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Posts posted by M@T
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There is a software called "Action Replay Code Manager", which is included in the CD-ROM bundled with the AR, and of which main usage is to allow copy-pasting and managing codes directly from the PC.
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This is the form of my rebattle/re-do event codes, but it seems that you don't understant how it works...
This has nothing to do with 44h, 45h values and such.
The goal of the code is to reset one bit that tells the game whether the event is already completed (its value is 1) or not (value = 0).
94000130 FFF30000
B2111880 00000000
DA000000 0000XXXX
D3000000 00000000
D7000000 02000010
A2000010 YYYY0000
D4000000 0000ZZZZ
B211187E 00000000
D7000000 0000XXXX
D2000000 00000000
XXXX = Address of the halfworf where the bit is located (it seems that 1-byte-write and 1-byte-load codes don't always work properly, so I used 2-byte ones)
YYYY = Bitmask used to extract the wanted bit
ZZZZ = Value to add to the halfword to reset the bit. Actually, it'll have to be greater than 0x7FFF in order to substract a value.
Generally, ZZZZ = YYYY + 1.
I'll try and do the code if you want, but I first need a save where the egg is not recieved yet.
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Oops, excuse me, I wrote "8A0" instead of "880", and I forgot a "0".
The correct line is [b2111880 00000000]
Really sorry.
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Replace the line [b2110DC0 00000000] with [b2111880 00000000].
Export codes into a .txt file instead of .xml, open it, replace the line as I told, and add the code(s) manually into the AR.
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Hi,
Saves are the same for every language of the same game.
So JPN Pokesav for HG/SS will work with saves produced by EU HG/SS games (it'll work with FR, ES, IT, DE and KO games too).
The only difference is with the AR codes, but to convert, you have only one line to change and you're done.
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Hey, is there a code for changing your trainer name to Ethan and your Rival to Silver? SS(U). Thank You
Change trainer name to Ethan (L+R):
94000130 FCFF0000
B2111880 00000000
E0000074 00000010
0158012F 0145014C
FFFF0152 00000000
D2000000 00000000
For the rival, as Pokesav doesn't have the option yet, I'll have to figure out the base address first.
Can somebody do an infinite coins (like game corner coins) code?Here you go:
Have 50 000 coins in the Coin Case (L+R):
94000130 FCFF0000
B2111880 00000000
10000094 0000C350
D2000000 00000000
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.::Updated::.
.::Mark the Pokémon in the PC to activate these codes:
.:Change the 86h value (HG/SS specific Pokeballs):
1206F04A 000020XX
1206F04E 000077B0
Valid Pokeball values here are:
01 = Master Ball
02 = Ultra Ball
03 = Great Ball
04 = Poke Ball
05 = Safari Ball
06 = Net Ball
07 = Dive Ball
08 = Nest Ball
09 = Repeat Ball
0A = Timer Ball
0B = Luxury Ball
0C = Premier Ball
0D = Dusk Ball
0E = Heal Ball
0F = Quick Ball
10 = Cherish Ball
11 = Fast Ball
12 = Level Ball
13 = Lure Ball
14 = Heavy Ball
15 = Lovely Ball
16 = Friend Ball
17 = Moon Ball
18 = Compé Ball
19 = Park Ball
Uh ?
Are you sure of that ?
Value 0x19 makes my game freeze...
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WTF??? 83h IS used???
Yes it is, what's the problem ?
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I've already made codes to cheat in 8 Pokéathlon games over 10, but it is on a French forum, so the codes are for French games.
I don't have the time to translate the codes ATM because I have to go to bed, but you can find them here in French, and to convert in US simply replace [b21118A0 00000000] with [b2111880 00000000].
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An event flag is whether an event is already triggered.
A flag is "unchecked" when the event is not done yet, and "checked" when it has been completed.
Or at least I think so, but I'm not a native English speaker.
For example, "Uncheck Johto starter selection Event Flag" would mean "Able to recollect Johto starters" and "Uncheck Latios' Event Flag" would be "Rebattle Latios".
Actually, MACandCHEEZWIZ1, most of the codes you are asking for are already on the forum.
For Platinum, check this thread.
For HG/SS, they are in the threads about HG/SS codes (yes, there are many of those threads).
You can also go and have a look at GBAtemp's Cheat Forum, they collect every cheat code they find on the Internet and compile it into a list (I was surprised to see my codes in their list and my nickname appearing on the contributor's list last time I checked it out :redface:).
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This is not the IV Mod Marking code, but the Wild Pokémon IV Mod one.
Here is the right code:
IV Mod Marking:
1206EE52 000002D6
1206F11E 000046C0
1206F126 000046C0
1206F12C 000046C0
1206F13A 000046C0
1206F140 000046C0
1206F14E 000046C0
1206F154 000046C0
1206F162 000046C0
1206F168 000046C0
1206F176 000046C0
1206F11A 000021XX
1206F130 000020XX
1206F144 000020XX
1206F158 000020XX
1206F16C 000020XX
1206F180 000020XX
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Check my post here (2nd part of the message).
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I made the code, but it is kind of tricky because of the new Pokeball system in HG/SS.
So I made two separate codes: one for the 83h value (D/P/Pt Pokeballs), and the other for 86h (HG/SS specific Pokeballs).
* Use only one at a time. *
.::Mark the Pokémon in the PC to activate these codes:
.:Change the 83h value (D/P/Pt Pokeballs):
1206F04A 000020XX
1206F04E 000076F0
Valid Pokeball values here are:
01 = Master Ball
02 = Ultra Ball
03 = Great Ball
04 = Poke Ball
05 = Safari Ball
06 = Net Ball
07 = Dive Ball
08 = Nest Ball
09 = Repeat Ball
0A = Timer Ball
0B = Luxury Ball
0C = Premier Ball
0D = Dusk Ball
0E = Heal Ball
0F = Quick Ball
10 = Cherish Ball
.:Change the 86h value (HG/SS specific Pokeballs):
1206F04A 000020XX
1206F04E 000077B0
Valid Pokeball values here are:
01 = Master Ball
02 = Ultra Ball
03 = Great Ball
04 = Poke Ball
05 = Safari Ball
06 = Net Ball
07 = Dive Ball
08 = Nest Ball
09 = Repeat Ball
0A = Timer Ball
0B = Luxury Ball
0C = Premier Ball
0D = Dusk Ball
0E = Heal Ball
0F = Quick Ball
10 = Cherish Ball
11 = Fast Ball
12 = Level Ball
13 = Lure Ball
14 = Heavy Ball
15 = Lovely Ball
16 = Friend Ball
17 = Moon Ball
18 = Compé Ball
A guide can be found here: ~Guide to 44h, 45h, 46h, 47h, 85h, and 86h Values~
Basically, if the Pokémon comes from Diamond, Pearl or Platinum, set 83h to the value of the Pokeball you want in the first list, and 86h to 0 (never use an HG/SS-specific Pokeball in 83h [value > 0x10]).
If it was caught or hatched in HG/SS, set 83h to 0 and 86h to a value from the second list.
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I also made a code to change the ability while marking a Pokémon:
.:Change the ability:
1206F04A 000020XX
1206F04E 00007378
Replace XX with the value of the desired ability in the table below.
Abilities:
- 00 Adaptability 5B Aftermath 6A Air Lock 4C Anger Point 53 Anticipation 6B Arena Trap 47 Bad Dreams 7B Battle Armor 04 Blaze 42 Chlorophyll 22 Clear Body 1D Cloud Nine 0D Color Change 10 Compoundeyes 0E Cute Charm 38 Damp 06 Download 58 Drizzle 02 Drought 46 Dry Skin 57 Early Bird 30 Effect Spore 1B Filter 6F Flame Body 31 Flash Fire 12 Flower Gift 7A Forecast 3B Forewarn 6C Frisk 77 Gluttony 52 Guts 3E Heatproof 55 Honey Gather 76 Huge Power 25 Hustle 37 Hydration 5D Hyper Cutter 34 Ice Body 73 Illuminate 23 Immunity 11 Inner Focus 27 Insomnia 0F Intimidate 16 Iron Fist 59 Keen Eye 33 Klutz 67 Leaf Guard 66 Levitate 1A Lightningrod 1F Limber 07 Liquid Ooze 40 Magic Guard 62 Magma Armor 28 Magnet Pull 2A Marvel Scale 3F Minus 3A Mold Breaker 68 Motor Drive 4E Multitype 79 Natural Cure 1E No Guard 63 Normalize 60 Oblivious 0C Overgrow 41 Own Tempo 14 Pickup 35 Plus 39 Poison Heal 5A Poison Point 26 Pressure 2E Pure Power 4A Quick Feet 5F Rain Dish 2C Reckless 78 Rivalry 4F Rock Head 45 Rough Skin 18 Run Away 32 Sand Stream 2D Sand Veil 08 Scrappy 71 Serene Grace 20 Shadow Tag 17 Shed Skin 3D Shell Armor 4B Shield Dust 13 Simple 56 Skill Link 5C Slow Start 70 Sniper 61 Snow Cloak 51 Snow Warning 75 Solar Power 5E Solid Rock 74 Soundproof 2B Speed Boost 03 Stall 64 Static 09 Steadfast 50 Stench 01 Sticky Hold 3C Storm Drain 72 Sturdy 05 Suction Cups 15 Super Luck 69 Swarm 44 Swift Swim 21 Synchronize 1C Tangled Feet 4D Technician 65 Thick Fat 2F Tinted Lens 6E Torrent 43 Trace 24 Truant 36 Unaware 6D Unburden 54 Vital Spirit 48 Volt Absorb 0A Water Absorb 0B Water Veil 29 White Smoke 49 Wonder Guard 19
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I recommend reading the whole thread if you have no clue what fake/custom GTS servers are, especially starting from here.
If you don't feel courageous enough for that, there are some other topics that can help: GTS Servers and (Valid) Pokemon Creation for Dummies and GTS: website research (support thread).
Instructions for my GTS Server can be found in the post of version 0.2 (the link I gave you in my previous post was for version 0.3, but I didn't repeat the usage of the program).
You set it up the same way as sendpkm, but its purpose is to get .pkm files from the game, not to send them.
It still needs a DNS server, you can find mine here too.
Good luck! :biggrin:
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I made one:
Obtain National Pokédex (Select):
94000130 FFFB0000
B2111880 00000000
200015FF 00000001
D2000000 00000000
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You can also use my fake GTS server, which is able to make .pkm's from every Pokémon it recieves.
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That's not so hard, simply use binary numbers: 1 byte = 8 bits, one for each Gym Leader.
But the new codes will still give 7 badges to the player.
You should specify that it should not be used before having 8 badges in the region.
And again, why [02040EAC] ?
The correct code is [02040EA8]...
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You're welcome.
To know which hex value is related to which stat, I made a table here if you need.
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You must use only one code from the list "Change Pokémon data while marking them".
Try disabling every other code too, to be sure nothing interfers.
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::Rebattle All Kanto Gym Leaders
[Press L=Turn On][Press R=Turn Off]
02040EAC F7FF68E0
94000130 FDFF0000
02040EAC E0002000
D0000000 00000000
94000130 FDFF0000
B2111880 00000000
2000008E 00000000
D2000000 00000000
94000130 FEFF0000
B2111880 00000000
2000008E 000000FF
D2000000 00000000
::Rebattle All Johto Gym Leaders
[Press L=Turn On][Press R=Turn Off]
02040EAC F7FF68E0
94000130 FDFF0000
02040EAC E0002000
D0000000 00000000
94000130 FDFF0000
B2111880 00000000
20000093 00000000
D2000000 00000000
94000130 FEFF0000
B2111880 00000000
20000093 000000FF
D2000000 00000000
Basically, this is the Remove all badges code mixed with Rebattle trainers when you press L, right ?
And Get all badges when you press R.
But why [02040EAC] for the Rebattle trainers code ?
Isn't it [02040EA8] normally ?
And what if the player has not got all the badges when he uses the code with R ?
That may spoil his game...
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Are your ports 80/TCP and 53/USB open in your firewall ?
And are the programs added to the exception list ?
If so, then do the consoles (if using the .exe programs, not the .py) show that something is happening ?
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Are your ports open in the firewall ?
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I made it from a Wonder Card I found at http://pkmdb.webs.com.
[Diamond/Pearl US]
Press L+R to receive Eevee from the green man in any Pokémart:
94000130 FCFF0000
B21C4D28 00000000
B0000004 00000000
0000AA3C EDB88320
E000AA68 00000104
00010001 00000001
5FEF8D69 6A290000
686BA5B9 C001E56F
0D82FB48 92C8C4E9
F9DC157B 0CECF845
CFAB7FD8 573E4CA1
9DB4775F F3A7DDC2
ABFE41B2 EF74469A
4E8BF15B F72E5A84
F177C064 7C0879AF
65214163 B89BED39
299CDDED C5C48FED
A02E1196 6A916DFD
8CEDBA8D FD01CA80
99B0EC82 DD88B214
224B6410 BD48D07E
90EC3C73 5FFDB685
8A2AB0C1 CC1079A3
6C42DE4B 56459EDC
AD2B1C56 6CAC143E
BA8E2402 460E3265
120547FC 282223CF
3EA867CB 7048BC25
09B55A01 9262B3E4
7CFBBD58 06C21BC6
71A5BB7F 97CA1B75
9B399FFD C433D0C7
649B7FC7 71131944
BB91415D F5035FCC
E9A371C4 A75A2D90
BB3CBCF7 00000000
00004000 00000000
00000000 00000000
D2000000 00000000
[Platinum US]
Press L+R to receive Eevee from the green man in any Pokémart:
94000130 FCFF0000
B2101D40 00000000
E000B5D4 00000104
00010001 00000001
5FEF8D69 6A290000
686BA5B9 C001E56F
0D82FB48 92C8C4E9
F9DC157B 0CECF845
CFAB7FD8 573E4CA1
9DB4775F F3A7DDC2
ABFE41B2 EF74469A
4E8BF15B F72E5A84
F177C064 7C0879AF
65214163 B89BED39
299CDDED C5C48FED
A02E1196 6A916DFD
8CEDBA8D FD01CA80
99B0EC82 DD88B214
224B6410 BD48D07E
90EC3C73 5FFDB685
8A2AB0C1 CC1079A3
6C42DE4B 56459EDC
AD2B1C56 6CAC143E
BA8E2402 460E3265
120547FC 282223CF
3EA867CB 7048BC25
09B55A01 9262B3E4
7CFBBD58 06C21BC6
71A5BB7F 97CA1B75
9B399FFD C433D0C7
649B7FC7 71131944
BB91415D F5035FCC
E9A371C4 A75A2D90
BB3CBCF7 00000000
00004000 00000000
00000000 00000000
D2000000 00000000
[HG/SS US]
Press L+R to receive Eevee from the green man in any Pokémart:
94000130 FCFF0000
B2111880 00000000
E0009E4C 00000104
00010001 00000001
5FEF8D69 6A290000
686BA5B9 C001E56F
0D82FB48 92C8C4E9
F9DC157B 0CECF845
CFAB7FD8 573E4CA1
9DB4775F F3A7DDC2
ABFE41B2 EF74469A
4E8BF15B F72E5A84
F177C064 7C0879AF
65214163 B89BED39
299CDDED C5C48FED
A02E1196 6A916DFD
8CEDBA8D FD01CA80
99B0EC82 DD88B214
224B6410 BD48D07E
90EC3C73 5FFDB685
8A2AB0C1 CC1079A3
6C42DE4B 56459EDC
AD2B1C56 6CAC143E
BA8E2402 460E3265
120547FC 282223CF
3EA867CB 7048BC25
09B55A01 9262B3E4
7CFBBD58 06C21BC6
71A5BB7F 97CA1B75
9B399FFD C433D0C7
649B7FC7 71131944
BB91415D F5035FCC
E9A371C4 A75A2D90
BB3CBCF7 00000000
00004000 00000000
00000000 00000000
D2000000 00000000
Pokemon Event Codes
in RAM - NDS Help
Posted
What kind of event do you want, and for which game ?
If you know what event you want, you can pick it up from http://www.pkmdb.com/ or http://pkmdb.webs.com/, then create an AR code with either Pokesav or Pokémon Mystery Gift Editor.
If the only problem is L and R buttons, simply change the activators.