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    Kaphotics

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    BlackShark

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    Masterdragon1990

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    theSLAYER

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Popular Content

Showing content with the highest reputation since 03/12/24 in all areas

  1. The Encryption Constant does not change when moved to Pokémon HOME, that is incorrect. Keep in mind that it's EC mod 100 = 0 when the EC is converted to Decimal. In Hexadecimal, it's EC mod 64 = 0 Either your math was incorrect, or PKSM's was. Also, if you cloned them in Gen 2, and then sent them up, they'd all receive new/different ECs, each with a 1/100 chance to be eligible to evolve to 3-Segment, if you only cloned 1 box, (20 pokemon), then you'd only have a 18.21% chance of finding one that evolves to 3-Segment. If you cloned them AFTER they had already been sent to Bank, then the EC would be identical for the entire box you cloned, so there's no chance for any of them to evolve into 3-Segment. You'd have just copied the exact same set of ECs, all of which already didn't evolve into 3-Segment.
    1 point
  2. 1 point
  3. PL* files were used by the Pokemon Link feature. This feature existed in Gen 6 and was used by Pokemon Bank to distribute gifts to the games. These files can be injected by PKHeX, you can then receive the Pokemon in the start menu of the games. PCD (Pokemon Card) are wondercards from Gen 4, so basically WC files with a different name. While the games could only store up to 3 wondercards, the game could actually have up to 12 gifts waiting to be received from the delivery guy. That's why the PGT (Pokemon Gift) files exist. The PGT data is part of the PCD data. PGF (Pokemon Gift) files are wondercards from Gen 5, also basically WC files with a different name. Starting with Gen 6 it was decided to use WC* for wondercard files. There are WC4 files, which are mostly identical to PCD files. The only difference is that by default the Pokemon data inside the PCD is encrypted while in the WC4 it is decrypted. They are both compatible with PKHeX. You might also have seen some WC*Full files. These are the full data that was sent to the games by the distribution software, it includes the WC* data and some other data that's not relevant for most use cases, like the distribution text that's shown when the card is received.
    1 point
  4. I was able to edit type/category/power/accuracy/PP for moves but that's pretty much all. It looks like the data size is not fixed for each move and pretty hard to understand what each byte means. I.E. Sometimes the type comes right before the category and sometimes there is an extra byte between the type and the category. This probably means if we want to change the move additional effect we need to edit some pointer table too. I would like to know if there is any available and shareable results so that I (and other potential readers) don't need to research everything from the beginning.
    1 point
  5. thanks, fixed on latest commits https://github.com/kwsch/PKHeX/commit/2f08a35a5cd68ca79e2822713e58dfb342c5763e
    1 point
  6. Roaming8b is for roaming Cresselia and Mesprit in BDSP. I have not tested recently, but when I last edited it, Roaming8b works when a BDSP save is loaded. The idea is that for Switch games, cross game save editing of Pokémon is not recommended (and should even be frowned upon), as you’ll break correlations with the HOME tracker. For example, if a mon from SWSH is shifted via HOME into BDSP, then edited in BDSP, chances are it won’t be able to enter back into HOME (and thus cannot return to it’s original game)
    1 point
  7. Is that so. Then I should disable it. Don’t generate SWSH mons in BDSP. Will cause issues relating to HOME tracker. Also, Roaming8B isn’t for Galarian legendaries. It uses Overworld8, but certain stats needs to be fixed/set, like 3 guaranteed IVs.
    1 point
  8. That's not a save file, that's a save state. Save ingame and then open your actual save file (.sav).
    1 point
  9. @Dragazaif you can dump the games RAM while you’re battling the trainer you can use this application to extract the Pokémon.
    1 point
  10. Already fixed on latest commits; https://github.com/kwsch/PKHeX/commit/7122c5c3f5f437c986e1910b825ae36a2e93d876 In the meantime, you can manually create the folder it is forgetting to create. In your case: E:\De Jure\Program Files\PKHeX\pkmdb\ Side note, PKHeX isn't really a "Program Files" level program, moreso a portable app. I don't think it will cause issues being there, but the program does not require any specific administrator permissions to function (reading and writing files isn't a special privilege for PCs).
    1 point
  11. ty, fixed on latest https://github.com/kwsch/PKHeX/commit/7ac5da37b393e78c34da755d34f823bae8d0448f
    1 point
  12. It appears in Slot 1 while a swarm is active. This spread/Pokemon combo doesn't occur without a Pressure/etc lead; without a lead the same spread appears on the next frame, in a different encounter slot
    1 point
  13. Do you have any info regarding the setup (seed) for this encounter? I don't see it in Pokefinder, or a frame where you get a Slot 11 roll for the regular result. Does Hustle/Pressure/Vital Spirit behave differently for Wild Pokemon (not forcing max level for the slot)?
    1 point
  14. Latest commit is also flagging spreads exclusive to Pressure/Hustle/Vital Spirit lead
    1 point
  15. Thanks, fixed on latest commits: Fishing hook check (HG/SS +friendship mechanic): https://github.com/kwsch/PKHeX/commit/819f6009bfa827a64b28ec7078cc82e146d2e2de Honey Tree random level: https://github.com/kwsch/PKHeX/commit/a62e169258ed115b7767407516a85bdb4d7c6b7e
    1 point
  16. This was my Original Team from Explorers, but much more funky.
    1 point
  17. Version 24.3.11+33

    62654 downloads

    An experimental build of PKHeX meant for testing changes since the last stable release, and is not intended for general consumption. This may make certain features inoperable or corrupt your save file. Make backups of your saves before using. Use at your own risk. Looking for where to download PKHeX? Click here!
    1 point
  18. Version 1.5

    1671 downloads

    My Pokémon save file from when I was a kid. You will very enjoy this file ! It also has a lot of ribbon Pokémon I am still working on and will update this file in the future as I am still using this file. This file has a lot of Pokémon from other gene 3 games and has some cool secret bases. Enjoy!!! Note: This file is a great start if you are working on a ribbon challenge or a master dex challenge. Also has some PCNYC Pokemon and Pokemon XD pokemon Note 2: We did use a game shark as kids but there are no bad eggs.
    1 point
  19. Version 1.5

    3668 downloads

    My Pokémon save file from when I was a kid. You will very much enjoy this file ! It also has a lot of ribbon Pokémon on it as well. I am still working on and will update this file in the future as I am still using this file. Enjoy!!! Note: This file is a great start if you are working on a ribbon challenge or a master dex challenge. Has some PCNYC Pokemon and XD pokemon to Note 2: We did use a game shark as kids but there are no bad eggs.
    1 point
    Hello! This is an absolutely wonderful mod! I do have a question, though: how do I recruit the new starters as future teammates (ie gen5-9 starters)? Are they in dungeons?
    1 point
  20. Version 1.0.0

    1458 downloads

    This is a save file I statred as a kid. However over time it became ...a "save file bank"...were I would store pokemon from other games. The game has not been beat and is only at the thrid gym but has not beaten it yet. Yet this save files has a lot of great things. -a good amount of shiny pokemon - All the pokemon from pokemon colosseum - Not all but a good amount of the pokemon you can get from Pokemon XD Gale of Darkness -Lots of Ribbon pokemon ( great for a Ribbion master challenge) - Lots of sercet bases of other players all over the map ( have fun finding them all and battling them) Note: I guessing I used a game shark on this as a kid with a freind...like why is there a level 4 mewtwo on here lol....but It kind of just addeds to the charm of the old save file lol Enjoy !!!
    1 point
  21. Version 1.0.14

    7419 downloads

    A basic reader that can read normal_encount and dai_encount file, that is the file that controls event/promoted raids. To extract such a file from your save, read up on this page. Not much features, and I don't really plan to add much. Besides species, chance, game, tiers, and possibility of shiny (0 is shiny allowed, 2 is forced shiny) what else is there to add, hmm? Note - Refers to no. of attacks. It appears to be the number of moves the mon makes per turn, beyond the Dmax/Gmax move. Note that drop_rewards/bonus_rewards presently not supported properly, and I have no intention for it to be supported properly.
    1 point
  22. I have a "small" contribution. I'm currently digging through Pokemon Battle Revolution, hoping to find an unused wondercard or something like that. Unfortunately I haven't found anything so far and it doesn't look like I will. Anyway I noticed Battle Revolution Items are not in our gallery yet. Though I've seen the English ones somewhere a few year ago (not sure if it was here), but I've never seen the other languages. Well they are just items...but after all they are still wondercards! I dumped them right from the game data (PAL version). They can be found in the menu_shop.fsys file after decompressing it. Included are the following items (I left out the pkm since we already have them all): I would upload them to the gallery as a package only. Pokemon Battle Revolution Items ENG.zip Pokemon Battle Revolution Items FRA.zip Pokemon Battle Revolution Items GER.zip Pokemon Battle Revolution Items ITA.zip Pokemon Battle Revolution Items SPN.zip
    1 point
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