-
Posts
344 -
Joined
-
Last visited
Content Type
Profiles
Pokédex
Portal
Technical Documentation
Pages
Tutorials
Forums
Events
Downloads
Gallery
Blogs
Posts posted by M@T
-
-
Disconnect from the GTS, then reconnect.
-
I don't think so.
AFAIK, it uses SSL and it would be extremely hard to reverse-engineer it.
-
There's nothing wrong with the GTS.
This is because you never connected to the real GTS before using this method ; connect to Nintendo's official GTS once and it should work better afterwards (I don't remember whether it works by simply connecting or if you have to deposit a Pokémon, I think you should deposit a Pokémon then take it back).
-
How come when I try to send all the pkms in a folder, I get an error message after receiving just one pkm? (sorry, this is my firs ttime using this program, i just got rid of sendpkm lol), this only happened to my retail HG but didn't happen on my SS on my flashcart
This is because you never connected to the real GTS before using SendPKM ; connect to Nintendo's official GTS once and it should work better afterwards.
-
What do you want to know exactly?
-
You could try using netstat -a | find ":80" to see if there is really nothing on port 80.
If it gives nothing, then that's OK and the problem is due to something else.
If there is a result, see which program is running with this PID (the last number at the end of the line).
You can use this if on Vista/7 : tasklist /FI "PID eq 6088" (not sure if it works on XP).
-
Is your port 80 used by something else, such as Skype or a webserver?
-
It throws me 404 File not found error from my ip and Error 500 Internal Server Error from proxy...
Well, that means your GTS server is apparently not reacheable from outside your network.
If you did forward your ports properly, then you can ask someone else to try your DNS server (which has to redirect to your public IP) with both GTS and DNS servers running.
hmm... i was under the impression that most routers these days could handle reverse NAT. guess not. good to know, though.That's an annoying problem; that's why I implemented an automatic public/private IP switching in my DNS server, so that when one connects from one's own network, it still works even if NAT loopback is not enabled.
-
I didn't look at all the screenshots, but to see if this is really a NAT loopback problem, try accessing http://[your.public.IP]/pokemondpds/worldexchange/result.asp?pid=0 from your web browser while SendPKM is running on your computer, and see if something happens.
If you want to know what GTS distribution looks like from outside your network, you can use something like a webproxy, e.g. http://www.myphproxy.com/, and go to http://[your.public.IP]/pokemondpds/worldexchange/result.asp?pid=0.
For the DNS though, you'll have to ask someone else to test it for you.
If everything is properly forwarded, there should be no problem.
-
It doesn't work for me.
I can't access my own network from my public IP when I am inside it, it's due to the router blocking NAT loopback and I can't do anything to fix it.
Maybe he has the same problem, that's why I told him to use his local IP instead.
-
Hi,
Are you trying to access your public IP from your own network?
If so, then it is normal that it doesn't work; you must use your local IP if you are inside your own network, and your public one if you are outside.
If you are from a remote network, then try accessing http://[your.public.IP]/pokemondpds/worldexchange/result.asp?pid=0 from your browser while SendPKM is running and see if it gives a random 32-character string.
-
Panda must act as a firewall too, and it blocks Python from binding to a port.
That's the only explanation I see.
-
Okay, so the solution is definitely to connect at least once to the real GTS and it should not happen anymore.
-
As I said several times, the famous BSOD happens when the game has never connected to the real GTS before using SendPKM (HyperGTS, IR-GTS, etc. are all made from SendPKM).
Connect to the real GTS once and it should be fine.
EDIT : Uh, I didn't understand athiri's post properly ; so HyperGTS does not make BSODs whereas IR-GTS does ?
The difference must be located in the return values then.
-
Probably if the creators of the GTS senders worked with the creators of the Wonder Card editors, it would be highly possible.
Lol no, the problem is not WCs, it is that Mystery Gift uses SSL connection.
-
Port forwarding is useless when you do it locally...
-
@ Veridis : deposit your Pokémon to the daycare, the capsule wil be removed.
-
Are you running any IM program (eg. Skype), a webserver (Apache...) or whatever that could use port 80 ?
-
Where is it located ?
The best solution is to create a blank Pokémon with Pokesav or PokeGen where the egg is located, then export it into an AR code.
-
also do you have an abilities mod? i had one and it worked, but i had to wipe my ar recently and lost it
Hi, you can find my ability modifier here.
-
Anyone know if there's a "rename traded pokemon" code for HGSS, like there is for Platinum?
This is one of the first codes I posted here.
It is on this post.
Rename Traded Pokemon:
0204D240 00002000
Anyone got HG code for IV Checking for the USA and EU game?This code is everywhere...
Hold L to View EV, Hold R to View IV
520899C4 F99CF7E6
120899CC 000021A3
120899D8 000021A4
120899E4 000021A5
120899F0 000021A6
120899FC 000021A8
12089A08 000021A9
12089A14 000021A7
D2000000 00000000
94000130 FDFF0000
120899CC 0000210D
120899D8 0000210D
120899E4 0000210E
120899F0 0000210F
120899FC 00002111
12089A08 00002112
12089A14 00002110
D2000000 00000000
94000130 FEFF0000
120899CC 00002146
120899D8 00002146
120899E4 00002147
120899F0 00002148
120899FC 0000214A
12089A08 0000214B
12089A14 00002149
D2000000 00000000
-
I believe this code have several side effects to the game. First it closed off the Ampharos exit on the of the Olivine Lighthouse (which is no big deal). However, Lance had disappeared on me after I defeated Red Gyarados at the Lake of Rage so I can't initiate the Rocket Hideout mission in Mahogany. Could you or anyone help in in solving this problem? This is the only code I've used so far so I'm 99% sure that it's the problem.
Actually it only changes the bit used by Sudowoodo, nothing more.
Did you use another rebattle code ?
If not, then maybe that bit is used by some other events in the game, but it would be really, really strange.
-
Does it matter how early the save was? I have one that has the starter, but has the mystery gift just activated. (Don't ask).
Actually it does matter, I have many save files but they are either too early (e.g. with only the starter), or the Togepi Egg has already been taken.
I need a save which is not too far away from the Egg, because I don't hav the time to re-do everything.
-
Finally, we have a cloning method for HG/SS! M@T, does it matter if you level it up? Can you just let it gain at least 1 experience point?
- The cloning methods were know for a long time,
- and it MUST level up, so that the game does not recognize it.
No because when you clone the Pokémon and you have it in Bill's PC, the one in the Pokéwalker will be released into the wild. Thats why you must trade the clone over to another Pokémon Game.That's the purpose of the level up.
I tested the method I posted, it works.
EDIT: Okay, you edited your post, I see what you meant.
Event Pokemon Distribution on the GTS!
in RAM - NDS Research & Development
Posted
Actually no, read my post above yours.![;)](https://projectpokemon.org/home/uploads/emoticons/wink.png)
It's been a while since the solution to fix the problem has been found.
I made a post about it, but I can't find it.