Jump to content

lilyhalfawake

New Member
  • Posts

    1
  • Joined

  • Last visited

Everything posted by lilyhalfawake

  1. Greetings Alpha!! I’m a brand new player, this is the first hack I’ve ever downloaded and it’s just fantastic. Thank you so much for sharing your creation with everyone. I have one question right now— may I rename my large body size pokemon? I noticed the game lets allows you to rename any poke as many times as you’d like, through the ‘rename’ option in the menu *as long as* they’re not in 1st or 2nd slot of your team. Naturally then the exception is for large body size like Rayquaza. I can only fit Ray+ 1 other member into my team, which I assume is intended, but as a result I may not access the ‘rename’ option ever for Rayquaza. Is there a way to get around this/a planned fix in future updates? ————-detailed bug reports below! ! sorry for text wall—————— I’ve just beat Darkrai and while playing through I found a handful of what seem to be visual bugs/unintended features, most of which seem like a relatively easy fix. I 100% understand if fixing these aren’t the priority! and none were strictly gamebreaking. But I thought you might like to know from someone who did a fresh playthrough on your newest ver. I can provide screenshots for all of these, let me know if they’d be helpful ! Many apologies if anything I have posted was addressed before, I did skim through all pages of this forum. 1. VISUAL/STORY: Partner is mysteriously named “Baretta” DESC: Throughout the main story, in various cutscenes, my partner (Umbreon)’s name would randomly show up as ‘Baretta’ instead of the name I chose for them. Although technically this doesn’t impact gameplay it definitely bugged me the most haha. The locations I have documented this are as follows: - Luminous Spring (first time visiting): e.g. “Baretta: Why can’t I evolve?” “Baretta: Distortion?” “Baretta: What?! [leader] too?!” - Sharpedo Rock (talking to grovyle and afterward): e.g. “Baretta: Well…I wonder too.” “Baretta: Maybe it was because [leader] stood by me.” “Baretta: B-but..!” - Sadly I am not sure if this is the extensive list, but I am a pretty close reader. 2.. VISUAL: Double of NPC Chatot at guild DESC: During the part of main story where Chatot is announcing guild members chosen for the expedition, his sprite duplicates on screen. 1 Chatot behaves correctly like how he would in the story with the animations (turning to talk, etc) while 1 Chatot is static and just stands there (just like he would on a typical guild day). This ‘extra’ static Chatot also persists into the later part of the cutscene where Chatot is not supposed to be on the screen. This continues till that cutscene ends. Aside from this section, no issues with how Chatot behaves during the rest of the game. EXACT LOCATION: The exact line in the story this starts is “Chatot: The chosen members are written on this memo.” 2. VISUAL: Not tied up by Dusknoir DESC: During the part of main story where you, Grovyle and partner are tied up to pillars by Dusknoir. Grovyle and partner are correctly tied up with just their heads peeking over the rope. But leader appears as their normal sprite would, their entire body is visible in front of the rope and it looks a bit silly. This persists into later parts of the cutscene such as when the sableye strike, the sprite will turn sideways and the whole body will still be visible. EXACT LOCATION: The exact line in the story this starts is “Speech bubble: Humph!” 3. TYPOS I noticed! - ”About Hidden Highand…” ( Should be About Hidden Highland, missing an L, when you go to Porygon2 hidden highland menu) - “We’ve set up a Kangaskhan Rock and Drifblim’s Gondola…” (Should be Porygon2, this line is said by Breloom the first time you are ascending in Shaymin Village) - “Team’s Base” (Should be “Team [Team Name]’s Base”. This is at Sharpedo Rock, when you show the menu.) 4. FREEZE at Shaymin Village (I know others have documented this, wanted to add my own experience) DESC: Game will freeze (audio + visual, no way to escape) no matter what after the opening cutscene in Shaymin Village if you do not select ‘YES’ when prompted to skip the scene beforehand. Important/of note: Disabling daily cutscenes does NOT fix this issue. Tried disable, disable/re enable, etc. Also, I did not have pokes with large body size if that matters. The only thing that fixed it was choosing ‘yes’ when prompted to skip the cutscene. ———————— As a final note, I did everything on Delta simulator for ioS and contrary to some others’ experience I had quite a smooth one so far. Both saving in-game and using save states ran quite well, I experienced some crashes but they were infrequent and likely due to my phone being under stress (low battery, other processes running). I’m playing on Expert mode and my Leader/Partner are Espeon form2 and Umbreon form1 respectively.
×
×
  • Create New...