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  1. Here's the relevant line of code that replicates how HOME ingests the ZA entity and updates its contents: https://github.com/kwsch/PKHeX/blob/06c742ac789f31831ab01ed0ec3b62f9fd2847fd/PKHeX.Core/PKM/HOME/GameDataPA9.cs#L129 Size ratings in S/V use the Scale value. In games with separate sizing for height and weigh (like LGPE/E) they use height and weight values. Transferring around in HOME, HOME tries to make things consistent in its own way.
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  2. thanks, fixed on latest commit Slot9a: overqwil defer, ignore hasTracker · kwsch/PKHeX@06c742a
    1 point
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