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Posts posted by evandixon
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Hello Code Geass.
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Hello, welcome in.
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FYI, if you use a hex editor to add 256 kb of nothing but FF to your save, the program will probably work. I'm not sure what the deal is with Rudolph's tools, but even if they do dump the full 512 kb for Platinum saves, that is what they put in there, and Pokesav can edit files made like that.
I haven't tested it, but this might work.
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May be I need to PM one (I'm a little hesitant to for some reason).
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I honestly think it dosen't matter, although it is probebly saving in UTF8, not UTF16.
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I personally think we need to overcome the obstacle of whether or not we'll recieve the badge before adding complications with name color =/ We aren't starving artists ( :tongue: ) we're simply trying to make this forum a better place, is all. :]
But, since we have breached the topic of username color; a nice grey would be cool #3A3A3A ...Or a steel? #2D3136 And I really like this purple #7C4C9E
When we come up with a color, we need to make sure it isn't too similer to the existing colors.
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whould you mind posting a sample of the colour? (im to lazy to go check)
It is difficult.
I'm going to write a program to do it soon because of that.
I have attached a ZIP pach with 3 HTML files. Open each file in a browser to see the color.
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"#D2691E" is too close to Developer/Game Save Researcher.
"#50C878" is too close to SuperMod.
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Are you guys forgetting that Wraith is a Mod? :tongue: And Greencat suggested that I make this thread in the first place...
So my thoughts are that while it seems there hasn't been "higher up" activity here, it is lurking under the shadows.
Wraith really is a ghost. The post just appeared out of nowhere!
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1. What language are you using?
2. What are the two letters being displayed?
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I posted in the User Ranks thread with a link, now at least a moderator will see it.
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Going astray from the moderator question (even though I'd love to be one...), I am making sure that someone has seen this thread, about a new badge:
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...has an admin even glanced at this thread?
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I don't believe this date.
I have seen the following dates:
10/15/09
12/X/09 - I don't remember exactly what X was.
9/1/09
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@Narwhal: There is nothing wrong with the sig, just its location.
Try moving it to the top without the center align.
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Sigh, I guess that no one likes it, because everyone is ignoring it......
Please rate this one (6/28/2009 [8:20 CNT Update]): -
Hm, that's a neat idea. How about an ARDS code --> PKM file converter? Or the same idea for Wonder Card files?
May be when this is released, it could be installed in such a way that you can right-click on a PKM file and select "Convert to ARDS Code", and something similer for xml files (may be it can save it as XML, just with the extension "*.ards")
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On Beta 0.6:
-Platinum worked, as far as reading
-Diamond didn't, it didn't read anything about it (Pokedex, etc.)
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... although I'm already satisfied with my in-game team.
Same here: (In no particular order)
[sprite]282[/sprite][sprite]448[/sprite][sprite]405[/sprite][sprite]398[/sprite][sprite]395[/sprite][sprite]423[/sprite]
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I really know nothing about a Fire Card, but I think I read online that the Save File cannot be backed up via the USB connection.
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Is what you are asking: how to make it change form "Pok?mon" to "Pokémon"?
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This should be in the RAM Editing forum.
You can download the data from the CD at:
http://projectpokemon.org/forums/showthread.php?t=2783
If that dosen't work, PM me, because I have 3 discs (One of them has different Files than what Soldjermon provided)
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What do you need help with, exactly?
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Badges: Yes
Roaming Pokemon: Yes, but not too easy
Team Galactic Events: If it is supported, then I haven't seen it
Elite Four: Hall of Fame Debut Edit, I haven't seen a direct way to edit that.
I recommend Editing youself some very high level Pokemon, so you can do it yourself.
NDS Save File Converter [v2.5: Updated 7/24/2011]
in Saves - Tools
Posted · Edited by evandixon
A special bonus to all members of Project Pokemon: You all get a small preview of the NDS Save File Converter v2.5, that can convert between the following formats:
•Action Replay DSi
•Action Replay DS MAX
•Action Replay Media Edition
•Acekard 2
•Acekard RPG
•AKAIO
•EZ Flash V
•RAW Format
•CycloDS
•EGDE
•M3 Simply
•NinjaDS
•R4
•Supercard CF
•Supercard DSONE
•Supercard SD
•Top Toy DS
•M3 DS Real
•G6 DS Real
•DeSmuMe
Minimum System Requirements:
-.Net Framwork 2.0
-Windows (Vista or 7 prefered, XP may or may not work)
Screenshot(s):
Credits:
-evandixon, for making this tool
-Matt140 for making the ARDSi/Media Edition convertion code, without which, I could not have the kind of ARDS MAX support I have now
-Shuny at http://www.shunyweb.info/ for having the original save converter that inspired me to make this tool
Official Site and Download
Changelog:
v2.5
-Added simple batch conversion (advanced options possibly comming soon)
-Added plugin function, so 3rd party developers can add their own save file formats
-Lots of internal changes
v2.1 Beta: -Remembers Open/Save dialog locations separately (unfortunately, only for the current session)
-Improved stability of reading game names of multi-save save files (ex Mario.1.sav, Other Game Name.7.sav)
v2.0 Beta: Rewrote program to be more efficient, and hopefully faster; added new look; added new supported features for save formats: save formats are no longer limited to one or all sizes, a range is now supported. Example: the M3i Zero use a RAW 512KB save file, but some games need a 1MB save file. If you find any errors in suppoted save formats, please report them to admin@uniquegeeks.net. GBA Save conversion comming soon, If you wish to speed the process of GBA Conversion, email your GBA Save files to admin@unquegeeks.net
v1.9: Added beta Action Replay DS MAX file support, and ability to save game names if there is an NDS ROM with the same filename as the save, and ability to send me the game names to go in a future database
v1.8 Delta: Fixed a small bug
v1.8 Gamma: Because I forgot to add a crucial file in the beta, and because I have been slightly modifing it, here is a new version.
v1.8 Beta: Because of so many problems in 1.8 Alpha that are fixed in the Beta, the feature described in Alpha's changelog is being postponed.
v1.8 Alpha: Allowed size change of any format (very helpful for Action Replay saves); Started Working on a system to automatically load the Game name if a rom with the same name exists in the same directory. This feature will be visible during the Beta version.
v1.7: Added RAW 1MB support
v1.6.1: Fixed crashing when converting from ARDS ME/ARDSi format
v1.6: Major Updates -Removed Plugin system, can no longer create custom plugins to extend functionability, but now works faster. Data folder no longer needed.
-Fixed bug showing conversion complete message twice
-Added beta auto-detect size, as well as 128KB RAW size.
-Added extended support for Action Replay DSi/ME, being able to enter game info (Credit to Matt140 for writing the conversion tool, to evandixon only for packaging it within this program)
V1.5.2: Raw Save to DeSmuME conversion works now.
V1.5.1: Fixed bug in G6 DS Real / M3 DS Real (*.0) support
V1.5: Fixed potentially fatal error, packaged with support for G6 DS Real / M3 DS Real (*.0)
V1.4: Modified program to add save file formats from the list files, AND search the relative dorectory for them. I also packaged support for DeSmuME *.dsv files. Credit to Inferno™ for providing Save File
V1.3 - Many new fixes: Now Easier for others to add on to, it now converts all saves to raw, THEN to the format specified by the user.
It also has separate files containing a list of formats, so I can now control the display order on the form. I also packaged the newest version of the ARDSMEDUC-SAV program.
V1.1 - Only updated bug in program that allows repeated Save Formats
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Download Mirror 1
Another Mirror is attached
Offline NDS Save .zip