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  1. So this hack has been out for a few months but I've been putting off on posting it here for a while. But now that I've finished 1.1 with a slew of new features, I decided it was finally time! The goal of Explorers of Fortune was to add extra content and quality of life to Explorers of Sky as possible, while keeping the original's difficulty level and spirit! Sky was always a comfort game for me, so I didn't gel with similar hacks that focused more on difficulty. Thus I set out to create my own take on an expanded Sky, and I ended up very pleasantly surprised with the result! So without further ado... Story and characters: QoL and features: Dungeons: Pokemon: -New additions: -Regional Variants: -Added forms: -Shinies: Misc: -The UI is now gold! -Intimidator's activation odds have been lowered. Screenshots: Credits: Anonymous: Appraise All, Choose Starter, Expand Poke List, Add Experience Share, Add Types, Dungeon Interrupt, Implement Fairy Gummies, Move Shortcuts, Fix Evolution Glitch, Change Evo System, Change Fixed Floor Properties, Change Text Box Background, Externalize Mappa File, Externalize Waza File, Extract Anim Data, Extract Bar Item List, Extract Dungeon Data, Extract Hardcoded Item Lists, Extract Item Code, Extract Move Code, Extract Object Table, Extract SP Code, Provide ATUPX Support End45/Frostbyte: Disable Tips, No Weather Stop, Same Type Partner, Better Enemy Evolution, Move Shortcuts, Compress IQ Data, Edit Extra Pokemon, Extra Space Cipnit: Far Off Pal Overdrive, Partners Trigger Hidden Traps, Reduce Jumpcut Pause Time, Complete Team Control Adex: Pitfall Trap Tweak, Special Actor Name, a TOOOOON of special processes psy_commando: Actor and Level Loader Jawshoeuh: Ivy Cudgel Happylappy, Chesyon, and I, with help from Adex, Hecka, Mond, deltaflare, and Frostbyte: StarterMenuTool Quiz Recreation Waaaaaaaaaaaaaaaaaaaaaaaay too many spriters to list here. check the included sprites/portraits credits document for the full list! Misc credits to Mond, happylappy, and Sergey, who were instrumental in me learning SkyTemple, and without, this hack would not be possible. Download You will need a US rom of Explorers of Sky. Use XDeltaUI to install the patch. Enjoy! Explorers of Fortune.zip
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  2. As far as I can tell, no geolocation data is written onto the mon's data, be it from Go Park or sent directly to HOME. Yeah, direct to HOME location would be "Pokemon GO", whereas GO to LGPE would be "GO Park complex". Because of this difference, stuff from LGPE will not have the hovering "G" flag in the boxes when viewed in HOME.
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  3. So in general, using encounter database should be good enough as 1) encounter database replicates known algorithms for stats calculation and 2) everything else is said to be sufficiently random. Thing is I am slightly paranoid hence what I've said prior. For regular usage either option should be fine, really depends on you. As for Go trainer name, as far as I can tell no such information is written on the mon itself for GO -> LGPE (Go Park). While GO -> HOME also doesn't write the information to the mon itself, it is stored using the tracker on the server side. So even if the app eventually stops showing you to Go trainer (it used to show me for some pokemon caught earlier, but stopped displaying it after an update), that information will likely continue to be stored by the server.
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  4. So there’s a few layers to this question, and I’ll provide answers slightly away from your question, to provide context: 1. GO to LGPE’s Go Park GO entries and GO to HOME’s GO entries are slightly different, due to met location being different (and that excludes the fact that you’re also species limited), so you should take that into account 2. Regarding genning GP1 data VS Go park entry itself, while the end results currently seems identical (and I believe that I’ve been told stat generation is sufficiently random), there could always be breakthroughs into recognising RNG determination (stat correlations) in the future. I might be overly conservative (and also not caught up in generation subs), however personally, I will opt for the game to generate details where possible. Whether is that a sufficient enough benefit, is up to you.
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