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jmt0781

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  1. What new Abilities do the Starter pokemon get in different difficulties? Is there a list that I can access?
  2. And what extra features does the "Difficult" difficulty level option offer that are not present in "Vanilla" if any?
  3. If I enable dungeon level scaling, will the quest rewards reflect the difficulty or remain the same as if there was no scaling?
  4. Do the starters learn any good moves that take advantage of their higher Attack/Special Attack? Like, does Mudkip learn any physical water type moves?
  5. When 4.0 comes, how would I replace my current patch with the new one for mobile (Android).
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