadget dongle along with Japanese copies of the game and console.
  8. Well i cant seem to find anything on google or anywhere else for that matter about whether anyone else has tried this, but i just happen to have a copy of Monster hunter 4 and a Save dongle so if you dont mind me asking for you to upload your save file here or pm me i can test it myself and see if it works for you, but im not 100% certain if a digital save will work on a retail game.
  9. If your trying to do it with a pokemon or animal crossing game this won't be possible, other then those games im not sure myself if it will definitely work but usually the save needs to match the same size thats on the retail cart so as long as thats correct it should be fine
  10. I think i do remember seeing you say something like that but since a save has just now been 100% decrypted i had my hopes up for a just a homebrew method on a hacked 3ds to be able to decrypt and whatnot but it seems i was wrong however. Also i have been thinking about modifying a 3DS for a while for other purposes included so forgive me if this isn't allowed to be asked but where would all this detailed information be found in order to hack a 4.5 3DS? things like required tools and hardware etc.
  11. Just curious but if someone was to upload their own pokemon X/Y save and send it to someone who owns a modded 3ds that can decrypt their own save be able to decrypt it and modify and be able to send it back without issues? I am aware retail carts have their saves locked to its desired cart but i am curious if its possible now.. or if we would have to wait to crack that save lock first if at all possible. I could see something similar to powersave happening as a paid service that could really make a lot of money off of ppl IF there is any plans to make it all public.
  12. Similar issue here, i did everything specifically as said in the tutorial but when i go to remove the header i get the program asking me to load 0x3000 or 0x82000 no matter what i choose to load i see a bunch of bad eggs and japanese characters in the box name. Are we suppose to use the item modifier code for box 1 or just the code that only changes slot 1's item to x999? This also means its only possible to load upon making a new save file from the tutorial in the future correct?
  13. That would probably be because Mew's ID and/or SID is not matching yours.
  14. People have asked about this before but he refused to give any information but even if we had the information they are after it wont do us any good with the encryption.
  15. I'm not sure what you even think you can do with your SID but as for iv calculating, at this point the only way to check iv's is to hatch the egg and start a battle with someone, with levels locked to level 50 you can then use an iv calculator.
  16. Make sure you have .net framework updated or try running as administrator, right click > run as admin.
  17. Nintendo has encrypted the trade communication packets so there won't be any progress for a very long time until its decrypted.
  18. This has been something people have been asking about for years now... and now we can finally easily edit our saves without the need of using codes, works very well and i appreciate taking your time and effort to create an editing tool for something thats now pretty old yet still enjoyable!
  19. especially when i have seen quite a few people having trouble using that program myself included, despite been able to make a virtual router on my own and use kazo's .pkx check/dump program just fine.
  20. well i figured it would be more useful for the developers if it were to save logs of all the pokemon data such as moves and abilities etc (just a suggestion), also it doesn't matter what the file type is when most of the people using the program won't need the files, and one last thing, will this work in regular p2p trades? it would be more useful if it does, at least then we can check iv's and what not without trading away our pokemon.
  21. I would be willing to use it if you can also make it save a log file if possible and it checks for pokemon data constantly rather then just one at a time (if it doesn't already do that) but im sure it will be very helpful as well if it automatically dumps .pkx files that it finds.
  22. does this mean its impossible for an exploit through wonder trade?
×
×
  • Create New...