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M@T

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Posts posted by M@T

  1. You can do some reverse engineering with Pokesav and PokeStock to find the offsets ; modify something on a save file using these programs, then see what changed compared to the original file with an hex editor such as HxD and you'll have the offset.

  2. Online scanners usually don't support UDP scans, because they are a pain to perform.

    If you are sure the port is open in your firewall and properly forwarded, but DS's still can't connect from outside your network, it may be your ISP blocking the port ; you can't do much about that, sadly.

    Oh, and I was wondering ; do HyperGTS' DNS server respond with your local, or your public IP when someone tries to access gamestats2.gs.nintendowifi.net ?

    That could be the source of the problem ; if it gives your local IP to machines connected from the Internet, that can't work.

  3. ... There is a litle probleme... when i enter the *.pcd file whit pokesave in my Diamond sav, the card says that i had get my pokemon... so there is no green man in the shop.. ???

    Can you poste the *.pkm file please ?

    Well, I would recommend you to use Pokémon Mystery Gift Editor ; it worked perfectly for me.

    Use version 1.4.2 for Diamond.

    You may have to modify some things such as the "Corresponding Card Number" and maybe remove ID 62 from the "Used WC IDs".

    I attached the .pkm of my Modest Celebi, but using WonderCards allows you to reset it and get the nature and IVs you want.

    Celebi HVR2011.pkm

    Celebi HVR2011.pkm

  4. Does anyone at least have a version of this program with the text encoding for folders and the text files done correctly? It got corrupted, probably from a download in XP, maybe?

    Mine is corrupted too ; file names look like "âeâLâXâgé+é-é+é¡é¦Ä®ò¬é+ùpêËé¦éÛé¢ëµæ£é+Ägùpé¦éÛé¢éóò¹".

    I'm using Vista with East Asian languages support (I see Japanese characters correctly).

    But the programs work properly, so that's not a real problem.

    Any links to the source?

    The source is private, hence the translation problems.

  5. Well, everytime I tried using 136-byte .pkm files with my own SendPKM, it worked as I described ; that must depend on the program and how it handles too short .pkm files (as far as I remember, mine simply pads it with null bytes).

    That's not a big deal anyway.

  6. Being visible from outside your network is not important as you are doing it locally.

    A way to do the same test inside your network would be interesting though ; maybe the port is filtered by some program (most likely an antivirus if a firewall is not in cause).

    If you have another computer in your network, you can try accessing http://192.168.1.2/pokemondpds/worldexchange/result.asp?pid=0 from it in a web browser ("192.168.1.2" being the IP of the computer on which the GTS server is running) and see if you get a 32-character string.

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