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  1. Correct, you have to check the source code or use the hover text tooltip (with the verbose setting enabled) to indicate all the properties available. The batch editor is simple comparisons; it doesn't have a "is equal to any of" syntax. Not sure what your use case is, but if it's to generate a living dex, there is a plugin for that. Otherwise, if you're really doing things in bulk, it might be recommended to write a plugin yourself to handle the objects natively and do as you wish with the data.
    1 point
  2. Version 26.01.31

    12466604 downloads

    Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs
    1 point
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