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FolkPunkDruid

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  1. Hi, unsure how else to contact the main author of this romhack since I don't have twitter and cannot DM them directly on discord. I found some minor visual bugs. They bother me enough that I'm learning SkyTemple to make a patch for them for myself. I would be happy to provide this patch when complete, but just in case you are (reasonably) wary of implementing a patch from some unknown amateur on the internet, the visual bugs are: - The animated overworld sprites on the crossroads screen (the one that directly leads to spinda's cafe and the dungeon select screen) are animated roughly x2 as fast as on other screens for some reason. As of writing I am unsure how to fix it. - During some screens in the "hand in outlaw" cutscene with Magnezone in the guild, the portrait uses the regular form, not the shiny. The associated dialogue with the ones I have found is "You brought [outlaw] in for arrest!", "This is the bounty on the outlaw's head!", and "Take this item as your reward!". Other screens seem to be normal, but I haven't tested extensively. Since these use the neutral portrait, and the next dialogue AFTER this correctly uses the shiny neutral portrait, perhaps its a case of the scripting referencing the spriteset for the other version of magnezone? Also, I can't help but notice that most of the UI elements that change colour with gender are a neutral black/grey in this romhack, with the exception of the "Top screen - team stats" page. Not necessarily a bug, but the graphic designer in me is bothered by how it doesn't match the rest of the UI, but its a very minor note. Excellent romhack so far! I've been very much enjoying my time with it.
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